mec system
PASS-Enhanced MEC: Joint Optimization of Task Offloading and Uplink PASS Beamforming
Hu, Zhaoming, Zhong, Ruikang, Mu, Xidong, Li, Dengao, Liu, Yuanwei
A pinching-antenna system (PASS)-enhanced mobile edge computing (MEC) architecture is investigated to improve the task offloading efficiency and latency performance in dynamic wireless environments. By leveraging dielectric waveguides and flexibly adjustable pinching antennas, PASS establishes short-distance line-of-sight (LoS) links while effectively mitigating the significant path loss and potential signal blockage, making it a promising solution for high-frequency MEC systems. We formulate a network latency minimization problem to joint optimize uplink PASS beamforming and task offloading. The resulting problem is modeled as a Markov decision process (MDP) and solved via the deep reinforcement learning (DRL) method. To address the instability introduced by the $\max$ operator in the objective function, we propose a load balancing-aware proximal policy optimization (LBPPO) algorithm. LBPPO incorporates both node-level and waveguide-level load balancing information into the policy design, maintaining computational and transmission delay equilibrium, respectively. Simulation results demonstrate that the proposed PASS-enhanced MEC with adaptive uplink PASS beamforming exhibit stronger convergence capability than fixed-PA baselines and conventional MIMO-assisted MEC, especially in scenarios with a large number of UEs or high transmit power.
- Asia > China > Shaanxi Province > Xi'an (0.04)
- Asia > China > Hong Kong (0.04)
- Europe > United Kingdom (0.04)
- Asia > China > Shanxi Province (0.04)
- Energy (0.70)
- Telecommunications (0.46)
Joint Task Offloading and Resource Allocation in Low-Altitude MEC via Graph Attention Diffusion
Xue, Yifan, Liang, Ruihuai, Yang, Bo, Cao, Xuelin, Yu, Zhiwen, Debbah, Mérouane, Yuen, Chau
With the rapid development of the low-altitude economy, air-ground integrated multi-access edge computing (MEC) systems are facing increasing demands for real-time and intelligent task scheduling. In such systems, task offloading and resource allocation encounter multiple challenges, including node heterogeneity, unstable communication links, and dynamic task variations. To address these issues, this paper constructs a three-layer heterogeneous MEC system architecture for low-altitude economic networks, encompassing aerial and ground users as well as edge servers. The system is systematically modeled from the perspectives of communication channels, computational costs, and constraint conditions, and the joint optimization problem of offloading decisions and resource allocation is uniformly abstracted into a graph-structured modeling task. On this basis, we propose a graph attention diffusion-based solution generator (GADSG). This method integrates the contextual awareness of graph attention networks with the solution distribution learning capability of diffusion models, enabling joint modeling and optimization of discrete offloading variables and continuous resource allocation variables within a high-dimensional latent space. We construct multiple simulation datasets with varying scales and topologies. Extensive experiments demonstrate that the proposed GADSG model significantly outperforms existing baseline methods in terms of optimization performance, robustness, and generalization across task structures, showing strong potential for efficient task scheduling in dynamic and complex low-altitude economic network environments.
- Asia > China > Shaanxi Province > Xi'an (0.04)
- Asia > China > Heilongjiang Province > Harbin (0.04)
- Asia > Singapore (0.04)
- Asia > Middle East > UAE > Abu Dhabi Emirate > Abu Dhabi (0.04)
- Energy (1.00)
- Transportation (0.93)
- Telecommunications (0.88)
- Information Technology (0.68)
A Novel Deep Reinforcement Learning Method for Computation Offloading in Multi-User Mobile Edge Computing with Decentralization
Long, Nguyen Chi, Van Chien, Trinh, Tung, Ta Hai, Nguyen, Van Son, Hoang, Trong-Minh, Dang, Nguyen Ngoc Hai
Mobile edge computing (MEC) allows appliances to offload workloads to neighboring MEC servers that have the potential for computation-intensive tasks with limited computational capabilities. This paper studied how deep reinforcement learning (DRL) algorithms are used in an MEC system to find feasible decentralized dynamic computation offloading strategies, which leads to the construction of an extensible MEC system that operates effectively with finite feedback. Even though the Deep Deterministic Policy Gradient (DDPG) algorithm, subject to their knowledge of the MEC system, can be used to allocate powers of both computation offloading and local execution, to learn a computation offloading policy for each user independently, we realized that this solution still has some inherent weaknesses. Hence, we introduced a new approach for this problem based on the Twin Delayed DDPG algorithm, which enables us to overcome this proneness and investigate cases where mobile users are portable. Numerical results showed that individual users can autonomously learn adequate policies through the proposed approach. Besides, the performance of the suggested solution exceeded the conventional DDPG-based power control strategy.
