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Uniform-in-Time Weak Propagation-of-Chaos in Shallow Neural Networks
Glasgow, Margalit, Bruna, Joan
We consider one-hidden layer neural networks trained in the feature-learning regime using gradient descent, and relate the output of the finite-width network $f_{\hatฯ_t^m}$ to its infinite-width counterpart $f_{ฯ_t^{MF}}$, which evolves in the mean-field dynamics. While constant-time horizon bounds for $\|f_{ฯ_t^{MF}} - f_{\hatฯ_t^m}\|$ may be obtained via standard Grรถnwall estimates, the long-time behavior of the fluctuation is a more delicate matter. Uniform-in-time bounds often rely on (local) strong convexity in the landscape or Logarithmic Sobolev inequalities present in noisy gradient dynamics. In this work, we establish non-asymptotic weak propagation-of-chaos that holds uniformly in time, obtained by exploiting instead the convergence rate of the mean-field deterministic Wasserstein-gradient-flow dynamics. Specifically, denoting by $L_t$ the mean-field excess MSE loss at time $t$ and $m$ the number of neurons, under standard regularity assumptions and the condition $\int_0^\infty L_t^{1/2} dt =O(\log d)$, we obtain the uniform in time bound $\|f_{ฯ_t^{MF}}- f_{\hatฯ_t^m}\|^2 \lesssim \text{poly}(d) m^{-\min(1,c/6)}$ whenever $L_t \lesssim t^{-c}$. Our result holds in a noiseless setting and does not make any assumptions on the geometry of the landscape near the optimum, and extends seamlessly to other forms of discretization, including finite number of samples and time discretization. A key takeaway of our result is that whenever the convergence rate of the mean-field, population-loss dynamics is faster than $t^{-2}$, we can attain a loss of $ฮต$ with only $\text{poly}(d/ฮต)$ neurons, training samples, and GD steps.
Generalized Principal-Agent Problem with a Learning Agent
Generalized principal-agent problems, including Stackelberg games, contract design, and Bayesian persuasion, are a class of economic problems where an agent best responds to a principal's committed strategy. We study repeated generalized principal-agent problems under the assumption that the principal does not have commitment power and the agent uses algorithms to learn to respond to the principal. We reduce this problem to a one-shot generalized principal-agent problem with an approximately-best-responding agent. Using this reduction, we show that: (1) if the agent uses contextual no-regret learning algorithms, then the principal can guarantee a utility that is at least the principal's optimal utility in the classic non-learning model minus the square root of the agent's regret; (2) if the agent uses contextual no-swap-regret learning algorithms, then the principal cannot obtain any utility more than the optimal utility in the non-learning model plus the agent's swap regret. But (3) if the agent uses mean-based learning algorithms (which can be no-regret but not no-swap-regret), then the principal can do significantly better than the non-learning model. These general results not only refine previous results in Stackelberg games and contract design with learning agents but also lead to new results for Bayesian persuasion with a learning agent.
Regret based Robust Solutions for Uncertain Markov Decision Processes
In this paper, we seek robust policies for uncertain Markov Decision Processes (MDPs). Most robust optimization approaches for these problems have focussed on the computation of maximin policies which maximize the value corresponding to the worst realization of the uncertainty. Recent work has proposed minimax regret as a suitable alternative to the maximin objective for robust optimization. However, existing algorithms for handling minimax regret are restricted to models with uncertainty over rewards only. We provide algorithms that employ sampling to improve across multiple dimensions: (a) Handle uncertainties over both transition and reward models; (b) Dependence of model uncertainties across state, action pairs and decision epochs; (c) Scalability and quality bounds. Finally, to demonstrate the empirical effectiveness of our sampling approaches, we provide comparisons against benchmark algorithms on two domains from literature. We also provide a Sample Average Approximation (SAA) analysis to compute a posteriori error bounds.
Bayesian Inference of Random Dot Product Graphs via Conic Programming
Wu, David, Palmer, David R., Deford, Daryl R.
We present a convex cone program to infer the latent probability matrix of a random dot product graph (RDPG). The optimization problem maximizes the Bernoulli maximum likelihood function with an added nuclear norm regularization term. The dual problem has a particularly nice form, related to the well-known semidefinite program relaxation of the maxcut problem. Using the primal-dual optimality conditions, we bound the entries and rank of the primal and dual solutions. Furthermore, we bound the optimal objective value and prove asymptotic consistency of the probability estimates of a slightly modified model under mild technical assumptions. Our experiments on synthetic RDPGs not only recover natural clusters, but also reveal the underlying low-dimensional geometry of the original data. We also demonstrate that the method recovers latent structure in the Karate Club Graph and synthetic U.S. Senate vote graphs and is scalable to graphs with up to a few hundred nodes.
Regret based Robust Solutions for Uncertain Markov Decision Processes
Ahmed, Asrar, Varakantham, Pradeep, Adulyasak, Yossiri, Jaillet, Patrick
In this paper, we seek robust policies for uncertain Markov Decision Processes (MDPs). Most robust optimization approaches for these problems have focussed on the computation of {\em maximin} policies which maximize the value corresponding to the worst realization of the uncertainty. Recent work has proposed {\em minimax} regret as a suitable alternative to the {\em maximin} objective for robust optimization. However, existing algorithms for handling {\em minimax} regret are restricted to models with uncertainty over rewards only. We provide algorithms that employ sampling to improve across multiple dimensions: (a) Handle uncertainties over both transition and reward models; (b) Dependence of model uncertainties across state, action pairs and decision epochs; (c) Scalability and quality bounds. Finally, to demonstrate the empirical effectiveness of our sampling approaches, we provide comparisons against benchmark algorithms on two domains from literature. We also provide a Sample Average Approximation (SAA) analysis to compute a posteriori error bounds.