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Learning to be Smooth: An End-to-End Differentiable Particle Smoother

Younis, Ali, Sudderth, Erik B.

arXiv.org Artificial Intelligence

For challenging state estimation problems arising in domains like vision and robotics, particle-based representations attractively enable temporal reasoning about multiple posterior modes. Particle smoothers offer the potential for more accurate offline data analysis by propagating information both forward and backward in time, but have classically required human-engineered dynamics and observation models. Extending recent advances in discriminative training of particle filters, we develop a framework for low-variance propagation of gradients across long time sequences when training particle smoothers. Our "two-filter'' smoother integrates particle streams that are propagated forward and backward in time, while incorporating stratification and importance weights in the resampling step to provide low-variance gradient estimates for neural network dynamics and observation models. The resulting mixture density particle smoother is substantially more accurate than state-of-the-art particle filters, as well as search-based baselines, for city-scale global vehicle localization from real-world videos and maps.


Model-Based Reinforcement Learning for Control of Strongly-Disturbed Unsteady Aerodynamic Flows

Liu, Zhecheng, Beckers, Diederik, Eldredge, Jeff D.

arXiv.org Artificial Intelligence

The intrinsic high dimension of fluid dynamics is an inherent challenge to control of aerodynamic flows, and this is further complicated by a flow's nonlinear response to strong disturbances. Deep reinforcement learning, which takes advantage of the exploratory aspects of reinforcement learning (RL) and the rich nonlinearity of a deep neural network, provides a promising approach to discover feasible control strategies. However, the typical model-free approach to reinforcement learning requires a significant amount of interaction between the flow environment and the RL agent during training, and this high training cost impedes its development and application. In this work, we propose a model-based reinforcement learning (MBRL) approach by incorporating a novel reduced-order model as a surrogate for the full environment. The model consists of a physics-augmented autoencoder, which compresses high-dimensional CFD flow field snaphsots into a three-dimensional latent space, and a latent dynamics model that is trained to accurately predict the long-time dynamics of trajectories in the latent space in response to action sequences. The robustness and generalizability of the model is demonstrated in two distinct flow environments, a pitching airfoil in a highly disturbed environment and a vertical-axis wind turbine in a disturbance-free environment. Based on the trained model in the first problem, we realize an MBRL strategy to mitigate lift variation during gust-airfoil encounters. We demonstrate that the policy learned in the reduced-order environment translates to an effective control strategy in the full CFD environment.


Differentiable and Stable Long-Range Tracking of Multiple Posterior Modes

Younis, Ali, Sudderth, Erik

arXiv.org Artificial Intelligence

Particle filters flexibly represent multiple posterior modes nonparametrically, via a collection of weighted samples, but have classically been applied to tracking problems with known dynamics and observation likelihoods. Such generative models may be inaccurate or unavailable for high-dimensional observations like images. We instead leverage training data to discriminatively learn particle-based representations of uncertainty in latent object states, conditioned on arbitrary observations via deep neural network encoders. While prior discriminative particle filters have used heuristic relaxations of discrete particle resampling, or biased learning by truncating gradients at resampling steps, we achieve unbiased and low-variance gradient estimates by representing posteriors as continuous mixture densities. Our theory and experiments expose dramatic failures of existing reparameterization-based estimators for mixture gradients, an issue we address via an importance-sampling gradient estimator. Unlike standard recurrent neural networks, our mixture density particle filter represents multimodal uncertainty in continuous latent states, improving accuracy and robustness. On a range of challenging tracking and robot localization problems, our approach achieves dramatic improvements in accuracy, while also showing much greater stability across multiple training runs.


Structural perspective on constraint-based learning of Markov networks

Korhonen, Tuukka, Fomin, Fedor V., Parviainen, Pekka

arXiv.org Artificial Intelligence

Markov networks are probabilistic graphical models that employ undirected graphs to depict conditional independence relationships among variables. Our focus lies in constraint-based structure learning, which entails learning the undirected graph from data through the execution of conditional independence tests. We establish theoretical limits concerning two critical aspects of constraint-based learning of Markov networks: the number of tests and the sizes of the conditioning sets. These bounds uncover an exciting interplay between the structural properties of the graph and the amount of tests required to learn a Markov network. The starting point of our work is that the graph parameter maximum pairwise connectivity, $\kappa$, that is, the maximum number of vertex-disjoint paths connecting a pair of vertices in the graph, is responsible for the sizes of independence tests required to learn the graph. On one hand, we show that at least one test with the size of the conditioning set at least $\kappa$ is always necessary. On the other hand, we prove that any graph can be learned by performing tests of size at most $\kappa$. This completely resolves the question of the minimum size of conditioning sets required to learn the graph. When it comes to the number of tests, our upper bound on the sizes of conditioning sets implies that every $n$-vertex graph can be learned by at most $n^{\kappa}$ tests with conditioning sets of sizes at most $\kappa$. We show that for any upper bound $q$ on the sizes of the conditioning sets, there exist graphs with $O(n q)$ vertices that require at least $n^{\Omega(\kappa)}$ tests to learn. This lower bound holds even when the treewidth and the maximum degree of the graph are at most $\kappa+2$. On the positive side, we prove that every graph of bounded treewidth can be learned by a polynomial number of tests with conditioning sets of sizes at most $2\kappa$.


