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 markov game



A Missing statements and proofs 521 A.1 Statements for Section 3.1

Neural Information Processing Systems

Let a two-player Markov game where both players affect the transition. As we have seen in Section 2.1, in the case of unilateral deviation from joint policy Let a (possibly correlated) joint policy ˆ σ . By Lemma A.1, we know that Where the equality holds due to the zero-sum property, (1). An approximate NE is an approximate global minimum. An approximate global minimum is an approximate NE.







Decoding Rewards in Competitive Games: Inverse Game Theory with Entropy Regularization

Liao, Junyi, Zhu, Zihan, Fang, Ethan, Yang, Zhuoran, Tarokh, Vahid

arXiv.org Machine Learning

Estimating the unknown reward functions driving agents' behaviors is of central interest in inverse reinforcement learning and game theory. To tackle this problem, we develop a unified framework for reward function recovery in two-player zero-sum matrix games and Markov games with entropy regularization, where we aim to reconstruct the underlying reward functions given observed players' strategies and actions. This task is challenging due to the inherent ambiguity of inverse problems, the non-uniqueness of feasible rewards, and limited observational data coverage. To address these challenges, we establish the reward function's identifiability using the quantal response equilibrium (QRE) under linear assumptions. Building upon this theoretical foundation, we propose a novel algorithm to learn reward functions from observed actions. Our algorithm works in both static and dynamic settings and is adaptable to incorporate different methods, such as Maximum Likelihood Estimation (MLE). We provide strong theoretical guarantees for the reliability and sample efficiency of our algorithm. Further, we conduct extensive numerical studies to demonstrate the practical effectiveness of the proposed framework, offering new insights into decision-making in competitive environments.


Learning Equilibria in Adversarial Team Markov Games: A Nonconvex-Hidden-Concave Min-Max Optimization Problem

Neural Information Processing Systems

We study the problem of learning a Nash equilibrium (NE) in Markov games which is a cornerstone in multi-agent reinforcement learning (MARL). In particular, we focus on infinite-horizon adversarial team Markov games (ATMGs) in which agents that share a common reward function compete against a single opponent, *the adversary*. These games unify two-player zero-sum Markov games and Markov potential games, resulting in a setting that encompasses both collaboration and competition. Kalogiannis et al. (2023) provided an efficient equilibrium computation algorithm for ATMGs which presumes knowledge of the reward and transition functions and has no sample complexity guarantees. We contribute a learning algorithm that utilizes MARL policy gradient methods with iteration and sample complexity that is polynomial in the approximation error $\epsilon$ and the natural parameters of the ATMG, resolving the main caveats of the solution by (Kalogiannis et al., 2023).


Multi-Agent Meta-Reinforcement Learning: Sharper Convergence Rates with Task Similarity

Neural Information Processing Systems

Multi-agent reinforcement learning (MARL) has primarily focused on solving a single task in isolation, while in practice the environment is often evolving, leaving many related tasks to be solved. In this paper, we investigate the benefits of meta-learning in solving multiple MARL tasks collectively. We establish the first line of theoretical results for meta-learning in a wide range of fundamental MARL settings, including learning Nash equilibria in two-player zero-sum Markov games and Markov potential games, as well as learning coarse correlated equilibria in general-sum Markov games. Under natural notions of task similarity, we show that meta-learning achieves provable sharper convergence to various game-theoretical solution concepts than learning each task separately. As an important intermediate step, we develop multiple MARL algorithms with initialization-dependent convergence guarantees. Such algorithms integrate optimistic policy mirror descents with stage-based value updates, and their refined convergence guarantees (nearly) recover the best known results even when a good initialization is unknown. To our best knowledge, such results are also new and might be of independent interest. We further provide numerical simulations to corroborate our theoretical findings.