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Appendix

Neural Information Processing Systems

Our dataset is released under the CC BY -NC 4.0 license, allowing We include more dataset visualizations depicting various ego-actions in Figure 9 . Interaction plays a crucial role in driving scenarios. The sixth scenario showcases encountering road construction ahead, followed by encountering a street sweeper in the seventh scenario. Typically belonging to the tail end of a long-tail distribution, these scenarios are rare yet crucial for ensuring safe driving. Lane Changing: Changing lanes to overtake slower vehicles or merge into traffic.


3D Hand-Eye Calibration for Collaborative Robot Arm: Look at Robot Base Once

arXiv.org Artificial Intelligence

Hand-eye calibration is a common problem in the field of collaborative robotics, involving the determination of the transformation matrix between the visual sensor and the robot flange to enable vision-based robotic tasks. However, this process typically requires multiple movements of the robot arm and an external calibration object, making it both time-consuming and inconvenient, especially in scenarios where frequent recalibration is necessary. In this work, we extend our previous method which eliminates the need for external calibration objects such as a chessboard. We propose a generic dataset generation approach for point cloud registration, focusing on aligning the robot base point cloud with the scanned data. Furthermore, a more detailed simulation study is conducted involving several different collaborative robot arms, followed by real-world experiments in an industrial setting. Our improved method is simulated and evaluated using a total of 14 robotic arms from 9 different brands, including KUKA, Universal Robots, UFACTORY, and Franka Emika, all of which are widely used in the field of collaborative robotics. Physical experiments demonstrate that our extended approach achieves performance comparable to existing commercial hand-eye calibration solutions, while completing the entire calibration procedure in just a few seconds. In addition, we provide a user-friendly hand-eye calibration solution, with the code publicly available at github.com/leihui6/LRBO.


Validation & Exploration of Multimodal Deep-Learning Camera-Lidar Calibration models

arXiv.org Artificial Intelligence

This article presents an innovative study in exploring, evaluating, and implementing deep learning architectures for the calibration of multi-modal sensor systems. The focus behind this is to leverage the use of sensor fusion to achieve dynamic, real-time alignment between 3D LiDAR and 2D Camera sensors. static calibration methods are tedious and time-consuming, which is why we propose utilizing Conventional Neural Networks (CNN) coupled with geometrically informed learning to solve this issue. We leverage the foundational principles of Extrinsic LiDAR-Camera Calibration tools such as RegNet, CalibNet, and LCCNet by exploring open-source models that are available online and comparing our results with their corresponding research papers. Requirements for extracting these visual and measurable outputs involved tweaking source code, fine-tuning, training, validation, and testing for each of these frameworks for equal comparisons. This approach aims to investigate which of these advanced networks produces the most accurate and consistent predictions. Through a series of experiments, we reveal some of their shortcomings and areas for potential improvements along the way. We find that LCCNet yields the best results out of all the models that we validated.


Bi-Mapper: Holistic BEV Semantic Mapping for Autonomous Driving

arXiv.org Artificial Intelligence

--A semantic map of the road scene, covering fundamental road elements, is an essential ingredient in autonomous driving systems. It provides important perception foundations for positioning and planning when rendered in the Bird's-Eye-View (BEV). Currently, the prior knowledge of hypothetical depth can guide the learning of translating front perspective views into BEV directly with the help of calibration parameters. However, it suffers from geometric distortions in the representation of distant objects. In addition, another stream of methods without prior knowledge can learn the transformation between front perspective views and BEV implicitly with a global view. Considering that the fusion of different learning methods may bring surprising beneficial effects, we propose a Bi-Mapper framework for top-down road-scene semantic understanding, which incorporates a global view and local prior knowledge. T o enhance reliable interaction between them, an asynchronous mutual learning strategy is proposed. At the same time, an Across-Space Loss (ASL) is designed to mitigate the negative impact of geometric distortions. Extensive results on nuScenes and Cam2BEV datasets verify the consistent effectiveness of each module in the proposed Bi-Mapper framework. Compared with exiting road mapping networks, the proposed Bi-Mapper achieves 2 . Moreover, we verify the generalization performance of Bi-Mapper in a real-world driving scenario. The source code is publicly available at BiMapper. N autonomous driving systems, a semantic map is an important basic element, which affects the downstream working, including location and planning. Recently, the Bird' s-Eye-View (BEV) map has shown an outstanding performance [1].


3D Bounding Box Estimation Using Deep Learning and Geometry

#artificialintelligence

The problem of 3D object detection is of particular importance in robotic applications that require decision making or interactions with objects in the real world. While recently developed 2D detection algorithms are capable of handling large variations in viewpoint and clutter, accurate 3D object detection largely remains an open problem despite some promising recent work. They first regress relatively stable 3D object properties using a deep convolutional neural network and then combines these estimates with geometric constraints provided by a 2D object bounding box to produce a complete 3D bounding box. Given estimated orientation and dimensions and the constraint that the projection of the 3D bounding box fits tightly into the 2D detection window, they recover the translation and the object's 3D bounding box. In order to study this article mathematically, we need a coordinate system.


Efficiency in Real-time Webcam Gaze Tracking

arXiv.org Artificial Intelligence

Efficiency and ease of use are essential for practical applications of camera based eye/gaze-tracking. Gaze tracking involves estimating where a person is looking on a screen based on face images from a computer-facing camera. In this paper we investigate two complementary forms of efficiency in gaze tracking: 1. The computational efficiency of the system which is dominated by the inference speed of a CNN predicting gaze-vectors; 2. The usability efficiency which is determined by the tediousness of the mandatory calibration of the gaze-vector to a computer screen. To do so, we evaluate the computational speed/accuracy trade-off for the CNN and the calibration effort/accuracy trade-off for screen calibration. For the CNN, we evaluate the full face, two-eyes, and single eye input. For screen calibration, we measure the number of calibration points needed and evaluate three types of calibration: 1. pure geometry, 2. pure machine learning, and 3. hybrid geometric regression. Results suggest that a single eye input and geometric regression calibration achieve the best trade-off.