Unsupervised Object-Centric Learning from Multiple Unspecified Viewpoints

Yuan, Jinyang, Chen, Tonglin, Shen, Zhimeng, Li, Bin, Xue, Xiangyang

arXiv.org Artificial Intelligence

Visual scenes are extremely diverse, not only because there are infinite possible combinations of objects and backgrounds but also because the observations of the same scene may vary greatly with the change of viewpoints. When observing a multi-object visual scene from multiple viewpoints, humans can perceive the scene compositionally from each viewpoint while achieving the so-called ``object constancy'' across different viewpoints, even though the exact viewpoints are untold. This ability is essential for humans to identify the same object while moving and to learn from vision efficiently. It is intriguing to design models that have a similar ability. In this paper, we consider a novel problem of learning compositional scene representations from multiple unspecified (i.e., unknown and unrelated) viewpoints without using any supervision and propose a deep generative model which separates latent representations into a viewpoint-independent part and a viewpoint-dependent part to solve this problem. During the inference, latent representations are randomly initialized and iteratively updated by integrating the information in different viewpoints with neural networks. Experiments on several specifically designed synthetic datasets have shown that the proposed method can effectively learn from multiple unspecified viewpoints.


Predictive auxiliary objectives in deep RL mimic learning in the brain

Fang, Ching, Stachenfeld, Kimberly L

arXiv.org Artificial Intelligence

The ability to predict upcoming events has been hypothesized to comprise a key aspect of natural and machine cognition. This is supported by trends in deep reinforcement learning (RL), where self-supervised auxiliary objectives such as prediction are widely used to support representation learning and improve task performance. Here, we study the effects predictive auxiliary objectives have on representation learning across different modules of an RL system and how these mimic representational changes observed in the brain. We find that predictive objectives improve and stabilize learning particularly in resource-limited architectures, and we identify settings where longer predictive horizons better support representational transfer. Furthermore, we find that representational changes in this RL system bear a striking resemblance to changes in neural activity observed in the brain across various experiments. Specifically, we draw a connection between the auxiliary predictive model of the RL system and hippocampus, an area thought to learn a predictive model to support memory-guided behavior. We also connect the encoder network and the value learning network of the RL system to visual cortex and striatum in the brain, respectively. This work demonstrates how representation learning in deep RL systems can provide an interpretable framework for modeling multi-region interactions in the brain. The deep RL perspective taken here also suggests an additional role of the hippocampus in the brain -- that of an auxiliary learning system that benefits representation learning in other regions.


Lifted Inference beyond First-Order Logic

Malhotra, Sagar, Bizzaro, Davide, Serafini, Luciano

arXiv.org Artificial Intelligence

Weighted First Order Model Counting (WFOMC) is fundamental to probabilistic inference in statistical relational learning models. As WFOMC is known to be intractable in general ($\#$P-complete), logical fragments that admit polynomial time WFOMC are of significant interest. Such fragments are called domain liftable. Recent works have shown that the two-variable fragment of first order logic extended with counting quantifiers ($\mathrm{C^2}$) is domain-liftable. However, many properties of real-world data, like acyclicity in citation networks and connectivity in social networks, cannot be modeled in $\mathrm{C^2}$, or first order logic in general. In this work, we expand the domain liftability of $\mathrm{C^2}$ with multiple such properties. We show that any $\mathrm{C^2}$ sentence remains domain liftable when one of its relations is restricted to represent a directed acyclic graph, a connected graph, a tree (resp. a directed tree) or a forest (resp. a directed forest). All our results rely on a novel and general methodology of "counting by splitting". Besides their application to probabilistic inference, our results provide a general framework for counting combinatorial structures. We expand a vast array of previous results in discrete mathematics literature on directed acyclic graphs, phylogenetic networks, etc.


[2301.08210] Everything is Connected: Graph Neural Networks

#artificialintelligence

In many ways, graphs are the main modality of data we receive from nature. This is due to the fact that most of the patterns we see, both in natural and artificial systems, are elegantly representable using the language of graph structures. Prominent examples include molecules (represented as graphs of atoms and bonds), social networks and transportation networks. This potential has already been seen by key scientific and industrial groups, with already-impacted application areas including traffic forecasting, drug discovery, social network analysis and recommender systems. Further, some of the most successful domains of application for machine learning in previous years -- images, text and speech processing -- can be seen as special cases of graph representation learning, and consequently there has been significant exchange of information between these areas. The main aim of this short survey is to enable the reader to assimilate the key concepts in the area, and position graph representation learning in a proper context with related fields.