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 mapf-ln


Anytime Multi-Agent Path Finding with an Adaptive Delay-Based Heuristic

arXiv.org Artificial Intelligence

Anytime multi-agent path finding (MAPF) is a promising approach to scalable path optimization in multi-agent systems. MAPF-LNS, based on Large Neighborhood Search (LNS), is the current state-of-the-art approach where a fast initial solution is iteratively optimized by destroying and repairing selected paths of the solution. Current MAPF-LNS variants commonly use an adaptive selection mechanism to choose among multiple destroy heuristics. However, to determine promising destroy heuristics, MAPF-LNS requires a considerable amount of exploration time. As common destroy heuristics are non-adaptive, any performance bottleneck caused by these heuristics cannot be overcome via adaptive heuristic selection alone, thus limiting the overall effectiveness of MAPF-LNS in terms of solution cost. In this paper, we propose Adaptive Delay-based Destroy-and-Repair Enhanced with Success-based Self-Learning (ADDRESS), as a single-destroy-heuristic variant of MAPF-LNS. ADDRESS applies restricted Thompson Sampling to the top-K set of the most delayed agents to select a seed agent for adaptive LNS neighborhood generation. We evaluate ADDRESS in multiple maps from the MAPF benchmark set and demonstrate cost improvements by at least 50% in large-scale scenarios with up to a thousand agents, compared with the original MAPF-LNS and other state-of-the-art methods.


Benchmarking Large Neighborhood Search for Multi-Agent Path Finding

arXiv.org Artificial Intelligence

Multi-Agent Path Finding (MAPF) aims to arrange collision-free goal-reaching paths for a group of agents. Anytime MAPF solvers based on large neighborhood search (LNS) have gained prominence recently due to their flexibility and scalability. Neighborhood selection strategy is crucial to the success of MAPF-LNS and a flurry of methods have been proposed. However, several pitfalls exist and hinder a comprehensive evaluation of these new methods, which mainly include: 1) Lower than actual or incorrect baseline performance; 2) Lack of a unified evaluation setting and criterion; 3) Lack of a codebase or executable model for supervised learning methods. To overcome these challenges, we conduct a fair comparison across prominent methods on the same benchmark and hyperparameter search settings. Additionally, we propose a simple neighborhood selection strategy which marks a clear advancement in terms of runtime efficiency in large maps with large number of agents. Our benchmarking evaluation promotes new challenges for existing learning based methods and presents opportunities for future research when machine learning is integrated with MAPF-LNS.


Anytime Multi-Agent Path Finding using Operation Parallelism in Large Neighborhood Search

arXiv.org Artificial Intelligence

Multi-Agent Path Finding (MAPF) is the problem of finding a set of collision-free paths for multiple agents in a shared environment while minimizing the sum of travel time. Since solving the MAPF problem optimally is NP-hard, anytime algorithms based on Large Neighborhood Search (LNS) are promising to find good-quality solutions in a scalable way by iteratively destroying and repairing the paths. We propose Destroy-Repair Operation Parallelism for LNS (DROP-LNS), a parallel framework that performs multiple destroy and repair operations concurrently to explore more regions of the search space within a limited time budget. Unlike classic MAPF approaches, DROP-LNS can exploit parallelized hardware to improve the solution quality. We also formulate two variants of parallelism and conduct experimental evaluations. The results show that DROP-LNS significantly outperforms the state-of-the-art and the variants.