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State Abstraction in MAXQ Hierarchical Reinforcement Learning

Neural Information Processing Systems

Many researchers have explored methods for hierarchical reinforce(cid:173) ment learning (RL) with temporal abstractions, in which abstract actions are defined that can perform many primitive actions before terminating. However, little is known about learning with state ab(cid:173) stractions, in which aspects of the state space are ignored. In this paper, we define five conditions under which state abstraction can be combined with the MAXQ value function decomposition. We prove that the MAXQ-Q learning algorithm converges under these conditions and show experimentally that state abstraction is important for the successful application of MAXQ-Q learning.


State Abstraction in MAXQ Hierarchical Reinforcement Learning

Neural Information Processing Systems

Many researchers have explored methods for hierarchical reinforcement learning (RL) with temporal abstractions, in which abstract actions are defined that can perform many primitive actions before terminating. However, little is known about learning with state abstractions, in which aspects of the state space are ignored. In previous work, we developed the MAXQ method for hierarchical RL. In this paper, we define five conditions under which state abstraction can be combined with the MAXQ value function decomposition. We prove that the MAXQ-Q learning algorithm converges under these conditions and show experimentally that state abstraction is important for the successful application of MAXQ-Q learning.


State Abstraction in MAXQ Hierarchical Reinforcement Learning

Neural Information Processing Systems

Many researchers have explored methods for hierarchical reinforcement learning (RL) with temporal abstractions, in which abstract actions are defined that can perform many primitive actions before terminating. However, little is known about learning with state abstractions, in which aspects of the state space are ignored. In previous work, we developed the MAXQ method for hierarchical RL. In this paper, we define five conditions under which state abstraction can be combined with the MAXQ value function decomposition. We prove that the MAXQ-Q learning algorithm converges under these conditions and show experimentally that state abstraction is important for the successful application of MAXQ-Q learning.


State Abstraction in MAXQ Hierarchical Reinforcement Learning

Neural Information Processing Systems

Forexample, in the Options framework [1,2], the programmer defines a set of macro actions ("options") and provides a policy for each. Learning algorithms (such as semi-Markov Q learning) can then treat these temporally abstract actions as if they were primitives and learn a policy for selecting among them. Closely related is the HAM framework, in which the programmer constructs a hierarchy of finitestate controllers[3]. Each controller can include non-deterministic states (where the programmer was not sure what action to perform). The HAMQ learning algorithm can then be applied to learn a policy for making choices in the non-deterministic states.