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 facial similarity


Generating Synthetic Data via Augmentations for Improved Facial Resemblance in DreamBooth and InstantID

arXiv.org Artificial Intelligence

Personalizing Stable Diffusion for professional portrait generation from amateur photos faces challenges in maintaining facial resemblance. This paper evaluates the impact of augmentation strategies on two personalization methods: DreamBooth and InstantID. W e compare classical augmentations (flipping, cropping, color adjustments) with generative augmentation using InstantID's synthetic images to enrich training data. Using SDXL and a new FaceDistance metric based on FaceNet, we quantitatively assess facial similarity. Results show classical augmentations can cause artifacts harming identity retention, while InstantID improves fidelity when balanced with real images to avoid overfitting. A user study with 97 participants confirms high photorealism and preferences for InstantID's polished look versus DreamBooth's identity accuracy. Our findings inform effective augmentation strategies for personalized text-to-image generation.


Bayesian Modeling of Facial Similarity

Neural Information Processing Systems

In previous work [6, 9, 10], we advanced a new technique for direct visual matching of images for the purposes of face recognition and image retrieval, using a probabilistic measure of similarity based primarily on a Bayesian (MAP) analysis of image differ(cid:173) ences, leading to a "dual" basis similar to eigenfaces [13]. The performance advantage of this probabilistic matching technique over standard Euclidean nearest-neighbor eigenface matching was recently demonstrated using results from DARPA's 1996 "FERET" face recognition competition, in which this probabilistic matching algorithm was found to be the top performer. We have further developed a simple method of replacing the costly com put ion of nonlinear (online) Bayesian similarity measures by the relatively inexpensive computation of linear (offline) subspace projections and simple (online) Euclidean norms, thus resulting in a significant computational speed-up for implementation with very large image databases as typically encountered in real-world applications.


A Linked Aggregate Code for Processing Faces (Revised Version)

arXiv.org Artificial Intelligence

A model of face representation, inspired by the biology of the visual system, is compared to experimental data on the perception of facial similarity. The face representation model uses aggregate primary visual cortex (V1) cell responses topographically linked to a grid covering the face, allowing comparison of shape and texture at corresponding points in two facial images. When a set of relatively similar faces was used as stimuli, this Linked Aggregate Code (LAC) predicted human performance in similarity judgment experiments. When faces of perceivable categories were used, dimensions such as apparent sex and race emerged from the LAC model without training. The dimensional structure of the LAC similarity measure for the mixed category task displayed some psychologically plausible features but also highlighted differences between the model and the human similarity judgements. The human judgements exhibited a racial perceptual bias that was not shared by the LAC model. The results suggest that the LAC based similarity measure may offer a fertile starting point for further modelling studies of face representation in higher visual areas, including studies of the development of biases in face perception.