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Offline Goal-Conditioned Reinforcement Learning via f -Advantage Regression

Neural Information Processing Systems

Offline goal-conditioned reinforcement learning (GCRL) promises general-purpose skill learning in the form of reaching diverse goals from purely offline datasets. We propose $\textbf{Go}$al-conditioned $f$-$\textbf{A}$dvantage $\textbf{R}$egression (GoFAR), a novel regression-based offline GCRL algorithm derived from a state-occupancy matching perspective; the key intuition is that the goal-reaching task can be formulated as a state-occupancy matching problem between a dynamics-abiding imitator agent and an expert agent that directly teleports to the goal. In contrast to prior approaches, GoFAR does not require any hindsight relabeling and enjoys uninterleaved optimization for its value and policy networks. These distinct features confer GoFAR with much better offline performance and stability as well as statistical performance guarantee that is unattainable for prior methods. Furthermore, we demonstrate that GoFAR's training objectives can be re-purposed to learn an agent-independent goal-conditioned planner from purely offline source-domain data, which enables zero-shot transfer to new target domains.




Offline Goal-Conditioned Reinforcement Learning via f -Advantage Regression

Neural Information Processing Systems

Offline goal-conditioned reinforcement learning (GCRL) promises general-purpose skill learning in the form of reaching diverse goals from purely offline datasets. We propose \textbf{Go} al-conditioned f - \textbf{A} dvantage \textbf{R} egression (GoFAR), a novel regression-based offline GCRL algorithm derived from a state-occupancy matching perspective; the key intuition is that the goal-reaching task can be formulated as a state-occupancy matching problem between a dynamics-abiding imitator agent and an expert agent that directly teleports to the goal. In contrast to prior approaches, GoFAR does not require any hindsight relabeling and enjoys uninterleaved optimization for its value and policy networks. These distinct features confer GoFAR with much better offline performance and stability as well as statistical performance guarantee that is unattainable for prior methods. Furthermore, we demonstrate that GoFAR's training objectives can be re-purposed to learn an agent-independent goal-conditioned planner from purely offline source-domain data, which enables zero-shot transfer to new target domains.


Part I

Neural Information Processing Systems

We provide some technical definitions that are needed in our proofs in Appendix B and discussions of hindsight relabeling in Section 4.1 of the main text as well as Appendix E.2.


Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regression

Neural Information Processing Systems

Offline goal-conditioned reinforcement learning (GCRL) promises general-purpose skill learning in the form of reaching diverse goals from purely offline datasets. We propose Goal-conditioned f-Advantage Regression (GoFAR), a novel regressionbased offline GCRL algorithm derived from a state-occupancy matching perspective; the key intuition is that the goal-reaching task can be formulated as a stateoccupancy matching problem between a dynamics-abiding imitator agent and an expert agent that directly teleports to the goal. In contrast to prior approaches, GoFAR does not require any hindsight relabeling and enjoys uninterleaved optimization for its value and policy networks. These distinct features confer GoFAR with much better offline performance and stability as well as statistical performance guarantee that is unattainable for prior methods. Furthermore, we demonstrate that GoFAR's training objectives can be re-purposed to learn an agent-independent goal-conditioned planner from purely offline source-domain data, which enables zero-shot transfer to new target domains.


ReRoGCRL: Representation-based Robustness in Goal-Conditioned Reinforcement Learning

Yin, Xiangyu, Wu, Sihao, Liu, Jiaxu, Fang, Meng, Zhao, Xingyu, Huang, Xiaowei, Ruan, Wenjie

arXiv.org Artificial Intelligence

While Goal-Conditioned Reinforcement Learning (GCRL) has gained attention, its algorithmic robustness against adversarial perturbations remains unexplored. The attacks and robust representation training methods that are designed for traditional RL become less effective when applied to GCRL. To address this challenge, we first propose the Semi-Contrastive Representation attack, a novel approach inspired by the adversarial contrastive attack. Unlike existing attacks in RL, it only necessitates information from the policy function and can be seamlessly implemented during deployment. Then, to mitigate the vulnerability of existing GCRL algorithms, we introduce Adversarial Representation Tactics, which combines Semi-Contrastive Adversarial Augmentation with Sensitivity-Aware Regularizer to improve the adversarial robustness of the underlying RL agent against various types of perturbations. Extensive experiments validate the superior performance of our attack and defence methods across multiple state-of-the-art GCRL algorithms. Our tool ReRoGCRL is available at https://github.com/TrustAI/ReRoGCRL.


What is Essential for Unseen Goal Generalization of Offline Goal-conditioned RL?

Yang, Rui, Lin, Yong, Ma, Xiaoteng, Hu, Hao, Zhang, Chongjie, Zhang, Tong

arXiv.org Artificial Intelligence

Offline goal-conditioned RL (GCRL) offers a way to train general-purpose agents from fully offline datasets. In addition to being conservative within the dataset, the generalization ability to achieve unseen goals is another fundamental challenge for offline GCRL. However, to the best of our knowledge, this problem has not been well studied yet. In this paper, we study out-of-distribution (OOD) generalization of offline GCRL both theoretically and empirically to identify factors that are important. In a number of experiments, we observe that weighted imitation learning enjoys better generalization than pessimism-based offline RL method. Based on this insight, we derive a theory for OOD generalization, which characterizes several important design choices. We then propose a new offline GCRL method, Generalizable Offline goAl-condiTioned RL (GOAT), by combining the findings from our theoretical and empirical studies. On a new benchmark containing 9 independent identically distributed (IID) tasks and 17 OOD tasks, GOAT outperforms current state-of-the-art methods by a large margin.


How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via $f$-Advantage Regression

Ma, Yecheng Jason, Yan, Jason, Jayaraman, Dinesh, Bastani, Osbert

arXiv.org Artificial Intelligence

Offline goal-conditioned reinforcement learning (GCRL) promises general-purpose skill learning in the form of reaching diverse goals from purely offline datasets. We propose $\textbf{Go}$al-conditioned $f$-$\textbf{A}$dvantage $\textbf{R}$egression (GoFAR), a novel regression-based offline GCRL algorithm derived from a state-occupancy matching perspective; the key intuition is that the goal-reaching task can be formulated as a state-occupancy matching problem between a dynamics-abiding imitator agent and an expert agent that directly teleports to the goal. In contrast to prior approaches, GoFAR does not require any hindsight relabeling and enjoys uninterleaved optimization for its value and policy networks. These distinct features confer GoFAR with much better offline performance and stability as well as statistical performance guarantee that is unattainable for prior methods. Furthermore, we demonstrate that GoFAR's training objectives can be re-purposed to learn an agent-independent goal-conditioned planner from purely offline source-domain data, which enables zero-shot transfer to new target domains. Through extensive experiments, we validate GoFAR's effectiveness in various problem settings and tasks, significantly outperforming prior state-of-art. Notably, on a real robotic dexterous manipulation task, while no other method makes meaningful progress, GoFAR acquires complex manipulation behavior that successfully accomplishes diverse goals.