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 human-robot interaction research


Affective Computing for Human-Robot Interaction Research: Four Critical Lessons for the Hitchhiker

arXiv.org Artificial Intelligence

Social Robotics and Human-Robot Interaction (HRI) research relies on different Affective Computing (AC) solutions for sensing, perceiving and understanding human affective behaviour during interactions. This may include utilising off-the-shelf affect perception models that are pre-trained on popular affect recognition benchmarks and directly applied to situated interactions. However, the conditions in situated human-robot interactions differ significantly from the training data and settings of these models. Thus, there is a need to deepen our understanding of how AC solutions can be best leveraged, customised and applied for situated HRI. This paper, while critiquing the existing practices, presents four critical lessons to be noted by the hitchhiker when applying AC for HRI research. These lessons conclude that: (i) The six basic emotions categories are irrelevant in situated interactions, (ii) Affect recognition accuracy (%) improvements are unimportant, (iii) Affect recognition does not generalise across contexts, and (iv) Affect recognition alone is insufficient for adaptation and personalisation. By describing the background and the context for each lesson, and demonstrating how these lessons have been learnt, this paper aims to enable the hitchhiker to successfully and insightfully leverage AC solutions for advancing HRI research.


Human-Robot Interaction Research to Improve Quality of Life in Elder Care — An Approach and Issues

AAAI Conferences

This paper describes a program of research that aims to develop and test healthcare robots for elder care. We describe the aims of the project, the robots developed, and studies we have performed in HRI in elder care. We highlight research design issues that have become apparent in the retirement home setting when testing robots. These issues are relevant to robotics researchers wishing to evaluate the effects of robotic care on older people’s quality of life.


SIROS: A Framework for Human-Robot Interaction Research in Virtual Worlds

AAAI Conferences

Researchers can use simulators Figure 1: The Siros client/server architecture of the Konbini to collect data to build and evaluate interaction models at system. the same time as core components of the real-world robot are built and integrated. Once the real robot becomes robust enough, the models trained on simulators can be applied for Clients are in charge of rendering a given view of the virtual further experiments.