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H-NeiFi: Non-Invasive and Consensus-Efficient Multi-Agent Opinion Guidance

arXiv.org Artificial Intelligence

The openness of social media enables the free exchange of opinions, but it also presents challenges in guiding opinion evolution towards global consensus. Existing methods often directly modify user views or enforce cross-group connections. These intrusive interventions undermine user autonomy, provoke psychological resistance, and reduce the efficiency of global consensus. Additionally, due to the lack of a long-term perspective, promoting local consensus often exacerbates divisions at the macro level. To address these issues, we propose the hierarchical, non-intrusive opinion guidance framework, H-NeiFi. It first establishes a two-layer dynamic model based on social roles, considering the behavioral characteristics of both experts and non-experts. Additionally, we introduce a non-intrusive neighbor filtering method that adaptively controls user communication channels. Using multi-agent reinforcement learning (MARL), we optimize information propagation paths through a long-term reward function, avoiding direct interference with user interactions. Experiments show that H-NeiFi increases consensus speed by 22.0% to 30.7% and maintains global convergence even in the absence of experts. This approach enables natural and efficient consensus guidance by protecting user interaction autonomy, offering a new paradigm for social network governance.


XAgents: A Unified Framework for Multi-Agent Cooperation via IF-THEN Rules and Multipolar Task Processing Graph

arXiv.org Artificial Intelligence

The rapid advancement of Large Language Models (LLMs) has significantly enhanced the capabilities of Multi-Agent Systems (MAS) in supporting humans with complex, real-world tasks. However, MAS still face challenges in effective task planning when handling highly complex tasks with uncertainty, often resulting in misleading or incorrect outputs that hinder task execution. To address this, we propose XAgents, a unified multi-agent cooperative framework built on a multipolar task processing graph and IF-THEN rules. XAgents uses the multipolar task processing graph to enable dynamic task planning and handle task uncertainty. During subtask processing, it integrates domain-specific IF-THEN rules to constrain agent behaviors, while global rules enhance inter-agent collaboration. We evaluate the performance of XAgents across three distinct datasets, demonstrating that it consistently surpasses state-of-the-art single-agent and multi-agent approaches in both knowledge-typed and logic-typed question-answering tasks. The codes for XAgents are available at: https://github.com/AGI-FHBC/XAgents.


LITE: A Learning-Integrated Topological Explorer for Multi-Floor Indoor Environments

arXiv.org Artificial Intelligence

-- This work focuses on multi-floor indoor exploration, which remains an open area of research. Compared to traditional methods, recent learning-based explorers have demonstrated significant potential due to their robust environmental learning and modeling capabilities, but most are restricted to 2D environments. In this paper, we proposed a learning-integrated topological explorer, LITE, for multi-floor indoor environments. As we incrementally build floor-stair topology in exploration using YOLO11-based instance segmentation model, the agent can transition between floors through a finite state machine. Additionally, we implement an attention-based 2D exploration policy that utilizes an attention mechanism to capture spatial dependencies between different regions, thereby determining the next global goal for more efficient exploration. Extensive comparison and ablation studies conducted on the HM3D and MP3D datasets demonstrate that our proposed 2D exploration policy significantly outperforms all baseline explorers in terms of exploration efficiency. Furthermore, experiments in several 3D multi-floor environments indicate that our framework is compatible with various 2D exploration methods, facilitating effective multi-floor indoor exploration. I. INTRODUCTION Autonomous exploration is a fundamental problem in the development of embodied intelligence and plays a crucial role in uncertain scenarios such as search and rescue [1], scene reconstruction [2], and extraterrestrial planetary exploration [3].


