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Online Learning in Contextual Bandits using Gated Linear Networks

Neural Information Processing Systems

We introduce a new and completely online contextual bandit algorithm called Gated Linear Contextual Bandits (GLCB). This algorithm is based on Gated Linear Networks (GLNs), a recently introduced deep learning architecture with properties well-suited to the online setting. Leveraging data-dependent gating properties of the GLN we are able to estimate prediction uncertainty with effectively zero algorithmic overhead. We empirically evaluate GLCB compared to 9 state-of-the-art algorithms that leverage deep neural networks, on a standard benchmark suite of discrete and continuous contextual bandit problems. GLCB obtains mean first-place despite being the only online method, and we further support these results with a theoretical study of its convergence properties.





Online Learning in Contextual Bandits using Gated Linear Networks

Neural Information Processing Systems

We introduce a new and completely online contextual bandit algorithm called Gated Linear Contextual Bandits (GLCB). This algorithm is based on Gated Linear Networks (GLNs), a recently introduced deep learning architecture with properties well-suited to the online setting. Leveraging data-dependent gating properties of the GLN we are able to estimate prediction uncertainty with effectively zero algorithmic overhead. We empirically evaluate GLCB compared to 9 state-of-the-art algorithms that leverage deep neural networks, on a standard benchmark suite of discrete and continuous contextual bandit problems. GLCB obtains mean first-place despite being the only online method, and we further support these results with a theoretical study of its convergence properties.


Accounting for Gaussian Process Imprecision in Bayesian Optimization

Rodemann, Julian, Augustin, Thomas

arXiv.org Artificial Intelligence

Bayesian optimization (BO) with Gaussian processes (GP) as surrogate models is widely used to optimize analytically unknown and expensive-to-evaluate functions. In this paper, we propose Prior-mean-RObust Bayesian Optimization (PROBO) that outperforms classical BO on specific problems. First, we study the effect of the Gaussian processes' prior specifications on classical BO's convergence. We find the prior's mean parameters to have the highest influence on convergence among all prior components. In response to this result, we introduce PROBO as a generalization of BO that aims at rendering the method more robust towards prior mean parameter misspecification. This is achieved by explicitly accounting for GP imprecision via a prior near-ignorance model. At the heart of this is a novel acquisition function, the generalized lower confidence bound (GLCB). We test our approach against classical BO on a real-world problem from material science and observe PROBO to converge faster. Further experiments on multimodal and wiggly target functions confirm the superiority of our method.


Online Learning in Contextual Bandits using Gated Linear Networks

Sezener, Eren, Hutter, Marcus, Budden, David, Wang, Jianan, Veness, Joel

arXiv.org Artificial Intelligence

We introduce a new and completely online contextual bandit algorithm called Gated Linear Contextual Bandits (GLCB). This algorithm is based on Gated Linear Networks (GLNs), a recently introduced deep learning architecture with properties well-suited to the online setting. Leveraging data-dependent gating properties of the GLN we are able to estimate prediction uncertainty with effectively zero algorithmic overhead. We empirically evaluate GLCB compared to 9 state-of-the-art algorithms that leverage deep neural networks, on a standard benchmark suite of discrete and continuous contextual bandit problems. GLCB obtains median first-place despite being the only online method, and we further support these results with a theoretical study of its convergence properties.