Goto

Collaborating Authors

 design environment


Amortized Active Causal Induction with Deep Reinforcement Learning

Neural Information Processing Systems

We present Causal Amortized Active Structure Learning (CAASL), an active intervention design policy that can select interventions that are adaptive, real-time and that does not require access to the likelihood. This policy, an amortized network based on the transformer, is trained with reinforcement learning on a simulator of the design environment, and a reward function that measures how close the true causal graph is to a causal graph posterior inferred from the gathered data. On synthetic data and a single-cell gene expression simulator, we demonstrate empirically that the data acquired through our policy results in a better estimate of the underlying causal graph than alternative strategies. Our design policy successfully achieves amortized intervention design on the distribution of the training environment while also generalizing well to distribution shifts in test-time design environments. Further, our policy also demonstrates excellent zero-shot generalization to design environments with dimensionality higher than that during training, and to intervention types that it has not been trained on.


Amortized Active Causal Induction with Deep Reinforcement Learning

Neural Information Processing Systems

We present Causal Amortized Active Structure Learning (CAASL), an active intervention design policy that can select interventions that are adaptive, real-time and that does not require access to the likelihood. This policy, an amortized network based on the transformer, is trained with reinforcement learning on a simulator of the design environment, and a reward function that measures how close the true causal graph is to a causal graph posterior inferred from the gathered data. On synthetic data and a single-cell gene expression simulator, we demonstrate empirically that the data acquired through our policy results in a better estimate of the underlying causal graph than alternative strategies. Our design policy successfully achieves amortized intervention design on the distribution of the training environment while also generalizing well to distribution shifts in test-time design environments. Further, our policy also demonstrates excellent zero-shot generalization to design environments with dimensionality higher than that during training, and to intervention types that it has not been trained on.


Amortized Active Causal Induction with Deep Reinforcement Learning

arXiv.org Artificial Intelligence

We present Causal Amortized Active Structure Learning (CAASL), an active intervention design policy that can select interventions that are adaptive, real-time and that does not require access to the likelihood. This policy, an amortized network based on the transformer, is trained with reinforcement learning on a simulator of the design environment, and a reward function that measures how close the true causal graph is to a causal graph posterior inferred from the gathered data. On synthetic data and a single-cell gene expression simulator, we demonstrate empirically that the data acquired through our policy results in a better estimate of the underlying causal graph than alternative strategies. Our design policy successfully achieves amortized intervention design on the distribution of the training environment while also generalizing well to distribution shifts in test-time design environments. Further, our policy also demonstrates excellent zero-shot generalization to design environments with dimensionality higher than that during training, and to intervention types that it has not been trained on.


Indexing Analytics to Instances: How Integrating a Dashboard can Support Design Education

arXiv.org Artificial Intelligence

We investigate how to use AI-based analytics to support design education. The analytics at hand measure multiscale design, that is, students' use of space and scale to visually and conceptually organize their design work. With the goal of making the analytics intelligible to instructors, we developed a research artifact integrating a design analytics dashboard with design instances, and the design environment that students use to create them. We theorize about how Suchman's notion of mutual intelligibility requires contextualized investigation of AI in order to develop findings about how analytics work for people. We studied the research artifact in 5 situated course contexts, in 3 departments. A total of 236 students used the multiscale design environment. The 9 instructors who taught those students experienced the analytics via the new research artifact. We derive findings from a qualitative analysis of interviews with instructors regarding their experiences. Instructors reflected on how the analytics and their presentation in the dashboard have the potential to affect design education. We develop research implications addressing: (1) how indexing design analytics in the dashboard to actual design work instances helps design instructors reflect on what they mean and, more broadly, is a technique for how AI-based design analytics can support instructors' assessment and feedback experiences in situated course contexts; and (2) how multiscale design analytics, in particular, have the potential to support design education. By indexing, we mean linking which provides context, here connecting the numbers of the analytics with visually annotated design work instances.


