Goto

Collaborating Authors

 interpolation


OmniZoom: AUniversal Plug-and-Play Paradigm for Cross-Device Smooth Zoom Interpolation

Neural Information Processing Systems

Dual-camera smartphones suffer from geometric and photometric inconsistencies during zoom transitions, primarily due to disparities in intrinsic/extrinsic parameters and divergent image processing pipelines between the two cameras. Existing interpolation methods struggle to effectively address this issue, constrained by the lack of ground-truth datasets and motion ambiguity in dynamic scenarios. To overcome these challenges, we propose OmniZoom, a universal plug-and-play paradigm for cross-device smooth zoom interpolation. Specifically, we present a novel cross-device virtual data generation method utilizing 3DGaussian Splatting. This method tackles data scarcity by decoupling geometric features via spatial transition modeling and correcting photometric variations with dynamic color adaptation. It is further enhanced by cross-domain consistency learning for device-agnostic semantic alignment.


PMQ-VE: Progressive Multi-Frame Quantization for Video Enhancement

Neural Information Processing Systems

Multi-frame video enhancement tasks aim to improve the spatial and temporal resolution and quality of video sequences by leveraging temporal information from multiple frames, which are widely used in streaming video processing, surveillance, and generation. Although numerous Transformer-based enhancement methods have achieved impressive performance, their computational and memory demands hinder deployment on edge devices. Quantization offers a practical solution by reducing the bit-width of weights and activations to improve efficiency. However, directly applying existing quantization methods to video enhancement tasks often leads to significant performance degradation and loss of fine details. This stems from two limitations: (a) inability to allocate varying representational capacity across frames, which results in suboptimal dynamic range adaptation; (b) overreliance on full-precision teachers, which limits the learning of low-bit student models. To tackle these challenges, we propose a novel quantization method for video enhancement: Progressive Multi-Frame Quantization for Video Enhancement (PMQ-VE). This framework features a coarse-to-fine two-stage process: Backtracking-based Multi-Frame Quantization (BMFQ) and Progressive MultiTeacher Distillation (PMTD).


Where and How to Perturb: On the Design of Perturbation Guidance in Diffusion and Flow Models

Neural Information Processing Systems

Recent guidance methods in diffusion models steer reverse sampling by perturbing the model to construct an implicit weak model and guide generation away from it. Among these approaches, attention perturbation has demonstrated strong empirical performance in unconditional scenarios where classifier-free guidance is not applicable. However, existing attention perturbation methods lack principled approaches for determining where perturbations should be applied, particularly in Diffusion Transformer (DiT) architectures where quality-relevant computations are distributed across layers. In this paper, we investigate the granularity of attention perturbations, ranging from the layer level down to individual attention heads, and discover that specific heads govern distinct visual concepts such as structure, style, and texture quality. Building on this insight, we propose "HeadHunter", a systematic framework for iteratively selecting attention heads that align with user-centric objectives, enabling fine-grained control over generation quality and visual attributes. In addition, we introduce SoftPAG, which linearly interpolates each selected head's attention map toward an identity matrix, providing a continuous knob to tune perturbation strength and suppress artifacts. Our approach not only mitigates the oversmoothing issues of existing layer-level perturbation but also enables targeted manipulation of specific visual styles through compositional head selection.


Simultaneous Modeling of Protein Conformation and Dynamics via Autoregression

Neural Information Processing Systems

Understanding protein dynamics is critical for elucidating their biological functions. The increasing availability of molecular dynamics (MD) data enables the training of deep generative models to efficiently explore the conformational space of proteins. However, existing approaches either fail to explicitly capture the temporal dependencies between conformations or do not support direct generation of time-independent samples. To address these limitations, we introduce CONFROVER, an autoregressive model that simultaneously learns protein conformation and dynamics from MD trajectories, supporting both time-dependent and time-independent sampling. At the core of our model is a modular architecture comprising: (i) an encoding layer, adapted from protein folding models, that embeds protein-specific information and conformation at each time frame into a latent space; (ii) a temporal module, a sequence model that captures conformational dynamics across frames; and (iii) an SE(3) diffusion model as the structure decoder, generating conformations in continuous space. Experiments on ATLAS, a large-scale protein MD dataset of diverse structures, demonstrate the effectiveness of our model in learning conformational dynamics and supporting a wide range of downstream tasks. CONFROVER is the first model to sample both protein conformations and trajectories within a single framework, offering a novel and flexible approach for learning from protein MD data.


