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STaR-Bets: Sequential Target-Recalculating Bets for Tighter Confidence Intervals
The construction of confidence intervals for the mean of a bounded random variable is a classical problem in statistics with numerous applications in machine learning and virtually all scientific fields. In particular, obtaining the tightest possible confidence intervals is vital every time the sampling of the random variables is expensive. The current state-of-the-art method to construct confidence intervals is by using betting algorithms. This is a very successful approach for deriving optimal confidence sequences, even matching the rate of law of iterated logarithms. However, in the fixed horizon setting, these approaches are either sub-optimal or based on heuristic solutions with strong empirical performance but without a finite-time guarantee.
LLMMeeting Decision Trees on Tabular Data
Tabular data have been playing a vital role in diverse real-world fields, including healthcare, finance, etc. With the recent success of Large Language Models (LLMs), early explorations of extending LLMs to the domain of tabular data have been developed. Most of these LLM-based methods typically first serialize tabular data into natural language descriptions, and then tune LLMs or directly infer on these serialized data. However, these methods suffer from two key inherent issues: (i) data perspective: existing data serialization methods lack universal applicability for structured tabular data, and may pose privacy risks through direct textual exposure, and (ii) model perspective: LLM fine-tuning methods struggle with tabular data, and in-context learning scalability is bottle-necked by input length constraints (suitable for few-shot learning). This work explores a novel direction of integrating LLMs into tabular data through logical decision tree rules as intermediaries, proposing a decision tree enhancer with LLM-derived rule for tabular prediction, DeLTa. The proposed DeLTa avoids tabular data serialization, and can be applied to full data learning setting without LLM fine-tuning. Specifically, we leverage the reasoning ability of LLMs to redesign an improved rule given a set of decision tree rules. Furthermore, we provide a calibration method for original decision trees via new generated rule by LLM, which approximates the error correction vector to steer the original decision tree predictions in the direction of "errors" reducing. Finally, extensive experiments on diverse tabular benchmarks show that our method achieves state-of-the-art performance.
Enabling Differentially Private Federated Learning for Speech Recognition: Benchmarks, Adaptive Optimizers and Gradient Clipping
While federated learning (FL) and differential privacy (DP) have been extensively studied, their application to automatic speech recognition (ASR) remains largely unexplored due to the challenges in training large transformer models. Specifically, large models further exacerbate issues in FL as they are particularly susceptible to gradient heterogeneity across layers, unlike the relatively uniform gradient behavior observed in shallow models. As a result, prior works struggle to converge with standard optimization techniques, even in the absence of DP mechanisms. To the best of our knowledge, no existing work establishes a competitive, practical recipe for FL with DP in the context of ASR. To address this gap, we establish the first benchmark for FL with DP in end-to-end ASR. Our approach centers on per-layer clipping and layer-wise gradient normalization: theoretical analysis reveals that these techniques together mitigate clipping bias and gradient heterogeneity across layers in deeper models. Consistent with these theoretical insights, our empirical results show that FL with DP is viable under strong privacy guarantees, provided a population of at least several million users. Specifically, we achieve user-level (7.2, 10 9)-DP (resp.
Efficiently Verifiable Proofs of Data Attribution
Data attribution methods aim to answer useful counterfactual questions like what would a ML model's prediction be if it were trained on a different dataset? However, estimation of data attribution models through techniques like empirical influence or datamodeling remains very computationally expensive. This causes a critical trust issue: if only a few computationally rich parties can obtain data attributions, how can resource-constrained parties trust that the provided attributions are indeed ``good,'' especially when they are used for important downstream applications (e.g., data pricing)? In this paper, we address this trust issue by proposing an interactive verification paradigm for data attribution. An untrusted and computationally powerful Prover learns data attributions, and then engages in an interactive proof with a resource-constrained Verifier.
Bridging Arbitrary and Tree Metrics via Differentiable Gromov Hyperbolicity
Trees and the associated shortest-path tree metrics provide a powerful framework for representing hierarchical and combinatorial structures in data. Given an arbitrary metric space, its deviation from a tree metric can be quantified by Gromov's $\delta$-hyperbolicity. Nonetheless, designing algorithms that bridge an arbitrary metric to its closest tree metric is still a vivid subject of interest, as most common approaches are either heuristical and lack guarantees, or perform moderately well. In this work, we introduce a novel differentiable optimization framework, coined DeltaZero, that solves this problem. Our method leverages a smooth surrogate for Gromov's $\delta$-hyperbolicity which enables a gradient-based optimization, with a tractable complexity. The corresponding optimization procedure is derived from a problem with better worst case guarantees than existing bounds, and is justified statistically. Experiments on synthetic and real-world datasets demonstrate that our method consistently achieves state-of-the-art distortion.
From Contextual Combinatorial Semi-Bandits to Bandit List Classification: Improved Sample Complexity with Sparse Rewards
We study the problem of contextual combinatorial semi-bandits, where input contexts are mapped into subsets of size $m$ of a collection of $K$ possible actions. In each round of the interaction, the learner observes feedback consisting of the realized reward of the predicted actions. Motivated by prototypical applications of contextual bandits, we focus on the $s$-sparse regime where we assume that the sum of rewards is bounded by some value $s \ll K$. For example, in recommendation systems the number of products purchased by any customer is significantly smaller than the total number of available products. Our main result is for the $(\varepsilon,\delta)$-PAC variant of the problem for which we design an algorithm that returns an $\varepsilon$-optimal policy with high probability using a sample complexity of $\widetilde{O}\big( (\mathrm{poly}(K/m) + sm / \varepsilon^2) \log (|\Pi|/\delta) \big)$ where $\Pi$ is the underlying (finite) class and $s$ is the sparsity parameter.
