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Generating Fine Details of Entity Interactions
Images not only depict objects but also encapsulate rich interactions between them. However, generating faithful and high-fidelity images involving multiple entities interacting with each other, is a long-standing challenge. While pre-trained text-to-image models are trained on large-scale datasets to follow diverse text instructions, they struggle to generate accurate interactions, likely due to the scarcity of training data for uncommon object interactions. This paper introduces InterActing, an interaction-focused dataset with 1000 fine-grained prompts covering three key scenarios: (1) functional and action-based interactions, (2) compositional spatial relationships, and (3) multi-subject interactions. To address interaction generation challenges, we propose a decomposition-augmented refinement procedure. Our approach, DetailScribe, built on Stable Diffusion 3.5, leverages LLMs to decompose interactions into finer-grained concepts, uses a VLM to critique generated images, and applies targeted interventions within the diffusion process in refinement. Automatic and human evaluations show significantly improved image quality, demonstrating the potential of enhanced inference strategies. Our dataset and code are available at https://concepts-ai.com/p/detailscribe/ to facilitate future exploration of interaction-rich image generation.
GTA: A Benchmark for General Tool Agents
Wang, Jize, Ma, Zerun, Li, Yining, Zhang, Songyang, Chen, Cailian, Chen, Kai, Le, Xinyi
Significant focus has been placed on integrating large language models (LLMs) with various tools in developing general-purpose agents. This poses a challenge to LLMs' tool-use capabilities. However, there are evident gaps between existing tool-use evaluations and real-world scenarios. Current evaluations often use AI-generated queries, single-step tasks, dummy tools, and text-only interactions, failing to reveal the agents' real-world problem-solving abilities effectively. To address this, we propose GTA, a benchmark for General Tool Agents, featuring three main aspects: (i) Real user queries: human-written queries with simple real-world objectives but implicit tool-use, requiring the LLM to reason the suitable tools and plan the solution steps. (ii) Real deployed tools: an evaluation platform equipped with tools across perception, operation, logic, and creativity categories to evaluate the agents' actual task execution performance. (iii) Real multimodal inputs: authentic image files, such as spatial scenes, web page screenshots, tables, code snippets, and printed/handwritten materials, used as the query contexts to align with real-world scenarios closely. We design 229 real-world tasks and executable tool chains to evaluate mainstream LLMs. Our findings show that real-world user queries are challenging for existing LLMs, with GPT-4 completing less than 50% of the tasks and most LLMs achieving below 25%. This evaluation reveals the bottlenecks in the tool-use capabilities of current LLMs in real-world scenarios, which provides future direction for advancing general-purpose tool agents. The code and dataset are available at https://github.com/open-compass/GTA.
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