Goto

Collaborating Authors

 controllable agent


Hypernetwork-based approach for optimal composition design in partially controlled multi-agent systems

arXiv.org Artificial Intelligence

Partially Controlled Multi-Agent Systems (PCMAS) are comprised of controllable agents, managed by a system designer, and uncontrollable agents, operating autonomously. This study addresses an optimal composition design problem in PCMAS, which involves the system designer's problem, determining the optimal number and policies of controllable agents, and the uncontrollable agents' problem, identifying their best-response policies. Solving this bi-level optimization problem is computationally intensive, as it requires repeatedly solving multi-agent reinforcement learning problems under various compositions for both types of agents. To address these challenges, we propose a novel hypernetwork-based framework that jointly optimizes the system's composition and agent policies. Unlike traditional methods that train separate policy networks for each composition, the proposed framework generates policies for both controllable and uncontrollable agents through a unified hypernetwork. This approach enables efficient information sharing across similar configurations, thereby reducing computational overhead. Additional improvements are achieved by incorporating reward parameter optimization and mean action networks. Using real-world New York City taxi data, we demonstrate that our framework outperforms existing methods in approximating equilibrium policies. Our experimental results show significant improvements in key performance metrics, such as order response rate and served demand, highlighting the practical utility of controlling agents and their potential to enhance decision-making in PCMAS.


Causal Composition Diffusion Model for Closed-loop Traffic Generation

arXiv.org Artificial Intelligence

Simulation is critical for safety evaluation in autonomous driving, particularly in capturing complex interactive behaviors. However, generating realistic and controllable traffic scenarios in long-tail situations remains a significant challenge. Existing generative models suffer from the conflicting objective between user-defined controllability and realism constraints, which is amplified in safety-critical contexts. In this work, we introduce the Causal Compositional Diffusion Model (CCDiff), a structure-guided diffusion framework to address these challenges. We first formulate the learning of controllable and realistic closed-loop simulation as a constrained optimization problem. Then, CCDiff maximizes controllability while adhering to realism by automatically identifying and injecting causal structures directly into the diffusion process, providing structured guidance to enhance both realism and controllability. Through rigorous evaluations on benchmark datasets and in a closed-loop simulator, CCDiff demonstrates substantial gains over state-of-the-art approaches in generating realistic and user-preferred trajectories. Our results show CCDiff's effectiveness in extracting and leveraging causal structures, showing improved closed-loop performance based on key metrics such as collision rate, off-road rate, FDE, and comfort.


Learning to Coordinate with Anyone

arXiv.org Artificial Intelligence

In open multi-agent environments, the agents may encounter unexpected teammates. Classical multi-agent learning approaches train agents that can only coordinate with seen teammates. Recent studies attempted to generate diverse teammates to enhance the generalizable coordination ability, but were restricted by pre-defined teammates. In this work, our aim is to train agents with strong coordination ability by generating teammates that fully cover the teammate policy space, so that agents can coordinate with any teammates. Since the teammate policy space is too huge to be enumerated, we find only dissimilar teammates that are incompatible with controllable agents, which highly reduces the number of teammates that need to be trained with. However, it is hard to determine the number of such incompatible teammates beforehand. We therefore introduce a continual multi-agent learning process, in which the agent learns to coordinate with different teammates until no more incompatible teammates can be found. The above idea is implemented in the proposed Macop (Multi-agent compatible policy learning) algorithm. We conduct experiments in 8 scenarios from 4 environments that have distinct coordination patterns. Experiments show that Macop generates training teammates with much lower compatibility than previous methods. As a result, in all scenarios Macop achieves the best overall coordination ability while never significantly worse than the baselines, showing strong generalization ability.


Fast Teammate Adaptation in the Presence of Sudden Policy Change

arXiv.org Artificial Intelligence

In cooperative multi-agent reinforcement learning (MARL), where an agent coordinates with teammate(s) for a shared goal, it may sustain non-stationary caused by the policy change of teammates. Prior works mainly concentrate on the policy change during the training phase or teammates altering cross episodes, ignoring the fact that teammates may suffer from policy change suddenly within an episode, which might lead to miscoordination and poor performance as a result. We formulate the problem as an open Dec-POMDP, where we control some agents to coordinate with uncontrolled teammates, whose policies could be changed within one episode. Then we develop a new framework, fast teammates adaptation (Fastap), to address the problem. Concretely, we first train versatile teammates' policies and assign them to different clusters via the Chinese Restaurant Process (CRP). Then, we train the controlled agent(s) to coordinate with the sampled uncontrolled teammates by capturing their identifications as context for fast adaptation. Finally, each agent applies its local information to anticipate the teammates' context for decision-making accordingly. This process proceeds alternately, leading to a robust policy that can adapt to any teammates during the decentralized execution phase. We show in multiple multi-agent benchmarks that Fastap can achieve superior performance than multiple baselines in stationary and non-stationary scenarios.