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New Mechanisms in Flex Distribution for Bounded Suboptimal Multi-Agent Path Finding

Chan, Shao-Hung, Phan, Thomy, Li, Jiaoyang, Koenig, Sven

arXiv.org Artificial Intelligence

Multi-Agent Path Finding (MAPF) is the problem of finding a set of collision-free paths, one for each agent in a shared environment. Its objective is to minimize the sum of path costs (SOC), where the path cost of each agent is defined as the travel time from its start location to its target location. Explicit Estimation Conflict-Based Search (EECBS) is the leading algorithm for bounded-suboptimal MAPF, with the SOC of the solution being at most a user-specified factor $w$ away from optimal. EECBS maintains sets of paths and a lower bound $LB$ on the optimal SOC. Then, it iteratively selects a set of paths whose SOC is at most $w \cdot LB$ and introduces constraints to resolve collisions. For each path in a set, EECBS maintains a lower bound on its optimal path that satisfies constraints. By finding an individually bounded-suboptimal path with cost at most a threshold of $w$ times its lower bound, EECBS guarantees to find a bounded-suboptimal solution. To speed up EECBS, previous work uses flex distribution to increase the threshold. Though EECBS with flex distribution guarantees to find a bounded-suboptimal solution, increasing the thresholds may push the SOC beyond $w \cdot LB$, forcing EECBS to switch among different sets of paths instead of resolving collisions on a particular set of paths, and thus reducing efficiency. To address this issue, we propose Conflict-Based Flex Distribution that distributes flex in proportion to the number of collisions. We also estimate the delays needed to satisfy constraints and propose Delay-Based Flex Distribution. On top of that, we propose Mixed-Strategy Flex Distribution, combining both in a hierarchical framework. We prove that EECBS with our new flex distribution mechanisms is complete and bounded-suboptimal. Our experiments show that our approaches outperform the original (greedy) flex distribution.


A Quality Diversity Approach to Automatically Generate Multi-Agent Path Finding Benchmark Maps

Qian, Cheng, Zhang, Yulun, Bhatt, Varun, Fontaine, Matthew Christopher, Nikolaidis, Stefanos, Li, Jiaoyang

arXiv.org Artificial Intelligence

We use the Quality Diversity (QD) algorithm with Neural Cellular Automata (NCA) to generate benchmark maps for Multi-Agent Path Finding (MAPF) algorithms. Previously, MAPF algorithms are tested using fixed, human-designed benchmark maps. However, such fixed benchmark maps have several problems. First, these maps may not cover all the potential failure scenarios for the algorithms. Second, when comparing different algorithms, fixed benchmark maps may introduce bias leading to unfair comparisons between algorithms. In this work, we take advantage of the QD algorithm and NCA with different objectives and diversity measures to generate maps with patterns to comprehensively understand the performance of MAPF algorithms and be able to make fair comparisons between two MAPF algorithms to provide further information on the selection between two algorithms. Empirically, we employ this technique to generate diverse benchmark maps to evaluate and compare the behavior of different types of MAPF algorithms such as bounded-suboptimal algorithms, suboptimal algorithms, and reinforcement-learning-based algorithms. Through both single-planner experiments and comparisons between algorithms, we identify patterns where each algorithm excels and detect disparities in runtime or success rates between different algorithms.


Effective Integration of Weighted Cost-to-go and Conflict Heuristic within Suboptimal CBS

Veerapaneni, Rishi, Kusnur, Tushar, Likhachev, Maxim

arXiv.org Artificial Intelligence

Conflict-Based Search (CBS) is a popular multi-agent path finding (MAPF) solver that employs a low-level single agent planner and a high-level constraint tree to resolve conflicts. The vast majority of modern MAPF solvers focus on improving CBS by reducing the size of this tree through various strategies with few methods modifying the low level planner. Typically low level planners in existing CBS methods use an unweighted cost-to-go heuristic, with suboptimal CBS methods also using a conflict heuristic to help the high level search. In this paper, we show that, contrary to prevailing CBS beliefs, a weighted cost-to-go heuristic can be used effectively alongside the conflict heuristic in two possible variants. In particular, one of these variants can obtain large speedups, 2-100x, across several scenarios and suboptimal CBS methods. Importantly, we discover that performance is related not to the weighted cost-to-go heuristic but rather to the relative conflict heuristic weight's ability to effectively balance low-level and high-level work, implying that existing suboptimal CBS work misses this subtlety. Additionally, to the best of our knowledge, we show the first theoretical relation of prioritized planning and bounded suboptimal CBS and demonstrate that our methods are their natural generalization.


EECBS: A Bounded-Suboptimal Search for Multi-Agent Path Finding

Li, Jiaoyang, Ruml, Wheeler, Koenig, Sven

arXiv.org Artificial Intelligence

Multi-Agent Path Finding (MAPF), i.e., finding collision-free paths for multiple robots, is important for many applications where small runtimes are important, including the kind of automated warehouses operated by Amazon. CBS is a leading two-level search algorithm for solving MAPF optimally. ECBS is a bounded-suboptimal variant of CBS that uses focal search to speed up CBS by sacrificing optimality and instead guaranteeing that the costs of its solution are within a given factor of optimal. In this paper, we study how to decrease its runtime even further using inadmissible heuristics. Motivated by Explicit Estimation Search (EES), we propose Explicit Estimation CBS (EECBS), a new bounded-suboptimal variant of CBS, that uses online learning to inadmissibly estimate the cost of the solution under each high-level node and uses EES to choose which high-level node to expand next. We also investigate recent improvements to CBS and adapt them to EECBS. We find that EECBS with the improvements runs significantly faster than the MAPF algorithms ECBS, BCP-7, and eMDD-SAT on a variety of MAPF instances. We hope that the scalability of EECBS enables wider adoption of MAPF formulations in practical applications.