Credit Assignment and Efficient Exploration based on Influence Scope in Multi-agent Reinforcement Learning

arXiv.org Artificial Intelligence

Training cooperative agents in sparse-reward scenarios poses significant challenges for multi-agent reinforcement learning (MARL). Without clear feedback on actions at each step in sparse-reward setting, previous methods struggle with precise credit assignment among agents and effective exploration. In this paper, we introduce a novel method to deal with both credit assignment and exploration problems in reward-sparse domains. Accordingly, we propose an algorithm that calculates the Influence Scope of Agents (ISA) on states by taking specific value of the dimensions/attributes of states that can be influenced by individual agents. The mutual dependence between agents' actions and state attributes are then used to calculate the credit assignment and to delimit the exploration space for each individual agent. We then evaluate ISA in a variety of sparse-reward multi-agent scenarios. The results show that our method significantly outperforms the state-of-art baselines.


Asynchronous Multi-Agent Reinforcement Learning for Efficient Real-Time Multi-Robot Cooperative Exploration

arXiv.org Artificial Intelligence

We consider the problem of cooperative exploration where multiple robots need to cooperatively explore an unknown region as fast as possible. Multi-agent reinforcement learning (MARL) has recently become a trending paradigm for solving this challenge. However, existing MARL-based methods adopt action-making steps as the metric for exploration efficiency by assuming all the agents are acting in a fully synchronous manner: i.e., every single agent produces an action simultaneously and every single action is executed instantaneously at each time step. Despite its mathematical simplicity, such a synchronous MARL formulation can be problematic for real-world robotic applications. It can be typical that different robots may take slightly different wall-clock times to accomplish an atomic action or even periodically get lost due to hardware issues. Simply waiting for every robot being ready for the next action can be particularly time-inefficient. Therefore, we propose an asynchronous MARL solution, Asynchronous Coordination Explorer (ACE), to tackle this real-world challenge. We first extend a classical MARL algorithm, multi-agent PPO (MAPPO), to the asynchronous setting and additionally apply action-delay randomization to enforce the learned policy to generalize better to varying action delays in the real world. Moreover, each navigation agent is represented as a team-size-invariant CNN-based policy, which greatly benefits real-robot deployment by handling possible robot lost and allows bandwidth-efficient intra-agent communication through low-dimensional CNN features. We first validate our approach in a grid-based scenario. Both simulation and real-robot results show that ACE reduces over 10% actual exploration time compared with classical approaches. We also apply our framework to a high-fidelity visual-based environment, Habitat, achieving 28% improvement in exploration efficiency.


Oxford ML School

#artificialintelligence

At AI for Global Goals, we aim to provide our global participants with best-in-class training on a broad range of advanced topics and developments in machine learning (ML) -- including deep learning (DL). Similar to our past schools, OxML 2023 will cover some of the most important topics in machine learning (ML) and deep learning (DL) that the field is showing a growing interest in (e.g., statistical/probabilistic ML, representation learning, reinforcement learning, causal inference, vision & NLP, geometrical DL, ...) and their applications in sustainable development goals (SDGs). Our 2023's program consists of multiple schools such as MLx Health, MLx Finance, NLP, MLx Cases, ML Fundamentals, MLx Products, MLx Ops, etc. OxML Health and Finance schools will take place at the University of Oxford's Mathematical Institute between 8-16 July, 2023, and will follow a hybrid format (i.e., participants can choose to attend online or in-person). The field of Machine Learning (ML), including Deep Learning (DL), has seen tremendous growth, in the past decade. While such developments have simultaneously led to both optimistic and pessimistic views on AI and the future of society/humanity, one thing everyone agrees on is that certain industries and domains have benefited from AI more than others.