- Asia > Vietnam > Hanoi > Hanoi (0.05)
- North America > United States (0.04)
- Europe > Hungary > Hajdú-Bihar County > Debrecen (0.04)
Distributed Offloading in Multi-Access Edge Computing Systems: A Mean-Field Perspective
Aggarwal, Shubham, Zaman, Muhammad Aneeq uz, Bastopcu, Melih, Ulukus, Sennur, Başar, Tamer
Multi-access edge computing (MEC) technology is a promising solution to assist power-constrained IoT devices by providing additional computing resources for time-sensitive tasks. In this paper, we consider the problem of optimal task offloading in MEC systems with due consideration of the timeliness and scalability issues under two scenarios of equitable and priority access to the edge server (ES). In the first scenario, we consider a MEC system consisting of $N$ devices assisted by one ES, where the devices can split task execution between a local processor and the ES, with equitable access to the ES. In the second scenario, we consider a MEC system consisting of one primary user, $N$ secondary users and one ES. The primary user has priority access to the ES while the secondary users have equitable access to the ES amongst themselves. In both scenarios, due to the power consumption associated with utilizing the local resource and task offloading, the devices must optimize their actions. Additionally, since the ES is a shared resource, other users' offloading activity serves to increase latency incurred by each user. We thus model both scenarios using a non-cooperative game framework. However, the presence of a large number of users makes it nearly impossible to compute the equilibrium offloading policies for each user, which would require a significant information exchange overhead between users. Thus, to alleviate such scalability issues, we invoke the paradigm of mean-field games to compute approximate Nash equilibrium policies for each user using their local information, and further study the trade-offs between increasing information freshness and reducing power consumption for each user. Using numerical evaluations, we show that our approach can recover the offloading trends displayed under centralized solutions, and provide additional insights into the results obtained.
- North America > United States > Illinois (0.04)
- Africa > South Africa > Western Cape > Cape Town (0.04)
- North America > United States > Maryland > Prince George's County > College Park (0.04)
- Europe > United Kingdom > England > Cambridgeshire > Cambridge (0.04)
Task Delay and Energy Consumption Minimization for Low-altitude MEC via Evolutionary Multi-objective Deep Reinforcement Learning
Sun, Geng, Ma, Weilong, Li, Jiahui, Sun, Zemin, Wang, Jiacheng, Niyato, Dusit, Mao, Shiwen
The low-altitude economy (LAE), driven by unmanned aerial vehicles (UAVs) and other aircraft, has revolutionized fields such as transportation, agriculture, and environmental monitoring. In the upcoming six-generation (6G) era, UAV-assisted mobile edge computing (MEC) is particularly crucial in challenging environments such as mountainous or disaster-stricken areas. The computation task offloading problem is one of the key issues in UAV-assisted MEC, primarily addressing the trade-off between minimizing the task delay and the energy consumption of the UAV. In this paper, we consider a UAV-assisted MEC system where the UAV carries the edge servers to facilitate task offloading for ground devices (GDs), and formulate a calculation delay and energy consumption multi-objective optimization problem (CDECMOP) to simultaneously improve the performance and reduce the cost of the system. Then, by modeling the formulated problem as a multi-objective Markov decision process (MOMDP), we propose a multi-objective deep reinforcement learning (DRL) algorithm within an evolutionary framework to dynamically adjust the weights and obtain non-dominated policies. Moreover, to ensure stable convergence and improve performance, we incorporate a target distribution learning (TDL) algorithm. Simulation results demonstrate that the proposed algorithm can better balance multiple optimization objectives and obtain superior non-dominated solutions compared to other methods.
