Goto

Collaborating Authors

 mdp


Policy Optimization Achieves Data-Dependent Regret Bounds in MDPs with Unknown Transitions

arXiv.org Machine Learning

We study policy optimization for online episodic tabular Markov decision processes with unknown transition kernels, aiming for best-of-both-worlds guarantees together with data-dependent regret bounds. Recent work (Dann et al., 2023; Li et al., 2026) has shown that policy optimization can adapt to both adversarial and stochastic losses with first-order, second-order, and path-length bounds, but only under known transitions, leaving open whether such data-dependent guarantees are achievable by policy optimization when the transition kernel is unknown. We resolve this by developing a new algorithm based on optimistic follow-the-regularized-leader that attains these guarantees under unknown transitions. The key ingredient is a new design of optimistic $Q$-function estimators together with a data-dependent transition bonus that controls estimator bias through the loss-prediction error. Our analysis further identifies an unavoidable transition-dependent complexity term that captures the intrinsic cost of estimating the transition kernel. As a result, we obtain first-order, second-order, and path-length bounds with the transition-dependent complexity term while simultaneously achieving gap-dependent $\mathrm{polylog}(T)$ regret in the stochastic regime.


Optimal Single-Policy Sample Complexity and Transient Coverage for Average-Reward Offline RL

Neural Information Processing Systems

We study offline reinforcement learning in average-reward MDPs, which presents increased challenges from the perspectives of distribution shift and non-uniform coverage, and has been relatively underexamined from a theoretical perspective. While previous work obtains performance guarantees under single-policy data coverage assumptions, such guarantees utilize additional complexity measures which are uniform over all policies, such as the uniform mixing time. We develop sharp guarantees depending only on the target policy, specifically the bias span and a novel policy hitting radius, yielding the first fully single-policy sample complexity bound for average-reward offline RL. We are also the first to handle general weakly communicating MDPs, contrasting restrictive structural assumptions made in prior work. To achieve this, we introduce an algorithm based on pessimistic discounted value iteration enhanced by a novel quantile clipping technique, which enables the use of a sharper empirical-span-based penalty function. Our algorithm also does not require any prior parameter knowledge for its implementation. Remarkably, we show via hard examples that learning under our conditions requires coverage assumptions beyond the stationary distribution of the target policy, distinguishing single-policy complexity measures from previously examined cases. We also develop lower bounds nearly matching our main result.


Inverse Q-Learning Done Right: Offline Imitation Learning in Qฯ€-Realizable MDPs

Neural Information Processing Systems

We study the problem of offline imitation learning in Markov decision processes (MDPs), where the goal is to learn a well-performing policy given a dataset of state-action pairs generated by an expert policy. Complementing a recent line of work on this topic that assumes the expert belongs to a tractable class of known policies, we approach this problem from a new angle and leverage a different type of structural assumption about the environment. Specifically, for the class of linear Qฯ€-realizable MDPs, we introduce a new algorithm called saddle-point offline imitation learning (SPOIL), which is guaranteed to match the performance of any expert up to an additive error ฮต with access to O(ฮต 2) samples. Moreover, we extend this result to possibly nonlinear Qฯ€-realizable MDPs at the cost of a worse sample complexity of order O(ฮต 4). Finally, our analysis suggests a new loss function for training critic networks from expert data in deep imitation learning. Empirical evaluations on standard benchmarks demonstrate that the neural net implementation of SPOIL is superior to behavior cloning and competitive with state-of-the-art algorithms.


Offline Actor-Critic for Average Reward MDPs

Neural Information Processing Systems

We study offline policy optimization for infinite-horizon average-reward Markov decision processes (MDPs) with large or infinite state spaces. Specifically, we propose a pessimistic version of actor-critic methods using a computationally efficient linear function class for value function estimation. At the core of our method is a critic that computes a pessimistic estimate of the average reward under the current policy, as well as the corresponding policy gradient, by solving a fixedpoint Bellman equation, rather than solving a successive sequence of regression problems as in finite horizon settings. Due to the nature of our policy-based method, the critic only needs to solve a linear optimization problem with convex quadratic constraints. We show that a very mild data coverage requirement is sufficient for our algorithm to achieve O(ฮต 2) sample complexity for learning a near-optimal policy up to model misspecification errors. To our knowledge, this is the first result with optimal ฮตdependence in the offline average reward setting.


