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 distraction


Are Language Models Efficient Reasoners? A Perspective from Logic Programming

Neural Information Processing Systems

Modern language models (LMs) exhibit strong deductive reasoning capabilities, yet standard evaluations emphasize correctness while overlooking a key aspect of reasoning: . In real-world reasoning scenarios, much of the available information is irrelevant, and effective deductive inference requires identifying and ignoring such distractions. We propose a framework for assessing LM reasoning efficiency through the lens of logic programming, introducing a simple method to align proofs written in natural language---as generated by an LM---with shortest proofs found by executing the logic program. Efficiency is quantified by measuring how well a model avoids unnecessary inference. Empirically, we construct a dataset of math word problems injected with various number of irrelevant axioms that vary in semantic overlap with the goal theorem. We find that current LMs show marked accuracy declines under such conditions---even with minimal, domain-consistent distractions---and the proofs they generate frequently exhibit detours through irrelevant inferences.


Best Apps for Focus (2026): Focus Friend, Forest, Focus Traveller

WIRED

Here are our recommendations for apps that help you stay focused on the task at hand. And with attention spans crumbling in the TikTok era, we now have an entire category of apps dedicated to helping you stick to what you're supposed to be doing. These apps all work more or less in the same way, giving you a straightforward method of tracking how long you're spending on a task, and offering some sort of incentive to keep going for the allotted amount of time. Sometimes you get a few extra features as well, like the ability to block access to other apps. In the interest of trying to write this specific article without switching between browser tabs and apps every two minutes, I gave three of the best focus tools a try.


Policy-shaped prediction: avoiding distractions in model-based reinforcement learning

Neural Information Processing Systems

Model-based reinforcement learning (MBRL) is a promising route to sample-efficient policy optimization. However, a known vulnerability of reconstruction-based MBRL consists of scenarios in which detailed aspects of the world are highly predictable, but irrelevant to learning a good policy. Such scenarios can lead the model to exhaust its capacity on meaningless content, at the cost of neglecting important environment dynamics. While existing approaches attempt to solve this problem, we highlight its continuing impact on leading MBRL methods ---including DreamerV3 and DreamerPro--- with a novel environment where background distractions are intricate, predictable, and useless for planning future actions. To address this challenge we develop a method for focusing the capacity of the world model through a synergy of a pretrained segmentation model, a task-aware reconstruction loss, and adversarial learning. Our method outperforms a variety of other approaches designed to reduce the impact of distractors, and is an advance towards robust model-based reinforcement learning.


This AI Tool Will Tell You to Stop Slacking Off

WIRED

Fomi watches you work, then scolds you when your attention wanders. It's helpful, but there are privacy issues to consider. I've tested a lot of software tools over the years designed to block distractions and keep you focused. None of them work perfectly, mostly because of context. Reddit, for example, is something I should generally avoid during the workday, so I tend to block it--this is a good decision for me overall.




Shokz OpenFit Pro review: Reducing distractions while keeping your ears open

Engadget

Apple could unveil Gemini-powered Siri in Feb. These open-fit earbuds actually make a difference with background noise. Rarely does a set of open-fit earbuds actually impress me. I tend to find them underwhelming because overall sound quality is subpar compared to the more "traditional" in-ear models. The first time I used the Shokz OpenFit Pro ($249.95)


How to Reclaim Your Mind

The New Yorker

Can You Reclaim Your Mind? To feel mentally alive, you have to do more than defeat distraction. Looking back over the columns I've written in 2025, I can see that a lot of them, broadly construed, have been about reclaiming one's mind. I wrote about living in the present, picturing the future, and exploring one's memories; about reading, learning, and making the most of one's spare time; and about whether artificial intelligence will end up expanding our thinking or limiting it . The shared subject was resistance to the forces, malevolent or inertial, that can render us mentally exhausted and scattered.


Pay Less Attention to Function Words for Free Robustness of Vision-Language Models

arXiv.org Artificial Intelligence

T o address the trade-off between robustness and performance for robust VLM, we observe that function words could incur vulnerability of VLMs against cross-modal adversarial attacks, and propose Function-word De-Attention (FDA) accordingly to mitigate the impact of function words. Similar to differential amplifiers, our FDA calculates the original and the function-word cross-attention within attention heads, and differentially subtracts the latter from the former for more aligned and robust VLMs. Comprehensive experiments include 2 SOTA baselines under 6 different attacks on 2 downstream tasks, 3 datasets, and 3 models. Overall, our FDA yields an average 18/13/53% ASR drop with only 0.2/0.3/0.6% performance drops on the 3 tested models on retrieval, and a 90% ASR drop with a 0.3% performance gain on visual grounding. W e demonstrate the scalability, generalization, and zero-shot performance of FDA experimentally, as well as in-depth ablation studies and analysis. Code will be made publicly available.


Studying the Effects of Robot Intervention on School Shooters in Virtual Reality

arXiv.org Artificial Intelligence

We advance the understanding of robotic intervention in high-risk scenarios by examining their potential to distract and impede a school shooter. To evaluate this concept, we conducted a virtual reality study with 150 university participants role-playing as a school shooter. Within the simulation, an autonomous robot predicted the shooter's movements and positioned itself strategically to interfere and distract. The strategy the robot used to approach the shooter was manipulated -- either moving directly in front of the shooter (aggressive) or maintaining distance (passive) -- and the distraction method, ranging from no additional cues (low), to siren and lights (medium), to siren, lights, and smoke to impair visibility (high). An aggressive, high-distraction robot reduced the number of victims by 46.6% relative to a no-robot control. This outcome underscores both the potential of robotic intervention to enhance safety and the pressing ethical questions surrounding their use in school environments.