Learning Efficient Multi-Agent Cooperative Visual Exploration

arXiv.org Artificial Intelligence

We tackle the problem of cooperative visual exploration where multiple agents need to jointly explore unseen regions as fast as possible based on visual signals. Classical planning-based methods often suffer from expensive computation overhead at each step and a limited expressiveness of complex cooperation strategy. By contrast, reinforcement learning (RL) has recently become a popular paradigm for tackling this challenge due to its modeling capability of arbitrarily complex strategies and minimal inference overhead. In this paper, we extend the state-of-the-art single-agent visual navigation method, Active Neural SLAM (ANS), to the multi-agent setting by introducing a novel RL-based planning module, Multi-agent Spatial Planner (MSP).MSP leverages a transformer-based architecture, Spatial-TeamFormer, which effectively captures spatial relations and intra-agent interactions via hierarchical spatial self-attentions. In addition, we also implement a few multi-agent enhancements to process local information from each agent for an aligned spatial representation and more precise planning. Finally, we perform policy distillation to extract a meta policy to significantly improve the generalization capability of final policy. We call this overall solution, Multi-Agent Active Neural SLAM (MAANS). MAANS substantially outperforms classical planning-based baselines for the first time in a photo-realistic 3D simulator, Habitat. Code and videos can be found at https://sites.google.com/view/maans.


Spot the Difference: A Novel Task for Embodied Agents in Changing Environments

arXiv.org Artificial Intelligence

Embodied AI is a recent research area that aims at creating intelligent agents that can move and operate inside an environment. Existing approaches in this field demand the agents to act in completely new and unexplored scenes. However, this setting is far from realistic use cases that instead require executing multiple tasks in the same environment. Even if the environment changes over time, the agent could still count on its global knowledge about the scene while trying to adapt its internal representation to the current state of the environment. To make a step towards this setting, we propose Spot the Difference: a novel task for Embodied AI where the agent has access to an outdated map of the environment and needs to recover the correct layout in a fixed time budget. To this end, we collect a new dataset of occupancy maps starting from existing datasets of 3D spaces and generating a number of possible layouts for a single environment. This dataset can be employed in the popular Habitat simulator and is fully compliant with existing methods that employ reconstructed occupancy maps during navigation. Furthermore, we propose an exploration policy that can take advantage of previous knowledge of the environment and identify changes in the scene faster and more effectively than existing agents. Experimental results show that the proposed architecture outperforms existing state-of-the-art models for exploration on this new setting.


Out of the Box: Embodied Navigation in the Real World

arXiv.org Artificial Intelligence

The research field of Embodied AI has witnessed substantial progress in visual navigation and exploration thanks to powerful simulating platforms and the availability of 3D data of indoor and photorealistic environments. These two factors have opened the doors to a new generation of intelligent agents capable of achieving nearly perfect PointGoal Navigation. However, such architectures are commonly trained with millions, if not billions, of frames and tested in simulation. Together with great enthusiasm, these results yield a question: how many researchers will effectively benefit from these advances? In this work, we detail how to transfer the knowledge acquired in simulation into the real world. To that end, we describe the architectural discrepancies that damage the Sim2Real adaptation ability of models trained on the Habitat simulator and propose a novel solution tailored towards the deployment in real-world scenarios. We then deploy our models on a LoCoBot, a Low-Cost Robot equipped with a single Intel RealSense camera. Different from previous work, our testing scene is unavailable to the agent in simulation. The environment is also inaccessible to the agent beforehand, so it cannot count on scene-specific semantic priors. In this way, we reproduce a setting in which a research group (potentially from other fields) needs to employ the agent visual navigation capabilities as-a-Service. Our experiments indicate that it is possible to achieve satisfying results when deploying the obtained model in the real world. Our code and models are available at https://github.com/aimagelab/LoCoNav.


AI Sustainable Development Group – The Nexus for AI and the UN Global Goals

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The AI Sustainable Development Summit is home to artificial intelligence, big data, and data-driven social innovation on 28 September, 2019. The Summit brings together thought leaders and practitioners in AI and sustainable development, from the diplomatic bureaus, to buzzing innovation centers of Silicon Valley to explore innovative solutions for the economic, social, and environmental challenges that encompass the 17 Sustainable Development Goals. Delegates include global policy leaders visiting New York City, technologists and businesses leveraging AI for social impact, researchers from leading universities and think tanks, as well as investors funding solutions to the world's most pressing challenges.