On Agnostic PAC Learning in the Small Error Regime
Binary classification in the classic PAC model exhibits a curious phenomenon: Empirical Risk Minimization (ERM) learners are suboptimal in the realizable case yet optimal in the agnostic case. Roughly speaking, this owes itself to the fact that non-realizable distributions $\\mathcal{D}$ are more difficult to learn than realizable distributions -- even when one discounts a learner's error by $\\mathrm{err}(h^\\ast_\\mathcal{D})$, i.e., the error of the best hypothesis in $\\mathcal{H}$. Thus, optimal agnostic learners are permitted to incur excess error on (easier-to-learn) distributions $\\mathcal{D}$ for which $\\tau = \\mathrm{err}(h^\\ast_\\mathcal{D})$ is small.
Does Stochastic Gradient really succeed for bandits?
Recent works of Mei et al. (2023, 2024) have deepened the theoretical understanding of the *Stochastic Gradient Bandit* (SGB) policy, showing that using a constant learning rate guarantees asymptotic convergence to the optimal policy, and that sufficiently *small* learning rates can yield logarithmic regret. However, whether logarithmic regret holds beyond small learning rates remains unclear. In this work, we take a step towards characterizing the regret *regimes* of SGB as a function of its learning rate. For two--armed bandits, we identify a sharp threshold, scaling with the sub-optimality gap $\Delta$, below which SGB achieves *logarithmic* regret on all instances, and above which it can incur *polynomial* regret on some instances. This result highlights the necessity of knowing (or estimating) $\Delta$ to ensure logarithmic regret with a constant learning rate. For general $K$-armed bandits, we further show the learning rate must scale inversely with $K$ to avoid polynomial regret. We introduce novel techniques to derive regret upper bounds for SGB, laying the groundwork for future advances in the theory of gradient-based bandit algorithms.
Computational Hardness of Reinforcement Learning with Partial q {\pi} -Realizability
This paper investigates the computational complexity of reinforcement learning within a novel linear function approximation regime, termed partial $q^{\pi}$-realizability. In this framework, the objective is to learn an $\epsilon$-optimal policy with respect to a predefined policy set $\Pi$, under the assumption that all value functions corresponding to policies in $\Pi$ are linearly realizable. This framework adopts assumptions that are weaker than those in the $q^{\pi}$-realizability setting yet stronger than those in the q*-realizability setup. As a result, it provides a more practical model for reinforcement learning scenarios where function approximation naturally arise. We prove that learning an $\epsilon$-optimal policy in this newly defined setting is computationally hard. More specifically, we establish NP-hardness under a parameterized greedy policy set (i.e., argmax) and, further, show that--unless NP = RP--an exponential lower bound (exponential in feature vector dimension) holds when the policy set contains softmax policies, under the Randomized Exponential Time Hypothesis. Our hardness results mirror those obtained in the $q^*$-realizability settings, and suggest that computational difficulty persists even when the policy class $ \Pi $ is expanded beyond the optimal policy, reinforcing the unbreakable nature of the computational hardness result regarding partial $ q^{\pi} $-realizability under two important policy sets. To establish our negative result, our primary technical contribution is a reduction from two complexity problems, $\delta$-Max-3SAT and $\delta$-Max-3SAT($b$), to instances of our problem settings: GLinear-$\kappa$-RL (under the greedy policy set) and SLinear-$\kappa$-RL (under the softmax policy set), respectively. Our findings indicate that positive computational results are generally unattainable in the context of partial $ q^{\pi} $-realizability, in sharp contrast to the $ q^{\pi} $-realizability setting under a generative access model.
Non-stationary Bandit Convex Optimization: A Comprehensive Study
Bandit Convex Optimization is a fundamental class of sequential decision-making problems, where the learner selects actions from a continuous domain and observes a loss (but not its gradient) at only one point per round. We study this problem in non-stationary environments, and aim to minimize the regret under three standard measures of non-stationarity: the number of switches $S$ in the comparator sequence, the total variation $\Delta$ of the loss functions, and the path-length $P$ of the comparator sequence. We propose a polynomial-time algorithm, Tilted Exponentially Weighted Average with Sleeping Experts (TEWA-SE), which adapts the sleeping experts framework from online convex optimization to the bandit setting. For strongly convex losses, we prove that TEWA-SE is minimax-optimal with respect to known $S$ and $\Delta$ by establishing matching upper and lower bounds. By equipping TEWA-SE with the Bandit-over-Bandit framework, we extend our analysis to environments with unknown non-stationarity measures. For general convex losses, we introduce a second algorithm, clipped Exploration by Optimization (cExO), based on exponential weights over a discretized action space. While not polynomial-time computable, this method achieves minimax-optimal regret with respect to known $S$ and $\Delta$, and improves on the best existing bounds with respect to $P$.