Learning Modular Robot Visual-motor Locomotion Policies

arXiv.org Artificial Intelligence

Control policy learning for modular robot locomotion has previously been limited to proprioceptive feedback and flat terrain. This paper develops policies for modular systems with vision traversing more challenging environments. These modular robots can be reconfigured to form many different designs, where each design needs a controller to function. Though one could create a policy for individual designs and environments, such an approach is not scalable given the wide range of potential designs and environments. To address this challenge, we create a visual-motor policy that can generalize to both new designs and environments. The policy itself is modular, in that it is divided into components, each of which corresponds to a type of module (e.g., a leg, wheel, or body). The policy components can be recombined during training to learn to control multiple designs. We develop a deep reinforcement learning algorithm where visual observations are input to a modular policy interacting with multiple environments at once. We apply this algorithm to train robots with combinations of legs and wheels, then demonstrate the policy controlling real robots climbing stairs and curbs.


GBT's Developing a Comprehensive Machine Learning Based Platform for Integrated Circuit Design, Verification, and Manufacturing

#artificialintelligence

SAN DIEGO, Nov. 16, 2021 (GLOBE NEWSWIRE) -- GBT Technologies Inc. (OTC PINK: GTCHD) ("GBT" or the "Company"), is developing machine learning based software solutions to include integrated circuit design, verification and manufacturing aspects under one platform, enabling faster design, higher performance, and silicon yield. Based on its recent patented technology, GBT has started the development of a comprehensive software solution to address advanced nanometer challenges under one design environment. The software platform (internal code name MAGIC II), will address a wide variety of IC design aspects among these are functional verification, geometric design-rules correctness, power management, reliability and design for manufacturing (DFM). The platform is targeted to support analog, digital and mixed signal designs, enabling efficient scalability and process migration. GBT's ML technology plans to be implemented to ensure fast performance; especially, with today's very large ICs in the domains of AI, IoT and data processing.


The making of an intelligent virtual agent (IVA)

#artificialintelligence

For years, businesses have sought to provide customers with more self-service options and increase automation rates in their contact centers using speech-enabled interactive voice response systems (IVRs). They have also invested heavily in developing web chatbots. However, these systems were complicated to develop and required organizations to purchase, host, and manage a vast array of software, hardware, and equipment. Applications were also created in silos, requiring multiple development projects while making it difficult for applications to share data and context. A number of disruptive innovations have made it easier and more affordable to deploy AI-and-speech-enabled self-service.


Your Checklist to Get Data Science Implemented in Production

@machinelearnbot

Building a data science project and training a model is only the first step. Getting that model to run in the production environment is where companies often fail. Indeed, implementing a model into the existing data science and IT stack is very complex for many companies. A disconnect between the tools and techniques used in the design environment and the live production environment. For over a year we surveyed thousands of companies from all types of industries and data science advancement on how they managed to overcome these difficulties and analyzed the results.


Review of Neurocomputing: Foundations of Research

AI Magazine

The vendors Based Systems, 355 pp., and Volume 2, techniques. They are interesting of knowledge-based-systems development Knowledge Acquisition Tools for Expert and informative, particularly tools, for example, Inference, Systems, 343 pp., Academic Press, San "Generalization and Noise" by Y. IntelliCorp, Aion, AI Corp., and IBM, Diego, California, 1988), edited by B. Kodratoff and M. Manango, which would do well to pay heed to these R. Gaines and J. H. Boose, is an excellent discusses symbolic and numeric rule books because they point the way to collection of papers useful to both induction.


Review of Design Automation: Automated Full-Custom VLSI Layout Using the Ulysses Design Environment

AI Magazine

The designer's input can be manually added to Design Automation: Automated Full-which itself is awkward) in the The author is criticizing the capability Custom VLSI Layout Using the Ulysses script environment, which considerably of the Weaver system (a knowledge-based Design Environment (Academic Press, reduces the power and authority circuit interconnections Boston, Massachusetts, 1988, 463 of the demonstration. This disappointing router) to restart, continue (that is, to pages) by Michael L. Bushnell deals demonstration might be the be interrupted), or accept that a user with an interesting and challenging result of the project's ambitious nature might specify some routing channels. A The book is misleading in its treatment achieve. The problem here is not the system called Ulysses that implements of some key points. Any routing expert blackboard architecture is described.