- Asia > Singapore (0.04)
- North America > United States > Alabama > Lee County > Auburn (0.04)
- North America > Canada > British Columbia > Vancouver (0.04)
- Asia > China > Jilin Province (0.04)
- Information Technology (1.00)
- Energy (1.00)
- Food & Agriculture > Agriculture (0.34)
Asynchronous Fractional Multi-Agent Deep Reinforcement Learning for Age-Minimal Mobile Edge Computing
Jin, Lyudong, Tang, Ming, Pan, Jiayu, Zhang, Meng, Wang, Hao
In the realm of emerging real-time networked applications like cyber-physical systems (CPS), the Age of Information (AoI) has merged as a pivotal metric for evaluating the timeliness. To meet the high computational demands, such as those in intelligent manufacturing within CPS, mobile edge computing (MEC) presents a promising solution for optimizing computing and reducing AoI. In this work, we study the timeliness of computational-intensive updates and explores jointly optimize the task updating and offloading policies to minimize AoI. Specifically, we consider edge load dynamics and formulate a task scheduling problem to minimize the expected time-average AoI. The fractional objective introduced by AoI and the semi-Markov game nature of the problem render this challenge particularly difficult, with existing approaches not directly applicable. To this end, we present a comprehensive framework to fractional reinforcement learning (RL). We first introduce a fractional single-agent RL framework and prove its linear convergence. We then extend this to a fractional multi-agent RL framework with a convergence analysis. To tackle the challenge of asynchronous control in semi-Markov game, we further design an asynchronous model-free fractional multi-agent RL algorithm, where each device makes scheduling decisions with the hybrid action space without knowing the system dynamics and decisions of other devices. Experimental results show that our proposed algorithms reduce the average AoI by up to 52.6% compared with the best baseline algorithm in our experiments.
- Oceania > Australia > Victoria > Melbourne (0.04)
- North America > United States > Illinois (0.04)
- Asia > Japan > Honshū > Chūgoku > Hiroshima Prefecture > Hiroshima (0.04)
- (2 more...)
- Research Report > New Finding (0.54)
- Research Report > Promising Solution (0.34)
- Information Technology (0.68)
- Energy (0.46)
Multi-UAV Enabled MEC Networks: Optimizing Delay through Intelligent 3D Trajectory Planning and Resource Allocation
Wang, Zhiying, Wei, Tianxi, Sun, Gang, Liu, Xinyue, Yu, Hongfang, Niyato, Dusit
Mobile Edge Computing (MEC) reduces the computational burden on terminal devices by shortening the distance between these devices and computing nodes. Integrating Unmanned Aerial Vehicles (UAVs) with enhanced MEC networks can leverage the high mobility of UAVs to flexibly adjust network topology, further expanding the applicability of MEC. However, in highly dynamic and complex real-world environments, it is crucial to balance task offloading effectiveness with algorithm performance. This paper investigates a multi-UAV communication network equipped with edge computing nodes to assist terminal users in task computation. Our goal is to reduce the task processing delay for users through the joint optimization of discrete computation modes, continuous 3D trajectories, and resource assignment. To address the challenges posed by the mixed action space, we propose a Multi-UAV Edge Computing Resource Scheduling (MUECRS) algorithm, which comprises two key components: 1) trajectory optimization, and 2) computation mode and resource management. Experimental results demonstrate our method effectively designs the 3D flight trajectories of UAVs, enabling rapid terminal coverage. Furthermore, the proposed algorithm achieves efficient resource deployment and scheduling, outperforming comparative algorithms by at least 16.7%, demonstrating superior adaptability and robustness.
- Information Technology > Robotics & Automation (0.34)
- Aerospace & Defense > Aircraft (0.34)
LAMBO: Large AI Model Empowered Edge Intelligence
Dong, Li, Jiang, Feibo, Peng, Yubo, Wang, Kezhi, Yang, Kun, Pan, Cunhua, Schober, Robert
Next-generation edge intelligence is anticipated to benefit various applications via offloading techniques. However, traditional offloading architectures face several issues, including heterogeneous constraints, partial perception, uncertain generalization, and lack of tractability. In this paper, we propose a Large AI Model-Based Offloading (LAMBO) framework with over one billion parameters for solving these problems. We first use input embedding (IE) to achieve normalized feature representation with heterogeneous constraints and task prompts. Then, we introduce a novel asymmetric encoder-decoder (AED) as the decision-making model, which is an improved transformer architecture consisting of a deep encoder and a shallow decoder for global perception and decision. Next, actor-critic learning (ACL) is used to pre-train the AED for different optimization tasks under corresponding prompts, enhancing the AED's generalization in multi-task scenarios. Finally, we propose an active learning from expert feedback (ALEF) method to fine-tune the decoder of the AED for tracking changes in dynamic environments. Our simulation results validate the advantages of the proposed LAMBO framework.
