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Head Stabilization for Wheeled Bipedal Robots via Force-Estimation-Based Admittance Control

arXiv.org Artificial Intelligence

Abstract-- Wheeled bipedal robots are emerging as flexible platforms for field exploration. However, head instability induced by uneven terrain can degrade the accuracy of onboard sensors (e.g., cameras) or damage fragile payloads. Existing research primarily focuses on stabilizing the mobile platform but overlooks active stabilization of the head in the world frame, resulting in vertical oscillations that undermine overall stability. T o address this challenge, we developed a model-based ground force estimation method for our 6-degree-of-freedom (6-DOF) wheeled bipedal robot. Leveraging these force estimates, we implemented an admittance control algorithm to enhance terrain adaptability. I. INTRODUCTION As robotics technology advances, wheeled bipedal robots are being increasingly deployed for agile exploration [1].


ControlTac: Force- and Position-Controlled Tactile Data Augmentation with a Single Reference Image

arXiv.org Artificial Intelligence

Vision-based tactile sensing has been widely used in perception, reconstruction, and robotic manipulation. However, collecting large-scale tactile data remains costly due to the localized nature of sensor-object interactions and inconsistencies across sensor instances. Existing approaches to scaling tactile data, such as simulation and free-form tactile generation, often suffer from unrealistic output and poor transferability to downstream tasks. To address this, we propose ControlTac, a two-stage controllable framework that generates realistic tactile images conditioned on a single reference tactile image, contact force, and contact position. With those physical priors as control input, ControlTac generates physically plausible and varied tactile images that can be used for effective data augmentation. Through experiments on three downstream tasks, we demonstrate that ControlTac can effectively augment tactile datasets and lead to consistent gains. Our three real-world experiments further validate the practical utility of our approach. Project page: https://dongyuluo.github.io/controltac.


Seeing-Eye Quadruped Navigation with Force Responsive Locomotion Control

arXiv.org Artificial Intelligence

Seeing-eye robots are very useful tools for guiding visually impaired people, potentially producing a huge societal impact given the low availability and high cost of real guide dogs. Although a few seeing-eye robot systems have already been demonstrated, none considered external tugs from humans, which frequently occur in a real guide dog setting. In this paper, we simultaneously train a locomotion controller that is robust to external tugging forces via Reinforcement Learning (RL), and an external force estimator via supervised learning. The controller ensures stable walking, and the force estimator enables the robot to respond to the external forces from the human. These forces are used to guide the robot to the global goal, which is unknown to the robot, while the robot guides the human around nearby obstacles via a local planner. Experimental results in simulation and on hardware show that our controller is robust to external forces, and our seeing-eye system can accurately detect force direction. We demonstrate our full seeing-eye robot system on a real quadruped robot with a blindfolded human. The video can be seen at our project page: https://bu-air-lab.github.io/guide_dog/