dissimilarity cost
Communication Efficient Decentralization for Smoothed Online Convex Optimization
Bhuyan, Neelkamal, Mukherjee, Debankur, Wierman, Adam
We study the multi-agent Smoothed Online Convex Optimization (SOCO) problem, where $N$ agents interact through a communication graph. In each round, each agent $i$ receives a strongly convex hitting cost function $f^i_t$ in an online fashion and selects an action $x^i_t \in \mathbb{R}^d$. The objective is to minimize the global cumulative cost, which includes the sum of individual hitting costs $f^i_t(x^i_t)$, a temporal "switching cost" for changing decisions, and a spatial "dissimilarity cost" that penalizes deviations in decisions among neighboring agents. We propose the first decentralized algorithm for multi-agent SOCO and prove its asymptotic optimality. Our approach allows each agent to operate using only local information from its immediate neighbors in the graph. For finite-time performance, we establish that the optimality gap in competitive ratio decreases with the time horizon $T$ and can be conveniently tuned based on the per-round computation available to each agent. Moreover, our results hold even when the communication graph changes arbitrarily and adaptively over time. Finally, we establish that the computational complexity per round depends only logarithmically on the number of agents and almost linearly on their degree within the graph, ensuring scalability for large-system implementations.
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Ascent Similarity Caching with Approximate Indexes
Si-Salem, T., Neglia, G., Carra, D.
Similarity search is a key operation in multimedia retrieval systems and recommender systems, and it will play an important role also for future machine learning and augmented reality applications. When these systems need to serve large objects with tight delay constraints, edge servers close to the end-user can operate as similarity caches to speed up the retrieval. In this paper we present A\c{C}AI, a new similarity caching policy which improves on the state of the art by using (i) an (approximate) index for the whole catalog to decide which objects to serve locally and which to retrieve from the remote server, and (ii) a mirror ascent algorithm to update the set of local objects with strong guarantees even when the request process does not exhibit any statistical regularity.
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