gradient
ATOMO: Communication-efficient Learning via Atomic Sparsification
Distributed model training suffers from communication overheads due to frequent gradient updates transmitted between compute nodes. To mitigate these overheads, several studies propose the use of sparsified stochastic gradients. We argue that these are facets of a general sparsification method that can operate on any possible atomic decomposition. Notable examples include element-wise, singular value, and Fourier decompositions.
Stochastic Approximation for Canonical Correlation Analysis
We propose novel first-order stochastic approximation algorithms for canonical correlation analysis (CCA). Algorithms presented are instances of inexact matrix stochastic gradient (MSG) and inexact matrix exponentiated gradient (MEG), and achieve $\epsilon$-suboptimality in the population objective in $\operatorname{poly}(\frac{1}{\epsilon})$ iterations. We also consider practical variants of the proposed algorithms and compare them with other methods for CCA both theoretically and empirically.
Gradients of Generative Models for Improved Discriminative Analysis of Tandem Mass Spectra
Tandem mass spectrometry (MS/MS) is a high-throughput technology used to identify the proteins in a complex biological sample, such as a drop of blood. A collection of spectra is generated at the output of the process, each spectrum of which is representative of a peptide (protein subsequence) present in the original complex sample. In this work, we leverage the log-likelihood gradients of generative models to improve the identification of such spectra. In particular, we show that the gradient of a recently proposed dynamic Bayesian network (DBN) may be naturally employed by a kernel-based discriminative classifier. The resulting Fisher kernel substantially improves upon recent attempts to combine generative and discriminative models for post-processing analysis, outperforming all other methods on the evaluated datasets. We extend the improved accuracy offered by the Fisher kernel framework to other search algorithms by introducing Theseus, a DBN representating a large number of widely used MS/MS scoring functions. Furthermore, with gradient ascent and max-product inference at hand, we use Theseus to learn model parameters without any supervision.
TernGrad: Ternary Gradients to Reduce Communication in Distributed Deep Learning
High network communication cost for synchronizing gradients and parameters is the well-known bottleneck of distributed training. In this work, we propose TernGrad that uses ternary gradients to accelerate distributed deep learning in data parallelism. Our approach requires only three numerical levels {-1,0,1}, which can aggressively reduce the communication time. We mathematically prove the convergence of TernGrad under the assumption of a bound on gradients. Guided by the bound, we propose layer-wise ternarizing and gradient clipping to improve its convergence.
LightGBM: A Highly Efficient Gradient Boosting Decision Tree
Gradient Boosting Decision Tree (GBDT) is a popular machine learning algorithm, and has quite a few effective implementations such as XGBoost and pGBRT. Although many engineering optimizations have been adopted in these implementations, the efficiency and scalability are still unsatisfactory when the feature dimension is high and data size is large. A major reason is that for each feature, they need to scan all the data instances to estimate the information gain of all possible split points, which is very time consuming. To tackle this problem, we propose two novel techniques: \emph{Gradient-based One-Side Sampling} (GOSS) and \emph{Exclusive Feature Bundling} (EFB). With GOSS, we exclude a significant proportion of data instances with small gradients, and only use the rest to estimate the information gain. We prove that, since the data instances with larger gradients play a more important role in the computation of information gain, GOSS can obtain quite accurate estimation of the information gain with a much smaller data size. With EFB, we bundle mutually exclusive features (i.e., they rarely take nonzero values simultaneously), to reduce the number of features. We prove that finding the optimal bundling of exclusive features is NP-hard, but a greedy algorithm can achieve quite good approximation ratio (and thus can effectively reduce the number of features without hurting the accuracy of split point determination by much).
Cost efficient gradient boosting
Many applications require learning classifiers or regressors that are both accurate and cheap to evaluate. Prediction cost can be drastically reduced if the learned predictor is constructed such that on the majority of the inputs, it uses cheap features and fast evaluations. The main challenge is to do so with little loss in accuracy. In this work we propose a budget-aware strategy based on deep boosted regression trees. In contrast to previous approaches to learning with cost penalties, our method can grow very deep trees that on average are nonetheless cheap to compute. We evaluate our method on a number of datasets and find that it outperforms the current state of the art by a large margin. Our algorithm is easy to implement and its learning time is comparable to that of the original gradient boosting.
Reducing Reparameterization Gradient Variance
Optimization with noisy gradients has become ubiquitous in statistics and machine learning. Reparameterization gradients, or gradient estimates computed via the ``reparameterization trick,'' represent a class of noisy gradients often used in Monte Carlo variational inference (MCVI). However, when these gradient estimators are too noisy, the optimization procedure can be slow or fail to converge. One way to reduce noise is to generate more samples for the gradient estimate, but this can be computationally expensive. Instead, we view the noisy gradient as a random variable, and form an inexpensive approximation of the generating procedure for the gradient sample. This approximation has high correlation with the noisy gradient by construction, making it a useful control variate for variance reduction. We demonstrate our approach on a non-conjugate hierarchical model and a Bayesian neural net where our method attained orders of magnitude (20-2{,}000$\times$) reduction in gradient variance resulting in faster and more stable optimization.
The Generalized Reparameterization Gradient
The reparameterization gradient has become a widely used method to obtain Monte Carlo gradients to optimize the variational objective. However, this technique does not easily apply to commonly used distributions such as beta or gamma without further approximations, and most practical applications of the reparameterization gradient fit Gaussian distributions. In this paper, we introduce the generalized reparameterization gradient, a method that extends the reparameterization gradient to a wider class of variational distributions. Generalized reparameterizations use invertible transformations of the latent variables which lead to transformed distributions that weakly depend on the variational parameters. This results in new Monte Carlo gradients that combine reparameterization gradients and score function gradients. We demonstrate our approach on variational inference for two complex probabilistic models. The generalized reparameterization is effective: even a single sample from the variational distribution is enough to obtain a low-variance gradient.
Stochastic Gradient MCMC with Stale Gradients
Stochastic gradient MCMC (SG-MCMC) has played an important role in large-scale Bayesian learning, with well-developed theoretical convergence properties. In such applications of SG-MCMC, it is becoming increasingly popular to employ distributed systems, where stochastic gradients are computed based on some outdated parameters, yielding what are termed stale gradients. While stale gradients could be directly used in SG-MCMC, their impact on convergence properties has not been well studied. In this paper we develop theory to show that while the bias and MSE of an SG-MCMC algorithm depend on the staleness of stochastic gradients, its estimation variance (relative to the expected estimate, based on a prescribed number of samples) is independent of it. In a simple Bayesian distributed system with SG-MCMC, where stale gradients are computed asynchronously by a set of workers, our theory indicates a linear speedup on the decrease of estimation variance w.r.t. the number of workers.
Residual Networks Behave Like Ensembles of Relatively Shallow Networks
In this work we propose a novel interpretation of residual networks showing that they can be seen as a collection of many paths of differing length. Moreover, residual networks seem to enable very deep networks by leveraging only the short paths during training. To support this observation, we rewrite residual networks as an explicit collection of paths. Unlike traditional models, paths through residual networks vary in length. Further, a lesion study reveals that these paths show ensemble-like behavior in the sense that they do not strongly depend on each other. Finally, and most surprising, most paths are shorter than one might expect, and only the short paths are needed during training, as longer paths do not contribute any gradient. For example, most of the gradient in a residual network with 110 layers comes from paths that are only 10-34 layers deep. Our results reveal one of the key characteristics that seem to enable the training of very deep networks: Residual networks avoid the vanishing gradient problem by introducing short paths which can carry gradient throughout the extent of very deep networks.