- Asia > China (0.05)
- Europe > United Kingdom > England > Greater London > London (0.04)
- Europe > United Kingdom > England > Essex (0.04)
- Europe > Germany > Bavaria > Middle Franconia > Nuremberg (0.04)
- Information Technology > Artificial Intelligence > Representation & Reasoning (1.00)
- Information Technology > Artificial Intelligence > Natural Language (1.00)
- Information Technology > Communications > Networks (0.94)
- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks > Deep Learning (0.88)
Deep progressive reinforcement learning-based flexible resource scheduling framework for IRS and UAV-assisted MEC system
Dong, Li, Jiang, Feibo, Wang, Minjie, Peng, Yubo, Li, Xiaolong
The intelligent reflection surface (IRS) and unmanned aerial vehicle (UAV)-assisted mobile edge computing (MEC) system is widely used in temporary and emergency scenarios. Our goal is to minimize the energy consumption of the MEC system by jointly optimizing UAV locations, IRS phase shift, task offloading, and resource allocation with a variable number of UAVs. To this end, we propose a Flexible REsource Scheduling (FRES) framework by employing a novel deep progressive reinforcement learning which includes the following innovations: Firstly, a novel multi-task agent is presented to deal with the mixed integer nonlinear programming (MINLP) problem. The multi-task agent has two output heads designed for different tasks, in which a classified head is employed to make offloading decisions with integer variables while a fitting head is applied to solve resource allocation with continuous variables. Secondly, a progressive scheduler is introduced to adapt the agent to the varying number of UAVs by progressively adjusting a part of neurons in the agent. This structure can naturally accumulate experiences and be immune to catastrophic forgetting. Finally, a light taboo search (LTS) is introduced to enhance the global search of the FRES. The numerical results demonstrate the superiority of the FRES framework which can make real-time and optimal resource scheduling even in dynamic MEC systems.
- North America > United States (0.85)
- Asia > China > Hunan Province > Changsha (0.05)
- Asia > China > Heilongjiang Province > Harbin (0.04)
- Oceania > Australia > Victoria > Bass Strait (0.04)
- Government > Tax (0.85)
- Government > Regional Government > North America Government > United States Government (0.85)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Planning & Scheduling (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Statistical Learning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks (1.00)
- (2 more...)
Federated Prompt-based Decision Transformer for Customized VR Services in Mobile Edge Computing System
Zhou, Tailin, Yu, Jiadong, Zhang, Jun, Tsang, Danny H. K.
This paper investigates resource allocation to provide heterogeneous users with customized virtual reality (VR) services in a mobile edge computing (MEC) system. We first introduce a quality of experience (QoE) metric to measure user experience, which considers the MEC system's latency, user attention levels, and preferred resolutions. Then, a QoE maximization problem is formulated for resource allocation to ensure the highest possible user experience,which is cast as a reinforcement learning problem, aiming to learn a generalized policy applicable across diverse user environments for all MEC servers. To learn the generalized policy, we propose a framework that employs federated learning (FL) and prompt-based sequence modeling to pre-train a common decision model across MEC servers, which is named FedPromptDT. Using FL solves the problem of insufficient local MEC data while protecting user privacy during offline training. The design of prompts integrating user-environment cues and user-preferred allocation improves the model's adaptability to various user environments during online execution.
- Asia > China > Hong Kong (0.05)
- Asia > China > Guangdong Province > Guangzhou (0.04)
- North America > United States > Maryland > Baltimore (0.04)
- (8 more...)
- Information Technology > Security & Privacy (0.93)
- Education (0.88)