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Graph Contrastive Learning with Augmentations (Appendix) Yuning You

Neural Information Processing Systems

Superpixel graphs (statistics in Table S1) gain from all augmentations except attribute masking as shown in Figure S1. D Difficulty of Contrastive T asks v.s. Pairing "Identical" stands for a no-augmentation baseline for contrastive The baseline training-from-scratch accuracy is 79.71%. Performance on contrastive learning with different implemented subgraph. For subgraph, we propose the following variants with difficulty levels.


Graph Contrastive Learning with Augmentations (Appendix) Yuning You

Neural Information Processing Systems

Superpixel graphs (statistics in Table S1) gain from all augmentations except attribute masking as shown in Figure S1. D Difficulty of Contrastive T asks v.s. Pairing "Identical" stands for a no-augmentation baseline for contrastive The baseline training-from-scratch accuracy is 79.71%. Performance on contrastive learning with different implemented subgraph. For subgraph, we propose the following variants with difficulty levels.


Adjusted Count Quantification Learning on Graphs

arXiv.org Artificial Intelligence

Quantification learning is the task of predicting the label distribution of a set of instances. We study this problem in the context of graph-structured data, where the instances are vertices. Previously, this problem has only been addressed via node clustering methods. In this paper, we extend the popular Adjusted Classify & Count (ACC) method to graphs. We show that the prior probability shift assumption upon which ACC relies is often not fulfilled and propose two novel graph quantification techniques: Structural importance sampling (SIS) makes ACC applicable in graph domains with covariate shift. Neighborhood-aware ACC improves quantification in the presence of non-homophilic edges. We show the effectiveness of our techniques on multiple graph quantification tasks.


Joint Learning of Network Topology and Opinion Dynamics Based on Bandit Algorithms

arXiv.org Artificial Intelligence

We study joint learning of network topology and a mixed opinion dynamics, in which agents may have different update rules. Such a model captures the diversity of real individual interactions. We propose a learning algorithm based on multi-armed bandit algorithms to address the problem. The goal of the algorithm is to find each agent's update rule from several candidate rules and to learn the underlying network. At each iteration, the algorithm assumes that each agent has one of the updated rules and then modifies network estimates to reduce validation error. Numerical experiments show that the proposed algorithm improves initial estimates of the network and update rules, decreases prediction error, and performs better than other methods such as sparse linear regression and Gaussian process regression.


Safe and Effective Picking Paths in Clutter given Discrete Distributions of Object Poses

arXiv.org Artificial Intelligence

Picking an item in the presence of other objects can be challenging as it involves occlusions and partial views. Given object models, one approach is to perform object pose estimation and use the most likely candidate pose per object to pick the target without collisions. This approach, however, ignores the uncertainty of the perception process both regarding the target's and the surrounding objects' poses. This work proposes first a perception process for 6D pose estimation, which returns a discrete distribution of object poses in a scene. Then, an open-loop planning pipeline is proposed to return safe and effective solutions for moving a robotic arm to pick, which (a) minimizes the probability of collision with the obstructing objects; and (b) maximizes the probability of reaching the target item. The planning framework models the challenge as a stochastic variant of the Minimum Constraint Removal (MCR) problem. The effectiveness of the methodology is verified given both simulated and real data in different scenarios. The experiments demonstrate the importance of considering the uncertainty of the perception process in terms of safe execution. The results also show that the methodology is more effective than conservative MCR approaches, which avoid all possible object poses regardless of the reported uncertainty.


Computational Tradeoffs of Search Methods for Minimum Constraint Removal Paths

AAAI Conferences

The typical objective of path planning is to find the shortest feasible path. Many times, however, there may be no solution given the existence of constraints, such as obstacles. In these cases, the minimum constraint removal problem asks for the minimum set of constraints that need to be removed from the state space to find a solution. Unfortunately, minimum constraint removal paths do not exhibit dynamic programming properties, i.e., subsets of optimum solutions are not necessarily optimal. Thus, searching for such solutions is computationally expensive. This leads to approximate methods, which balance the cost of computing a solution and its quality. This work investigates alternatives in this context and evaluates their performance in terms of such tradeoffs. Solutions that follow a bounded-length approach, i.e., searching for paths up to a certain length, seem to provide a good balance between minimizing constraints, computational cost and path length.


