ipl
Improved Personalized Headline Generation via Denoising Fake Interests from Implicit Feedback
Liu, Kejin, Lian, Junhong, Ao, Xiang, Wang, Ningtao, Fu, Xing, Cheng, Yu, Wang, Weiqiang, Liu, Xinyu
Accurate personalized headline generation hinges on precisely capturing user interests from historical behaviors. However, existing methods neglect personalized-irrelevant click noise in entire historical clickstreams, which may lead to hallucinated headlines that deviate from genuine user preferences. In this paper, we reveal the detrimental impact of click noise on personalized generation quality through rigorous analysis in both user and news dimensions. Based on these insights, we propose a novel Personalized Headline Generation framework via Denoising Fake Interests from Implicit Feedback (PHG-DIF). PHG-DIF first employs dual-stage filtering to effectively remove clickstream noise, identified by short dwell times and abnormal click bursts, and then leverages multi-level temporal fusion to dynamically model users' evolving and multi-faceted interests for precise profiling. Moreover, we release DT-PENS, a new benchmark dataset comprising the click behavior of 1,000 carefully curated users and nearly 10,000 annotated personalized headlines with historical dwell time annotations. Extensive experiments demonstrate that PHG-DIF substantially mitigates the adverse effects of click noise and significantly improves headline quality, achieving state-of-the-art (SOTA) results on DT-PENS. Our framework implementation and dataset are available at https://github.com/liukejin-up/PHG-DIF.
Exploiting Conjugate Label Information for Multi-Instance Partial-Label Learning
Tang, Wei, Zhang, Weijia, Zhang, Min-Ling
Multi-instance partial-label learning (MIPL) addresses scenarios where each training sample is represented as a multi-instance bag associated with a candidate label set containing one true label and several false positives. Existing MIPL algorithms have primarily focused on mapping multi-instance bags to candidate label sets for disambiguation, disregarding the intrinsic properties of the label space and the supervised information provided by non-candidate label sets. In this paper, we propose an algorithm named ELIMIPL, i.e., Exploiting conjugate Label Information for Multi-Instance Partial-Label learning, which exploits the conjugate label information to improve the disambiguation performance. To achieve this, we extract the label information embedded in both candidate and non-candidate label sets, incorporating the intrinsic properties of the label space. Experimental results obtained from benchmark and real-world datasets demonstrate the superiority of the proposed ELIMIPL over existing MIPL algorithms and other well-established partial-label learning algorithms.
Inverse Preference Learning: Preference-based RL without a Reward Function
Reward functions are difficult to design and often hard to align with human intent. Preference-based Reinforcement Learning (RL) algorithms address these problems by learning reward functions from human feedback. However, the majority of preference-based RL methods na\"ively combine supervised reward models with off-the-shelf RL algorithms. Contemporary approaches have sought to improve performance and query complexity by using larger and more complex reward architectures such as transformers. Instead of using highly complex architectures, we develop a new and parameter-efficient algorithm, Inverse Preference Learning (IPL), specifically designed for learning from offline preference data. Our key insight is that for a fixed policy, the $Q$-function encodes all information about the reward function, effectively making them interchangeable. Using this insight, we completely eliminate the need for a learned reward function. Our resulting algorithm is simpler and more parameter-efficient. Across a suite of continuous control and robotics benchmarks, IPL attains competitive performance compared to more complex approaches that leverage transformer-based and non-Markovian reward functions while having fewer algorithmic hyperparameters and learned network parameters. Our code is publicly released.
Recursions Are All You Need: Towards Efficient Deep Unfolding Networks
Alhejaili, Rawwad, Alfarraj, Motaz, Luqman, Hamzah, Al-Shaikhi, Ali
The use of deep unfolding networks in compressive sensing (CS) has seen wide success as they provide both simplicity and interpretability. However, since most deep unfolding networks are iterative, this incurs significant redundancies in the network. In this work, we propose a novel recursion-based framework to enhance the efficiency of deep unfolding models. First, recursions are used to effectively eliminate the redundancies in deep unfolding networks. Secondly, we randomize the number of recursions during training to decrease the overall training time. Finally, to effectively utilize the power of recursions, we introduce a learnable unit to modulate the features of the model based on both the total number of iterations and the current iteration index. To evaluate the proposed framework, we apply it to both ISTA-Net+ and COAST. Extensive testing shows that our proposed framework allows the network to cut down as much as 75% of its learnable parameters while mostly maintaining its performance, and at the same time, it cuts around 21% and 42% from the training time for ISTA-Net+ and COAST respectively. Moreover, when presented with a limited training dataset, the recursive models match or even outperform their respective non-recursive baseline. Codes and pretrained models are available at https://github.com/Rawwad-Alhejaili/Recursions-Are-All-You-Need .
The languages of AI
The evolution of artificial intelligence (AI) grew with the complexity of the languages available for development. In 1959, Arthur Samuel developed a self-learning checkers program at IBM on an IBM 701 computer using the native instructions of the machine (quite a feat given search trees and alpha-beta pruning). But today, AI is developed using various languages, from Lisp to Python to R. This article explores the languages that evolved for AI and machine learning. The programming languages that are used to build AI and machine learning applications vary. Each application has its own constraints and requirements, and some languages are better than others in particular problem domains.
Languages evolve based on the unique requirements of AI applications
The evolution of artificial intelligence (AI) grew with the complexity of the languages available for development. In 1959, Arthur Samuel developed a self-learning checkers program at IBM on an IBM 701 computer using the native instructions of the machine (quite a feat given search trees and alpha-beta pruning). But today, AI is developed using various languages, from Lisp to Python to R. This article explores the languages that evolved for AI and machine learning. The programming languages that are used to build AI and machine learning applications vary. Each application has its own constraints and requirements, and some languages are better than others in particular problem domains.