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How next-gen motion capture will supercharge VR arcades

PCWorld

You might know motion capture as the tech that transformed Andy Serkis into Gollum, but now it can transform everyday people into animated avatars in virtual worlds, and all in real-time. Motion capture--which uses body sensors, ultra-precise cameras, and modeling software to create 3D animations from real-life human movement--is now taking on location-based virtual reality, or LBVR. PCWorld visited a leading motion capture company called Vicon in Oxford, England to learn how mocap has evolved to take on this new frontier in entertainment. If you've watched behind-the-scenes footage of how motion capture (or mocap) works, you've probably seen actors in skintight lycra suits covered with golf ball-sized sensors. Normally, dozens of infrared cameras track these sensors to model an actor's movements.


'Mr. Robot' Comic-Con panel raises more questions than answers, just as they like it

Mashable

The answer to the first question of a Q&A during Mr. Robot's highly anticipated Comic-Con panel Thursday evening summed up the entire event. Asking the pressing question of Summer 2016, a fan wondered who among the cast plays Pokémon Go. After audience laughter and cheers, Carly Chaikin replied, "From a Mr. Robot perspective, do you guys know what kind of access you're handing over when you play that game?" It was a lighthearted remark with a serious undertone, and that set the tone for the whole panel. While there were unfortunately precious few details given out about the rest of the forthcoming season (although Rami Malek did note that there is a "mesmerizing" hack coming that was filmed as one long take), cast members Malek, Christian Slater, Portia Doubleday, Chaikin and new Season 2 addition Grace Gummer all shared their opinions on why Mr. Robot has become a breakout -- and Emmy-nominated -- hit for USA Network.