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Supplementary Material
Tab. 13 shows the parameters and variables used in this optimization. Table 13: Parameters and variables used in credit optimization.Known Parameters Description ϱ = R Eq. 5 presents the optimization formulation, where Eq. 5a calculates the total credits gained by the The following examples illustrate the prompts used in LLM-C for each mini-game. The prompts vary slightly for different mini-games and also differ across stages within the same mini-game. Specifically, the prompt for the dynamic scenario in Social Structure is presented in Listing 1. The corresponding prompts are provided in Listing 4 and Listing 5. 27 Listing 1: Prompt example for dynamic scenario in Social Structure . Instructions: - The AdaSociety game is an open-ended multi-agent environment. The game consists ofa complex crafting tree, where the agent needs to obtain as many resources aspossible in the limited time and craft tools to mine more advanced resources tomaximize its benefit. At the same time, agents can also take other actions tohelp them increase their returns. The numbers of resources are limited.- Map: AdaSociety is a 2D grid-world game. The map size is 15*15.- Some of them can only bediscovered with some specific tools, which will be introduced next.-
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ICE Is Using Palantir's AI Tools to Sort Through Tips
ICE Is Using Palantir's AI Tools to Sort Through Tips ICE has been using an AI-powered Palantir system to summarize tips sent to its tip line since last spring, according to a newly released Homeland Security document. United States Immigration and Customs Enforcement is leveraging Palantir's generative artificial intelligence tools to sort and summarize immigration enforcement tips from its public submission form, according to an inventory released Wednesday of all use cases the Department of Homeland Security had for AI in 2025. The AI Enhanced ICE Tip Processing service is intended to help ICE investigators "to more quickly identify and action tips" for urgent cases, as well as translate submissions not made in English, according to the inventory. It also provides a "BLUF," defined as a "high-level summary of the tip," produced using at least one large language model. BLUF, or "bottom line up front," is a military term that's also used internally by some Palantir employees.
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Automated Composition of Agents: A Knapsack Approach for Agentic Component Selection
Yuan, Michelle, Pahwa, Khushbu, Chang, Shuaichen, Kaba, Mustafa, Jiang, Jiarong, Ma, Xiaofei, Zhang, Yi, Sunkara, Monica
Designing effective agentic systems requires the seamless composition and integration of agents, tools, and models within dynamic and uncertain environments. Most existing methods rely on static, semantic retrieval approaches for tool or agent discovery. However, effective reuse and composition of existing components remain challenging due to incomplete capability descriptions and the limitations of retrieval methods. Component selection suffers because the decisions are not based on capability, cost, and real-time utility. To address these challenges, we introduce a structured, automated framework for agentic system composition that is inspired by the knapsack problem. Our framework enables a composer agent to systematically identify, select, and assemble an optimal set of agentic components by jointly considering performance, budget constraints, and compatibility. By dynamically testing candidate components and modeling their utility in real-time, our approach streamlines the assembly of agentic systems and facilitates scalable reuse of resources. Empirical evaluation with Claude 3.5 Sonnet across five benchmarking datasets shows that our online-knapsack-based composer consistently lies on the Pareto frontier, achieving higher success rates at significantly lower component costs compared to our baselines. In the single-agent setup, the online knapsack composer shows a success rate improvement of up to 31.6% in comparison to the retrieval baselines. In multi-agent systems, the online knapsack composer increases success rate from 37% to 87% when agents are selected from an agent inventory of 100+ agents. The substantial performance gap confirms the robust adaptability of our method across diverse domains and budget constraints.
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Learning in Stackelberg Mean Field Games: A Non-Asymptotic Analysis
Zeng, Sihan, Evans, Benjamin Patrick, Bhatt, Sujay, Ardon, Leo, Ganesh, Sumitra, Koppel, Alec
We study policy optimization in Stackelberg mean field games (MFGs), a hierarchical framework for modeling the strategic interaction between a single leader and an infinitely large population of homogeneous followers. The objective can be formulated as a structured bi-level optimization problem, in which the leader needs to learn a policy maximizing its reward, anticipating the response of the followers. Existing methods for solving these (and related) problems often rely on restrictive independence assumptions between the leader's and followers' objectives, use samples inefficiently due to nested-loop algorithm structure, and lack finite-time convergence guarantees. To address these limitations, we propose AC-SMFG, a single-loop actor-critic algorithm that operates on continuously generated Markovian samples. The algorithm alternates between (semi-)gradient updates for the leader, a representative follower, and the mean field, and is simple to implement in practice. We establish the finite-time and finite-sample convergence of the algorithm to a stationary point of the Stackelberg objective. To our knowledge, this is the first Stackelberg MFG algorithm with non-asymptotic convergence guarantees. Our key assumption is a "gradient alignment" condition, which requires that the full policy gradient of the leader can be approximated by a partial component of it, relaxing the existing leader-follower independence assumption. Simulation results in a range of well-established economics environments demonstrate that AC-SMFG outperforms existing multi-agent and MFG learning baselines in policy quality and convergence speed.
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Black Friday 2025 could be your last chance for cheap PC deals, experts warn
When you purchase through links in our articles, we may earn a small commission. AI is causing a DRAM apocalypse and it's affecting the whole PC market this holiday season. This year, Black Friday tech shoppers should heed one important message: Don't wait, buy now. Because certain components are skyrocketing in price--and it's expected to get even worse. DRAM prices, for example, have doubled in little more than a month. AI hyperscalers have snapped up whatever they can buy.
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