ollower
Learn to Follow: Decentralized Lifelong Multi-agent Pathfinding via Planning and Learning
Skrynnik, Alexey, Andreychuk, Anton, Nesterova, Maria, Yakovlev, Konstantin, Panov, Aleksandr
Multi-agent Pathfinding (MAPF) problem generally asks to find a set of conflict-free paths for a set of agents confined to a graph and is typically solved in a centralized fashion. Conversely, in this work, we investigate the decentralized MAPF setting, when the central controller that posses all the information on the agents' locations and goals is absent and the agents have to sequientially decide the actions on their own without having access to a full state of the environment. We focus on the practically important lifelong variant of MAPF, which involves continuously assigning new goals to the agents upon arrival to the previous ones. To address this complex problem, we propose a method that integrates two complementary approaches: planning with heuristic search and reinforcement learning through policy optimization. Planning is utilized to construct and re-plan individual paths. We enhance our planning algorithm with a dedicated technique tailored to avoid congestion and increase the throughput of the system. We employ reinforcement learning to discover the collision avoidance policies that effectively guide the agents along the paths. The policy is implemented as a neural network and is effectively trained without any reward-shaping or external guidance. We evaluate our method on a wide range of setups comparing it to the state-of-the-art solvers. The results show that our method consistently outperforms the learnable competitors, showing higher throughput and better ability to generalize to the maps that were unseen at the training stage. Moreover our solver outperforms a rule-based one in terms of throughput and is an order of magnitude faster than a state-of-the-art search-based solver.
Continual egocentric object recognition
Erculiani, Luca, Giunchiglia, Fausto, Passerini, Andrea
We are interested in the problem of continual object recognition in a setting which resembles that under which humans see and learn. This problem is of high relevance in all those applications where an agent must work collaboratively with a human in the same setting (e.g., personal assistance). The main innovative aspects of this setting with respect to the state-of-the-art are: it assumes an egocentric point-of-view bound to a single person, which implies a relatively low diversity of data and a cold start with no data; it requires to operate in a open world, where new objects can be encountered at any time; supervision is scarce and has to be solicited to the user, and completely unsupervised recognition of new objects should be possible. Note that this setting differs from the one addressed in the open world recognition literature, where supervised feedback is always requested to be able to incorporate new objects. We propose an incremental approach which is based on four main features: the use of time and space persistency (i.e., the appearance of objects changes relatively slowly), the use of similarity as the main driving principle for object recognition and novelty detection, the progressive introduction of new objects in a developmental fashion and the selective elicitation of user feedback in an online active learning fashion. Experimental results show the feasibility of open world, generic object recognition, the ability to recognize, memorize and re-identify new objects even in complete absence of user supervision, and the utility of persistency and incrementality in boosting performance.