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Aerospace Human System Integration Evolution over the Last 40 Years
This chapter focuses on the evolution of Human-Centered Design (HCD) in aerospace systems over the last forty years. Human Factors and Ergonomics first shifted from the study of physical and medical issues to cognitive issues circa the 1980s. The advent of computers brought with it the development of human-computer interaction (HCI), which then expanded into the field of digital interaction design and User Experience (UX). We ended up with the concept of interactive cockpits, not because pilots interacted with mechanical things, but because they interacted using pointing devices on computer displays. Since the early 2000s, complexity and organizational issues gained prominence to the point that complex systems design and management found itself center stage, with the spotlight on the role of the human element and organizational setups. Today, Human Systems Integration (HSI) is no longer only a single-agent problem, but a multi-agent research field. Systems are systems of systems, considered as representations of people and machines. They are made of statically and dynamically articulated structures and functions. When they are at work, they are living organisms that generate emerging functions and structures that need to be considered in evolution (i.e., in their constant redesign). This chapter will more specifically, focus on human factors such as human-centered systemic representations, life critical systems, organizational issues, complexity management, modeling and simulation, flexibility, tangibility and autonomy. The discussion will be based on several examples in civil aviation and air combat, as well as aerospace.
Deep Reinforcement Learning: Frontiers of Artificial Intelligence
Deep Reinforcement Learning: Frontiers of Artificial Intelligence Books by Mohit Sewak Book Description This book starts by presenting the basics of reinforcement learning using highly intuitive and easy-to-understand examples and applications, and then introduces the cutting-edge research advances that make reinforcement learning capable of out-performing most state-of-art systems, and even humans in a number of applications. The book not only equips readers with an understanding of multiple advanced and innovative algorithms, but also prepares them to implement systems such as those created by Google Deep Mind in actual code. This book is intended for readers who want to both understand and apply advanced concepts in a field that combines the best of two worlds – deep learning and reinforcement learning – to tap the potential of'advanced artificial intelligence' for creating real-world applications and game-winning algorithms.
rasbt/python-machine-learning-book
Sebastian Raschka's new book, Python Machine Learning, has just been released. I got a chance to read a review copy and it's just as I expected - really great! It's well organized, super easy to follow, and it not only offers a good foundation for smart, non-experts, practitioners will get some ideas and learn new tricks here as well.