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 cenet


GRaD-Nav: Efficiently Learning Visual Drone Navigation with Gaussian Radiance Fields and Differentiable Dynamics

Chen, Qianzhong, Sun, Jiankai, Gao, Naixiang, Low, JunEn, Chen, Timothy, Schwager, Mac

arXiv.org Artificial Intelligence

Autonomous visual navigation is an essential element in robot autonomy. Reinforcement learning (RL) offers a promising policy training paradigm. However existing RL methods suffer from high sample complexity, poor sim-to-real transfer, and limited runtime adaptability to navigation scenarios not seen during training. These problems are particularly challenging for drones, with complex nonlinear and unstable dynamics, and strong dynamic coupling between control and perception. In this paper, we propose a novel framework that integrates 3D Gaussian Splatting (3DGS) with differentiable deep reinforcement learning (DDRL) to train vision-based drone navigation policies. By leveraging high-fidelity 3D scene representations and differentiable simulation, our method improves sample efficiency and sim-to-real transfer. Additionally, we incorporate a Context-aided Estimator Network (CENet) to adapt to environmental variations at runtime. Moreover, by curriculum training in a mixture of different surrounding environments, we achieve in-task generalization, the ability to solve new instances of a task not seen during training. Drone hardware experiments demonstrate our method's high training efficiency compared to state-of-the-art RL methods, zero shot sim-to-real transfer for real robot deployment without fine tuning, and ability to adapt to new instances within the same task class (e.g. to fly through a gate at different locations with different distractors in the environment).


DreamWaQ: Learning Robust Quadrupedal Locomotion With Implicit Terrain Imagination via Deep Reinforcement Learning

Nahrendra, I Made Aswin, Yu, Byeongho, Myung, Hyun

arXiv.org Artificial Intelligence

Quadrupedal robots resemble the physical ability of legged animals to walk through unstructured terrains. However, designing a controller for quadrupedal robots poses a significant challenge due to their functional complexity and requires adaptation to various terrains. Recently, deep reinforcement learning, inspired by how legged animals learn to walk from their experiences, has been utilized to synthesize natural quadrupedal locomotion. However, state-of-the-art methods strongly depend on a complex and reliable sensing framework. Furthermore, prior works that rely only on proprioception have shown a limited demonstration for overcoming challenging terrains, especially for a long distance. This work proposes a novel quadrupedal locomotion learning framework that allows quadrupedal robots to walk through challenging terrains, even with limited sensing modalities. The proposed framework was validated in real-world outdoor environments with varying conditions within a single run for a long distance.


Temporal Knowledge Graph Reasoning with Historical Contrastive Learning

Xu, Yi, Ou, Junjie, Xu, Hui, Fu, Luoyi

arXiv.org Artificial Intelligence

Temporal knowledge graph, serving as an effective way to store and model dynamic relations, shows promising prospects in event forecasting. However, most temporal knowledge graph reasoning methods are highly dependent on the recurrence or periodicity of events, which brings challenges to inferring future events related to entities that lack historical interaction. In fact, the current moment is often the combined effect of a small part of historical information and those unobserved underlying factors. To this end, we propose a new event forecasting model called Contrastive Event Network (CENET), based on a novel training framework of historical contrastive learning. CENET learns both the historical and non-historical dependency to distinguish the most potential entities that can best match the given query. Simultaneously, it trains representations of queries to investigate whether the current moment depends more on historical or non-historical events by launching contrastive learning. The representations further help train a binary classifier whose output is a boolean mask to indicate related entities in the search space. During the inference process, CENET employs a mask-based strategy to generate the final results. We evaluate our proposed model on five benchmark graphs. The results demonstrate that CENET significantly outperforms all existing methods in most metrics, achieving at least $8.3\%$ relative improvement of Hits@1 over previous state-of-the-art baselines on event-based datasets.


Deep Learning Based RIS Channel Extrapolation with Element-grouping

Zhang, Shunbo, Zhang, Shun, Gao, Feifei, Ma, Jianpeng, Dobre, Octavia A.

arXiv.org Artificial Intelligence

Reconfigurable intelligent surface (RIS) is considered as a revolutionary technology for future wireless communication networks. In this letter, we consider the acquisition of the cascaded channels, which is a challenging task due to the massive number of passive RIS elements. To reduce the pilot overhead, we adopt the element-grouping strategy, where each element in one group shares the same reflection coefficient and is assumed to have the same channel condition. We analyze the channel interference caused by the element-grouping strategy and further design two deep learning based networks. The first one aims to refine the partial channels by eliminating the interference, while the second one tries to extrapolate the full channels from the refined partial channels. We cascade the two networks and jointly train them. Simulation results show that the proposed scheme provides significant gain compared to the conventional element-grouping method without interference elimination.