Reformulating the Dual Graphs of CSPs to Improve the Performance of Relational Neighborhood Inverse Consistency

AAAI Conferences

Freuder and Elfe (1996) introduced Neighborhood Inverse Consistency (NIC) as a new local consistency property for binary Constraint Satisfaction Problems (CSPs). Two advantages of the algorithm for enforcing NIC is that it automatically adapts its filtering power to the local connectivity of the network and has insignificant space overhead. However, studies on binary CSPs have shown that enforcing NIC is not effective on sparse graphs and too costly on dense graphs. In (Woodward et al. 2011), we introduced an algorithm for enforcing Relational Neighborhood Inverse Consistency (RNIC), which is an extension of NIC to non-binary CSPs. In this paper, we discuss how we enhance the propagation effectiveness of our algorithm and reduce its computational cost by reformulating the dual graph of the CSP. For that purpose, we describe two reformulation techniques that modify the topology of the dual graph without affecting the solution set of the problem. We present the two reformulations and their combinations, and discuss their effects on the consistency property enforced by the algorithm. We also describe a selection policy that nicely ties together the various components of our approach in a consistent, adaptive framework. Finally, we show that our automated selection policy outperforms all approaches in a statistically significant manner.


Solving Difficult CSPs with Relational Neighborhood Inverse Consistency

AAAI Conferences

Freuder and Elfe (1996) introduced Neighborhood Inverse Consistency (NIC) as a strong local consistency property for binary CSPs. While enforcing NIC can significantly filter the variables domains, the proposed algorithm is too costly to be used on dense graphs or for lookahead during search. In this paper, we introduce and characterize Relational Neighborhood Inverse Consistency (RNIC) as a local consistency property that operates on the dual graph of a non-binary CSP. We describe and characterize a practical algorithm for enforcing it. We argue that defining RNIC on the dual graph unveils unsuspected opportunities to reduce the computational cost of our algorithm and increase its filtering effectiveness. We show how to achieve those effects by modifying the topology of the dual graph, yielding new variations the RNIC property. We also introduce an adaptive strategy to automatically select the appropriate property to enforce given the connectivity of the dual graph. We integrate the resulting techniques as full lookahead strategies in a backtrack search procedure for solving CSPs, and demonstrate the effectiveness of our approach for solving known difficult benchmark problems.


On Local Rewards and Scaling Distributed Reinforcement Learning

Neural Information Processing Systems

We consider the scaling of the number of examples necessary to achieve good performance in distributed, cooperative, multi-agent reinforcement learning, as a function of the the number of agents n. We prove a worstcase lower bound showing that algorithms that rely solely on a global reward signal to learn policies confront a fundamental limit: They require a number of real-world examples that scales roughly linearly in the number of agents. For settings of interest with a very large number of agents, this is impractical. We demonstrate, however, that there is a class of algorithms that, by taking advantage of local reward signals in large distributed Markov Decision Processes, are able to ensure good performance with a number of samples that scales as O(log n). This makes them applicable even in settings with a very large number of agents n.


On Local Rewards and Scaling Distributed Reinforcement Learning

Neural Information Processing Systems

We consider the scaling of the number of examples necessary to achieve good performance in distributed, cooperative, multi-agent reinforcement learning, as a function of the the number of agents n. We prove a worstcase lower bound showing that algorithms that rely solely on a global reward signal to learn policies confront a fundamental limit: They require a number of real-world examples that scales roughly linearly in the number of agents. For settings of interest with a very large number of agents, this is impractical. We demonstrate, however, that there is a class of algorithms that, by taking advantage of local reward signals in large distributed Markov Decision Processes, are able to ensure good performance with a number of samples that scales as O(log n). This makes them applicable even in settings with a very large number of agents n.