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Ubisoft will drop details on Assassin's Creed and more games on Sept. 10th

Engadget

Ubisoft will share updates and announcements about its roster of projects in a showcase on September 10th at 3PM ET. The event will be streamed on Ubisoft channels on YouTube, Twitch and the studio's official website, and it'll include news on "multiple games and projects from Ubisoft teams around the world," according to spokesperson Youssef Maguid. Back in June, Ubisoft confirmed plans to share information about the future of Assassin's Creed during a special event in September, and this appears to be that. Ubisoft is currently working on two Assassin's Creed projects: one is a live multiplayer experience spanning multiple time periods codenamed Infinity, and the other is a standalone series installment codenamed Rift. Early reports indicate Rift started out as an expansion to Assassin's Creed Valhalla, and it stars Basim Ibn Ishaq from that title.


Training a recommender model of 100 trillions parameters on Google Cloud

#artificialintelligence

A recommender system is an important component of Internet services today: billion dollar revenue businesses are directly driven by recommendation services at big tech companies. The current landscape of production recommender systems is dominated by deep learning based approaches, where an embedding layer is first adopted to map extremely large-scale ID type features to fixed-length embedding vectors; then the embeddings are leveraged by complicated neural network architectures to generate recommendations. The continuing advancement of recommender models is often driven by increasing model sizes--several models have been previously released with billion parameters up to even trillion very recently. Every jump in the model capacity has brought in significant improvement on quality. The era of 100 trillion parameters is just around the corner.


'Trek to Yomi' is a decent samurai descendant of 'Prince of Persia'

Washington Post - Technology News

Tragedy befalls a young samurai, Hiroki, and his village; in the aftermath, his duty toward his love and community are tested. The storytelling is saved partially by well-written and acted dialogue, all in Japanese. While the premise and story beats are predictable, the panache and drama of each line reading keeps it interesting. The team used a Japanese consultant to make sure the dialogue was historically accurate. It also helps to have an easy-to-hate villain in the demonic Kagerou, who cuts an imposing figure, looming over our hero's life.


Silent on controversies, Ubisoft event highlights 'Prince of Persia' remake, 'Scott Pilgrim' return

Washington Post - Technology News

The show began with a look at "Immortals Fenyx Rising," previously known as "Gods & Monsters," which is an open-world game where you battle Greek gods and explore a world ripe with Greek mythology. The lengthy teaser showed off its gorgeous world -- reminiscent of "Legend of Zelda: Breath of the Wild" -- as well as its character creation features. You play as a young woman named Fenyx who gets shipwrecked on the Golden Isle, which is overrun by beasts from the underworld. "Immortals Fenyx Rising" arrives Dec. 3 for current and next-gen consoles.


'Prince of Persia,' Ubisoft's long-missing star, returns for a 'Sands of Time' remake

Washington Post - Technology News

The original game is a milestone in platformer adventures, going on to inspire "Another World," "Flashback," and other similar platformer adventures. The original "Tomb Raider" from 1996, one of the pioneers of 3D technology, drew heavy inspiration from Mechner's work. And after the critical and commercial success of the "Sands of Time" trilogy, Ubisoft Montreal attempted to evolve the combat and parkour formula of the series into an open-world formula. Through the team's research, they became fascinated with the history of assassins. The project eventually morphed into a new intellectual property, "Assassin's Creed," a series that has since become the centerpiece of Ubisoft's catalogue.


Lost city of Alexander the Great is found in Iraq

Daily Mail - Science & tech

Alexander the Great's'lost city' was a magical place where people drank wine and naked philosophers imparted wisdom, ancient accounts claim. Now, nearly 2,000 years after the great warrior's death, archaeologists believe this illusive city may have finally been discovered in Iraq. Experts first noticed apparently ancient remains in the Iraqi settlement, known as Qalatga Darband after looking at declassified American spy footage from the 1960s. The images were made public in 1996 but, due to political instability, archaeologists were not able to explore the site properly for years. Using more recent drone footage, experts have now established there was a city during the first and second centuries BC which had strong Greek and Roman influences.