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Sparse Training via Boosting Pruning Plasticity with Neuroregeneration

Neural Information Processing Systems

Works on lottery ticket hypothesis (LTH) and single-shot network pruning (SNIP) have raised a lot of attention currently on post-training pruning (iterative magnitude pruning), and before-training pruning (pruning at initialization). The former method suffers from an extremely large computation cost and the latter usually struggles with insufficient performance. In comparison, during-training pruning, a class of pruning methods that simultaneously enjoys the training/inference efficiency and the comparable performance, temporarily, has been less explored. To better understand during-training pruning, we quantitatively study the effect of pruning throughout training from the perspective of pruning plasticity (the ability of the pruned networks to recover the original performance). Pruning plasticity can help explain several other empirical observations about neural network pruning in literature. We further find that pruning plasticity can be substantially improved by injecting a brain-inspired mechanism called neuroregeneration, i.e., to regenerate the same number of connections as pruned. We design a novel gradual magnitude pruning (GMP) method, named gradual pruning with zero-cost neuroregeneration (GraNet), that advances state of the art. Perhaps most impressively, its sparse-to-sparse version for the first time boosts the sparse-to-sparse training performance over various dense-to-sparse methods with ResNet-50 on ImageNet without extending the training time.


A Remaining Experimental Results of Pruning Plasticity

Neural Information Processing Systems

We also studied pruning plasticity on structured pruning. The results of ResNet-20 and VGG-19 are shown as below. The pruning method is uniform pruning. The pruning method is uniform pruning. Final performance gap between the unpruned models and the pruned models for ResNet-20 on CIFAR-10.


Sparse Training via Boosting Pruning Plasticity with Neuroregeneration

Neural Information Processing Systems

Perhaps most impressively, its sparse-to-sparse version for the first time boosts the sparse-to-sparse training performance over various dense-to-sparse methods with ResNet-50 on ImageNet without extending the training time.


FGGP: Fixed-Rate Gradient-First Gradual Pruning

Zhu, Lingkai, Bezek, Can Deniz, Goksel, Orcun

arXiv.org Artificial Intelligence

In recent years, the increasing size of deep learning models and their growing demand for computational resources have drawn significant attention to the practice of pruning neural networks, while aiming to preserve their accuracy. In unstructured gradual pruning, which sparsifies a network by gradually removing individual network parameters until a targeted network sparsity is reached, recent works show that both gradient and weight magnitudes should be considered. In this work, we show that such mechanism, e.g., the order of prioritization and selection criteria, is essential. We introduce a gradient-first magnitude-next strategy for choosing the parameters to prune, and show that a fixed-rate subselection criterion between these steps works better, in contrast to the annealing approach in the literature. We validate this on CIFAR-10 dataset, with multiple randomized initializations on both VGG-19 and ResNet-50 network backbones, for pruning targets of 90, 95, and 98% sparsity and for both initially dense and 50% sparse networks. Our proposed fixed-rate gradient-first gradual pruning (FGGP) approach outperforms its state-of-the-art alternatives in most of the above experimental settings, even occasionally surpassing the upperbound of corresponding dense network results, and having the highest ranking across the considered experimental settings.


Sparse Training via Boosting Pruning Plasticity with Neuroregeneration

Neural Information Processing Systems

Works on lottery ticket hypothesis (LTH) and single-shot network pruning (SNIP) have raised a lot of attention currently on post-training pruning (iterative magnitude pruning), and before-training pruning (pruning at initialization). The former method suffers from an extremely large computation cost and the latter usually struggles with insufficient performance. In comparison, during-training pruning, a class of pruning methods that simultaneously enjoys the training/inference efficiency and the comparable performance, temporarily, has been less explored. To better understand during-training pruning, we quantitatively study the effect of pruning throughout training from the perspective of pruning plasticity (the ability of the pruned networks to recover the original performance). Pruning plasticity can help explain several other empirical observations about neural network pruning in literature.


GraNet: A Multi-Level Graph Network for 6-DoF Grasp Pose Generation in Cluttered Scenes

Wang, Haowen, Niu, Wanhao, Zhuang, Chungang

arXiv.org Artificial Intelligence

6-DoF object-agnostic grasping in unstructured environments is a critical yet challenging task in robotics. Most current works use non-optimized approaches to sample grasp locations and learn spatial features without concerning the grasping task. This paper proposes GraNet, a graph-based grasp pose generation framework that translates a point cloud scene into multi-level graphs and propagates features through graph neural networks. By building graphs at the scene level, object level, and grasp point level, GraNet enhances feature embedding at multiple scales while progressively converging to the ideal grasping locations by learning. Our pipeline can thus characterize the spatial distribution of grasps in cluttered scenes, leading to a higher rate of effective grasping. Furthermore, we enhance the representation ability of scalable graph networks by a structure-aware attention mechanism to exploit local relations in graphs. Our method achieves state-of-the-art performance on the large-scale GraspNet-1Billion benchmark, especially in grasping unseen objects (+11.62 AP). The real robot experiment shows a high success rate in grasping scattered objects, verifying the effectiveness of the proposed approach in unstructured environments.


Gradual Network for Single Image De-raining

Huang, Zhe, Yu, Weijiang, Zhang, Wayne, Feng, Litong, Xiao, Nong

arXiv.org Artificial Intelligence

Most advances in single image de-raining meet a key challenge, which is removing rain streaks with different scales and shapes while preserving image details. Existing single image de-raining approaches treat rain-streak removal as a process of pixel-wise regression directly. However, they are lacking in mining the balance between over-de-raining (e.g. removing texture details in rain-free regions) and under-de-raining (e.g. leaving rain streaks). In this paper, we firstly propose a coarse-to-fine network called Gradual Network (GraNet) consisting of coarse stage and fine stage for delving into single image de-raining with different granularities. Specifically, to reveal coarse-grained rain-streak characteristics (e.g. long and thick rain streaks/raindrops), we propose a coarse stage by utilizing local-global spatial dependencies via a local-global subnetwork composed of region-aware blocks. Taking the residual result (the coarse de-rained result) between the rainy image sample (i.e. the input data) and the output of coarse stage (i.e. the learnt rain mask) as input, the fine stage continues to de-rain by removing the fine-grained rain streaks (e.g. light rain streaks and water mist) to get a rain-free and well-reconstructed output image via a unified contextual merging sub-network with dense blocks and a merging block. Solid and comprehensive experiments on synthetic and real data demonstrate that our GraNet can significantly outperform the state-of-the-art methods by removing rain streaks with various densities, scales and shapes while keeping the image details of rain-free regions well-preserved.