godot
Exploring Flexible Scenario Generation in Godot Simulator
Cyber-physical systems (CPS) combine cyber and physical components engineered to make decisions and interact within dynamic environments. Ensuring the safety of CPS is of great importance, requiring extensive testing across diverse and complex scenarios. To generate as many testing scenarios as possible, previous efforts have focused on describing scenarios using formal languages to generate scenes. In this paper, we introduce an alternative approach: reconstructing scenes inside the open-source game engine, Godot. We have developed a pipeline that enables the reconstruction of testing scenes directly from provided images of scenarios. These reconstructed scenes can then be deployed within simulated environments to assess a CPS. This approach offers a scalable and flexible solution for testing CPS in realistic environments.
- North America > United States > New York > New York County > New York City (0.04)
- North America > United States > California > Los Angeles County > Long Beach (0.04)
- Information Technology > Artificial Intelligence > Machine Learning (0.96)
- Information Technology > Artificial Intelligence > Robots (0.96)
- Information Technology > Artificial Intelligence > Vision (0.70)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Logic & Formal Reasoning (0.36)
Waiting for Godot
At first glance, the AI art generation methods, offered by DALL-E 2 seem like a dream. Especially if you don't have access to the waiting list for DAL-E2, which is long. But what if there was a different program that could take you to the same solution with a similar success rate? DALL-E 2 is a higher-resolution and lower-latency variant of the original system, generating images based on user-written descriptions. It also has additional features, such as altering an existing image. Unfortunately, the waiting list for access is long.
Botfight! Watch Google Home AIs argue in a continuous loop
It may not be as entertaining as dueling robots, but the never ending argument between two Google Home assistants is causing an online stir. The'Waiting for Godot' robots, named Vladimir and Estragon after the characters in Samuel Beckett's play, are exchanging words live on streaming service Twitch regarding their likes, dislikes, careers, what clothes they are wearing and more. The pair, described by their creators as '2 autonomous bots contemplating existence,' even touch on their own mortality, as Vladimir knows he is an AI, while Estragon is sure she is a human who enjoys eating waffles. The two Google Home AIs are exchanging words in a live stream. Named Vladimir and Estragon, one of them knows it is an AI, while the other believes it is a human - they also start flirting in the live video.