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Learning Grouped Lattice Vector Quantizers for Low-Bit LLMCompression

Neural Information Processing Systems

Large Language Models (LLMs) have demonstrated remarkable capabilities but typically require extensive computational resources and memory for inference. Post-training quantization (PTQ) can effectively reduce these demands by storing weights in lower bit-width formats. However, standard uniform quantization often leads to notable performance degradation, particularly in low-bit scenarios. In this work, we introduce a Grouped Lattice Vector Quantization (GLVQ) framework that assigns each group of weights a customized lattice codebook, defined by a learnable generation matrix. To address the non-differentiability of the quantization process, we adopt Babai rounding to approximate nearest-lattice-point search during training, which enables stable optimization of the generation matrices. Once trained, decoding reduces to a simple matrix-vector multiplication, yielding an efficient and practical quantization pipeline. Experiments on multiple benchmarks show that our approach achieves a better trade-off between model size and accuracy compared to existing post-training quantization baselines, highlighting its effectiveness in deploying large models under stringent resource constraints. Our source code is available on GitHub repository: https://github.com/xzhang9308/GLVQ.



Generalized Learning Vector Quantization

Neural Information Processing Systems

We propose a new learning method, "Generalized Learning Vec(cid:173) tor Quantization (GLVQ)," in which reference vectors are updated based on the steepest descent method in order to minimize the cost function . The cost function is determined so that the obtained learning rule satisfies the convergence condition. We prove that Kohonen's rule as used in LVQ does not satisfy the convergence condition and thus degrades recognition ability. Experimental re(cid:173) sults for printed Chinese character recognition reveal that GLVQ is superior to LVQ in recognition ability.


Activation Functions for Generalized Learning Vector Quantization - A Performance Comparison

arXiv.org Machine Learning

An appropriate choice of the activation function (like ReLU, sigmoid or swish) plays an important role in the performance of (deep) multilayer perceptrons (MLP) for classification and regression learning. Prototype-based classification learning methods like (generalized) learning vector quantization (GLVQ) are powerful alternatives. These models also deal with activation functions but here they are applied to the so-called classifier function instead. In this paper we investigate successful candidates of activation functions known for MLPs for application in GLVQ and their influence on the performance.


Generalized Learning Vector Quantization

Neural Information Processing Systems

We propose a new learning method, "Generalized Learning Vector Quantization (GLVQ)," in which reference vectors are updated based on the steepest descent method in order to minimize the cost function. The cost function is determined so that the obtained learning rule satisfies the convergence condition. We prove that Kohonen's rule as used in LVQ does not satisfy the convergence condition and thus degrades recognition ability. Experimental results for printed Chinese character recognition reveal that GLVQ is superior to LVQ in recognition ability.


Generalized Learning Vector Quantization

Neural Information Processing Systems

We propose a new learning method, "Generalized Learning Vector Quantization (GLVQ)," in which reference vectors are updated based on the steepest descent method in order to minimize the cost function. The cost function is determined so that the obtained learning rule satisfies the convergence condition. We prove that Kohonen's rule as used in LVQ does not satisfy the convergence condition and thus degrades recognition ability. Experimental results for printed Chinese character recognition reveal that GLVQ is superior to LVQ in recognition ability.


Generalized Learning Vector Quantization

Neural Information Processing Systems

We propose a new learning method, "Generalized Learning Vector Quantization (GLVQ)," in which reference vectors are updated based on the steepest descent method in order to minimize the cost function. The cost function is determined so that the obtained learning rule satisfies the convergence condition. We prove that Kohonen's rule as used in LVQ does not satisfy the convergence condition and thus degrades recognition ability. Experimental results for printed Chinese character recognition reveal that GLVQ is superior to LVQ in recognition ability.