Planning and Learning in Average Risk-aware MDPs

Neural Information Processing Systems

For continuing tasks, average cost Markov decision processes have welldocumented value and can be solved using efficient algorithms. However, it explicitly assumes that the agent is risk-neutral. In this work, we extend risk-neutral algorithms to accommodate the more general class of dynamic risk measures. Specifically, we propose a relative value iteration (RVI) algorithm for planning and design two model-free Q-learning algorithms, namely a generic algorithm based on the multi-level Monte Carlo (MLMC) method, and an off-policy algorithm dedicated to utility-based shortfall risk measures. Both the RVI and MLMC-based Qlearning algorithms are proven to converge to optimality. Numerical experiments validate our analysis, confirm empirically the convergence of the off-policy algorithm, and demonstrate that our approach enables the identification of policies that are finely tuned to the intricate risk-awareness of the agent that they serve.



Finite-Time Bounds for Average-Reward Fitted Q-Iteration

Neural Information Processing Systems

Although there is an extensive body of work characterizing the sample complexity of discounted-return offline RL with function approximations, prior work on the average-reward setting has received significantly less attention, and existing approaches rely on restrictive assumptions, such as ergodicity or linearity of the MDP. In this work, we establish the first sample complexity results for average-reward offline RL with function approximation for weakly communicating MDPs, a much milder assumption. To this end, we introduce Anchored Fitted Q-Iteration, which combines the standard Fitted Q-Iteration with an anchor mechanism. We show that the anchor, which can be interpreted as a form of weight decay, is crucial for enabling finite-time analysis in the average-reward setting. We also extend our finite-time analysis to the setup where the dataset is generated from a singletrajectory rather than IID transitions, again leveraging the anchor mechanism.


SPOT: Scalable Policy Optimization with Trees for Markov Decision Processes

Neural Information Processing Systems

Interpretable reinforcement learning policies are essential for high-stakes decisionmaking, yet optimizing decision tree policies in Markov Decision Processes (MDPs) remains challenging. We propose SPOT, a novel method for computing decision tree policies, which formulates the optimization problem as a mixedinteger linear program (MILP). To enhance efficiency, we employ a reduced-space branch-and-bound approach that decouples the MDP dynamics from tree-structure constraints, enabling efficient parallel search. This significantly improves runtime and scalability compared to previous methods. Our approach ensures that each iteration yields the optimal decision tree. Experimental results on standard benchmarks demonstrate that SPOT achieves substantial speedup and scales to larger MDPs with a significantly higher number of states. The resulting decision tree policies are interpretable and compact, maintaining transparency without compromising performance. These results demonstrate that our approach simultaneously achieves interpretability and scalability, delivering high-quality policies an order of magnitude faster than existing approaches.


Reinforcement Learning with Imperfect Transition Predictions: ABellman-Jensen Approach

Neural Information Processing Systems

Traditional reinforcement learning (RL) assumes the agents make decisions based on Markov decision processes (MDPs) with one-step transition models. In many real-world applications, such as energy management and stock investment, agents can access multi-step predictions of future states, which provide additional advantages for decision making. However, multi-step predictions are inherently high-dimensional: naively embedding these predictions into an MDP leads to an exponential blow-up in state space and the curse of dimensionality. Moreover, existing RL theory provides few tools to analyze prediction-augmented MDPs, as it typically works on one-step transition kernels and cannot accommodate multi-step predictions with errors or partial action-coverage. We address these challenges with three key innovations: First, we propose the Bayesian value function to characterize the optimal prediction-aware policy tractably. Second, we develop a novel BellmanJensen Gap analysis on the Bayesian value function, which enables characterizing the value of imperfect predictions. Third, we introduce BOLA (Bayesian Offline Learning with Online Adaptation), a two-stage model-based RL algorithm that separates offline Bayesian value learning from lightweight online adaptation to real-time predictions. We prove that BOLA remains sample-efficient even under imperfect predictions.


Off-Policy Evaluation for Missingness-Aware Policies in MDPs with Rewards Missing Not at Random

arXiv.org Machine Learning

In offline Reinforcement Learning, immediate rewards in logged batch data are often unobserved due to sparse or irregular record-keeping, or censored beyond certain reward values. This issue arises in practical settings, including health care and marketing. We investigate off-policy evaluation (OPE) in finite-horizon Markov decision processes when rewards are missing not at random (MNAR), which breaks ignorability and induces selection bias even after conditioning on states and actions. To address this, we formalize a reward-dependent propensity model and use future states as shadow variables to identify the full-data conditional mean reward. We further introduce a bridge function that recovers the conditional mean reward without explicitly modeling the MNAR mechanism, and estimate it via a min-max procedure to avoid double sampling. Building upon these identification results, we propose an Fitted-Q-Evaluation-style estimator that propagates the recovered rewards while allowing target policies to depend on past missingness indicators. Finally, we establish consistency and finite-sample error bounds for our OPE estimator, and show through experiments the strong performance of our method compared to existing methods on simulated and MIMIC-III Sepsis data.