charisma
The Machine Ethics podcast: New forms of story telling with Guy Gadney
Hosted by Ben Byford, The Machine Ethics Podcast brings together interviews with academics, authors, business leaders, designers and engineers on the subject of autonomous algorithms, artificial intelligence, machine learning, and technology's impact on society. Guy Gadney is CEO of Charisma.ai, With Charisma, Guy is transforming interactive entertainment through the use of advanced technology, producing projects for Warner Bros, NBCUniversal, Sky, the BBC, Oxford University and many others. He has also recently led the adaptation of John Wyndham's novel The Kraken Wakes into an immersive narrative game powered by Charisma. Guy is also on the Board of Oxford's Story Museum, and a co-founder of The Collaborative AI Consortium, researching the impact of Artificial Intelligence on the Creative Industries.
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Stunning new ChatGPT-powered game lets you walk inside your dreams
A new'Dream Simulator' game harnesses the power of ChatGPT to recreate people's dreams in 3D -- instantly. The PC game called Project Electric Sheep uses OpenAI's GPT-3 AI, with people typing what they dreamed about, then seeing the landscape come to life around them. A voice asks, 'What do you wish to dream about,' then the player types in their choices and the game creates the world around them in 3D in seconds. Users can move around inside their dreams using a mouse and interact and talk with the people in their dreams. Users are asked, 'What do you want to dream about?' Gadney said: 'People were stunned.
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- Information Technology > Artificial Intelligence > Natural Language > Large Language Model (1.00)
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Computational Charisma -- A Brick by Brick Blueprint for Building Charismatic Artificial Intelligence
Schuller, Björn W., Amiriparian, Shahin, Batliner, Anton, Gebhard, Alexander, Gerzcuk, Maurice, Karas, Vincent, Kathan, Alexander, Seizer, Lennart, Löchner, Johanna
Charisma is considered as one's ability to attract and potentially also influence others. Clearly, there can be considerable interest from an artificial intelligence's (AI) perspective to provide it with such skill. Beyond, a plethora of use cases opens up for computational measurement of human charisma, such as for tutoring humans in the acquisition of charisma, mediating human-to-human conversation, or identifying charismatic individuals in big social data. A number of models exist that base charisma on various dimensions, often following the idea that charisma is given if someone could and would help others. Examples include influence (could help) and affability (would help) in scientific studies or power (could help), presence, and warmth (both would help) as a popular concept. Modelling high levels in these dimensions for humanoid robots or virtual agents, seems accomplishable. Beyond, also automatic measurement appears quite feasible with the recent advances in the related fields of Affective Computing and Social Signal Processing. Here, we, thereforem present a blueprint for building machines that can appear charismatic, but also analyse the charisma of others. To this end, we first provide the psychological perspective including different models of charisma and behavioural cues of it. We then switch to conversational charisma in spoken language as an exemplary modality that is essential for human-human and human-computer conversations. The computational perspective then deals with the recognition and generation of charismatic behaviour by AI. This includes an overview of the state of play in the field and the aforementioned blueprint. We then name exemplary use cases of computational charismatic skills before switching to ethical aspects and concluding this overview and perspective on building charisma-enabled AI.
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AI For Business Growth: E20: How to use digital humans for highly engaged storytelling on Apple Podcasts
In this episode of AI For Business Growth, Dr Andree Bates is joined by Guy Gadney, the CEO of Charisma. Charisma believes that AI is a new toolkit for creatives and can be used to inspire ideas, accelerate development, and create new forms of entertainment. To achieve their vision they run writers rooms, co-author papers on the future of AI and storytelling, and partner with universities around the world. Guy explains the use cases for Charisma Ai, how it enhances user content experience, and the problems that Charisma.Ai solves for the entertainment industry. During the pandemic their AI was used to help digitise theatre productions in an immersive way.
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Talk like a President:
How do different presidents present themselves differently in different contexts? How do different ways of presenting oneself influence presidential popularity? This paper aims to answer these questions by implementing a multi-modal deep learning pipeline, extracting information from the text, audio, and image data from presidential speeches. This paper will first walk through the motivations and (brief) literature review. Then, we will introduce in order the seven models we ran for encoding the text (FastText and BERT), audio (CNN audio classifier, CNN emotion recognition), image models (EfficientNet, CNN emotion recognition), and multimodal prediction (self-defined RankNet).
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AI in Entertainment: Bulletproof
The Createch stage will offer an upbeat vision of how converging creativity and technology can improve how we connect, create, and consume.Discover the pioneers re-imagining TV, theatre, fashion, music, and community, and inventing new possibilities for audiences, creatives, and investors.Between sessions, short films will showcase innovative creativity to keep you stimulated and entertained. CogX is hosted by Charlie Muirhead Co-Founder and CEO, and Co-Founder Tabitha Goldstaub. Find out more at: https://cogx.co/ CogX is an award-winning Festival with its roots in artificial intelligence. The fourth edition, June 8th to 10th 2020, adds a Virtual first experience and Global Leadership Summit, and builds on the huge success of the 2019 event, which brought together over 20,000 visitors.
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'Pacific Rim: Uprising' Review: A Big, Loud Movie That Needs Guillermo del Toro
The same goes for Uprising's talk of the strange scientific properties of kaiju blood and the importance of banding together at the end of the world, which can feel like a strong case for un-canceling the apocalypse. Sequels are never going to be truly original--canonical consistency is the entire point--but any subsequent installments in a franchise should at least try to further the lore, and I'm fairly certain the only new thing I learned in Uprising was that tapping into kaiju brains can get you so high you'll want to marry a kaiju brain.
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