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Beyond Blue follows Never Alone in blending games and education, this time with BBC backing

PCWorld

For four years I've waited for a spiritual successor to Never Alone. Part game, part documentary, E-Line Media and Upper One Games managed to adapt traditional Inupiaq folklore into an accessible platformer while educating players about the culture in question. It was flawed, but beautiful and memorable. Memorable enough, I guess, that the BBC got in touch and asked E-Line to do it again. At Gamescom this week I got to take a look at Beyond Blue, a spiritual successor to Never Alone and a companion piece to the BBC documentary Blue Planet 2. As you might expect from the Blue Planet 2 pairing, Beyond Blue takes you deep under the ocean.


The Video Game That Attempts to Preserve Native Alaskan Culture

The New Yorker

The Iñupiat people, a tribe native to Alaska, did not have a written language for much of their history. Instead, for thousands of years, their culture was passed down orally, often in the form of stories that parents and grandparents would tell and entrust to their children. In recent years, those stories, and the lessons and values and history that they contain, have become harder to preserve, as the young people of the tribe, growing up in the modern world, have drifted further and further from traditional ways. This video, which originally appeared on "The New Yorker Presents" (Amazon Originals) and is based on a story by Simon Parkin, is about a recent experiment in transmitting Iñupiat culture through a new medium: a video game. The tribe worked with a New York-based company called E-Line to create a game based on an old Iñupiat tale called "Kunuuksaayuka," in which an Iñupiat child travels across the wilderness to find the source of the bitter blizzards that have been hitting his village.