gow
Will AI steal my job? Maybe – but here are some possible new opportunities
The conversation about AI and the workplace is understandably dominated by the downsides – after decades of automation eliminating manufacturing jobs, people in the service sector are worried about being replaced by "robots". But every technological shift creates as well as destroys jobs. Artificial intelligence – at least in its current iteration, which uses large language datasets to create text, audio and video – is no different. What is, perhaps, surprising is the type of jobs it will create. The most visible and obvious new roles are for those with the coding and development skills to help build AI models or adapt them for particular purposes.
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Gow
Feedback on player experience and behaviour can be invaluable to game designers, but there is need for specialised knowledge discovery tools to deal with high volume playtest data. We describe a study witha commercial third-person shooter, in which integrated player activity and experience data was captured and mined for design-relevant knowledge. We demonstrate that association rule learning and rule templates can be used to extractmeaningful rules relating player activity and experience during combat. We found that the number, type and quality of rules varies between experiences, and is affected by feature distributions. Further work is required on rule selection and evaluation.
Gow
We sketch the process of creating a novel video game by blending two video games specified in the Video Game Description Language (VGDL), following the COINVENT computational model of conceptual blending. We highlight the choices that need to be made in this process, and discuss the prospects for a computational game designer based on blending.
Graph-of-Tweets: A Graph Merging Approach to Sub-event Identification
Jing, Xiaonan, Rayz, Julia Taylor
Graph structures are powerful tools for modeling the relationships between textual elements. Graph-of-Words (GoW) has been adopted in many Natural Language tasks to encode the association between terms. However, GoW provides few document-level relationships in cases when the connections between documents are also essential. For identifying sub-events on social media like Twitter, features from both word- and document-level can be useful as they supply different information of the event. We propose a hybrid Graph-of-Tweets (GoT) model which combines the word- and document-level structures for modeling Tweets. To compress large amount of raw data, we propose a graph merging method which utilizes FastText word embeddings to reduce the GoW. Furthermore, we present a novel method to construct GoT with the reduced GoW and a Mutual Information (MI) measure. Finally, we identify maximal cliques to extract popular sub-events. Our model showed promising results on condensing lexical-level information and capturing keywords of sub-events.
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