InFlux: ABenchmark for Self-Calibration of Dynamic Intrinsics of Video Cameras

Neural Information Processing Systems

Accurately tracking camera intrinsics is crucial for achieving 3D understanding from 2D video. However, most 3D algorithms assume that camera intrinsics stay constant throughout a video, which is often not true for many real-world in-the-wild videos. A major obstacle in this field is a lack of dynamic camera intrinsics benchmarks-existing benchmarks typically offer limited diversity in scene content and intrinsics variation, and none provide per-frame intrinsic changes for consecutive video frames. In this paper, we present Intrinsics in Flux (InFlux), a real-world benchmark that provides per-frame ground truth intrinsics annotations for videos with dynamic intrinsics. Compared to prior benchmarks, InFlux captures a wider range of intrinsic variations and scene diversity, featuring 143K+ annotated frames from 386 high-resolution indoor and outdoor videos with dynamic camera intrinsics. To ensure accurate per-frame intrinsics, we build a comprehensive lookup table of calibration experiments and extend the Kalibr toolbox to improve its accuracy and robustness. Using our benchmark, we evaluate existing baseline methods for predicting camera intrinsics and find that most struggle to achieve accurate predictions on videos with dynamic intrinsics. For the dataset, code, videos, and submission, please visit https://influx.cs.princeton.edu/.


RFMPose: Generative Category-level Object Pose Estimation via Riemannian Flow Matching

Neural Information Processing Systems

We introduce RFMPose, a novel generative framework for category-level 6D object pose estimation that learns deterministic pose trajectories through Riemannian Flow Matching (RFM). Existing discriminative approaches struggle with multihypothesis predictions (e.g., symmetry ambiguities) and often require specialized network architectures. RFMPose advances this paradigm through three key innovations: (1) Ensuring geometric consistency via geodesic interpolation on Riemannian manifolds combined with bi-invariant metric constraints; (2) Alleviating symmetryinduced ambiguities through Riemannian Optimal Transport for probability mass redistribution without ad-hoc design; (3) Enabling end-to-end likelihood estimation through Hutchinson trace approximation, thereby eliminating auxiliary model dependencies. Extensive experiments on the Omni6DPose demonstrate state-ofthe-art performance of the proposed method, with significant improvements of +4.1 in IoU25 and +2.4 in 5 2cm metrics compared to prior generative approaches. Furthermore, the proposed RFM framework exhibits robust sim-to-real transfer capabilities and facilitates pose tracking extensions with minimal architectural adaptation.


GS2E: Gaussian Splatting is an Effective Data Generator for Event Stream Generation

Neural Information Processing Systems

Existing event datasets are often synthesized from dense RGB videos, which typically lack viewpoint diversity and geometric consistency, or depend on expensive, difficult-to-scale hardware setups. GS2E overcomes these limitations by first reconstructing photorealistic static scenes using 3DGaussian Splatting, and subsequently employing a novel, physically-informed event simulation pipeline.


Learning Simple Interpolants for Linear Integer Arithmetic

Neural Information Processing Systems

Craig interpolation plays a central role in formal verification tasks such as model checking, invariant generation, and abstraction refinement. In the domain of linear integer arithmetic (LIA), interpolants are crucial for deriving inductive invariants that characterize unreachable or safe program states, enabling scalable and precise reasoning about software and hardware correctness. Despite progress in interpolation algorithms, generating concise and interpretable interpolants remains a key challenge. We propose a lightweight learning-based approach to generating simple interpolants for LIA. Our model learns to lazily sample input problems directly and is complementary to existing logical methods. We show that when Z3 is guided by our learned model, the complexity of the interpolants it produces can be reduced by up to 47.3%. For older solvers, the reduction rate can reach up to 69.1%.


EPA Boosting Event based Video Frame Interpolation with Perceptually Aligned Learning

Neural Information Processing Systems

Event cameras, with their capacity to provide high temporal resolution information between frames, are increasingly utilized for video frame interpolation (VFI) in challenging scenarios characterized by high-speed motion and significant occlusion. However, prevalent issues of blur and distortion within the keyframes and ground truth data used for training and inference in these demanding conditions are frequently overlooked. This oversight impedes the perceptual realism and multiscene generalization capabilities of existing event-based VFI (E-VFI) methods when generating interpolated frames. Motivated by the observation that semanticperceptual discrepancies between degraded and pristine images are considerably smaller than their image-level differences, we introduce EPA. This novel E-VFI framework diverges from approaches reliant on direct image-level supervision by constructing multilevel, degradation-insensitive semantic perceptual supervisory signals to enhance the perceptual realism and multi-scene generalization of the model's predictions. Specifically, EPA operates in two phases: it first employs a DINO-based perceptual extractor, a customized style adapter, and a reconstruction generator to derive multi-layered, degradation-insensitive semantic-perceptual features (S).


Grids Often Outperform Implicit Neural Representation at Compressing Dense Signals

Neural Information Processing Systems

Implicit Neural Representations (INRs) have recently shown impressive results, but their fundamental capacity, implicit biases, and scaling behavior remain poorly understood. We investigate the performance of diverse INRs across a suite of 2D and 3D real and synthetic signals with varying effective bandwidth, as well as both overfitting and generalization tasks including tomography, super-resolution, and denoising. By stratifying performance according to model size as well as signal type and bandwidth, our results shed light on how different INR and grid representations allocate their capacity. We find that, for most tasks and signals, a simple regularized grid with interpolation trains faster and to higher quality than any INR with the same number of parameters. We also find limited settings-namely fitting binary signals such as shape contours-where INRs outperform grids, to guide future development and use of INRs towards the most advantageous applications.