graphic
Shape Non-rigid Kinematics (SNK): AZero-Shot Method for Non-Rigid Shape Matching via Unsupervised Functional Map Regularized Reconstruction
We present Shape Non-rigid Kinematics (SNK), a novel zero-shot method for non-rigid shape matching that eliminates the need for extensive training or ground truth data. SNK operates on a single pair of shapes, and employs a reconstructionbased strategy using an encoder-decoder architecture, which deforms the source shape to closely match the target shape. During the process, an unsupervised functional map is predicted and converted into a point-to-point map, serving as a supervisory mechanism for the reconstruction. To aid in training, we have designed a new decoder architecture that generates smooth, realistic deformations. SNK demonstrates competitive results on traditional benchmarks, simplifying the shapematching process without compromising accuracy. Our code can be found online: https://github.com/pvnieo/SNK.
XAGen: 3D Expressive Human Avatars Generation
Recent advances in 3D-aware GAN models have enabled the generation of realistic and controllable human body images. However, existing methods focus on the control of major body joints, neglecting the manipulation of expressive attributes, such as facial expressions, jaw poses, hand poses, and so on.