dreamcast
The GameCube games we still love, 20 years later
Standout titles include Grand Theft Auto III, Metal Gear Solid 2 and Final Fantasy X. It was also the year Xbox made its debut, while the Sega Dreamcast bowed out. But while all that was going on Nintendo was still going strong, releasing the Game Boy Advance in March of that year and a new home system in September. The GameCube was quite a console, an adorable box with a great wireless controller and fun add-ons like the Game Boy Player. Unfortunately, the system was plagued by a thin library, especially compared to the PlayStation's combined roster of PS1 and PS2 games.
Battle for control: why the age-old console wars show no sign of stopping
It is an exciting time in video game world: two new consoles, the Xbox Series X and PlayStation 5, are arriving this month. With a long, lonely Covid winter ahead, it is tempting to splash out. New machines bring with them the promise of new worlds, as leaps in technology unlock creative possibilities for game developers. Throughout the 1980s, 90s and 00s, there was a transformational shift every five or so years, blowing apart people's expectations of what you could do in a game, how big a virtual world could be and how you could explore it. It is not quite like that any more.
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Sega Dreamcast at 20: the futuristic games console that came too soon
The Dreamcast looked like nothing else out there. A lighter box than the uniform black or grey, four joypad ports, a bizarre controller with a memory card that had its own screen and worked as a separate miniature games console. The name – a portmanteau of Dream and Broadcast – was strangely ethereal for a games console (Sega had apparently gone through 5,000 possibile monikers to get here). When a prototype was shown to the press in the summer of 1998, there was no Sega logo. This was a new dawn.
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