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2b346a0aa375a07f5a90a344a61416c4-AuthorFeedback.pdf

Neural Information Processing Systems

We thank the reviewers for their feedback. Below we respond to some of the main concerns. R1 and R3 were dissatisfied with the small scale of our experiments. B that comes with a model-free guarantee. There were two main reasons for running experiments on a small scale with a couple of data sets.


2b346a0aa375a07f5a90a344a61416c4-AuthorFeedback.pdf

Neural Information Processing Systems

We thank the reviewers for their feedback. Below we respond to some of the main concerns. R1 and R3 were dissatisfied with the small scale of our experiments. B that comes with a model-free guarantee. There were two main reasons for running experiments on a small scale with a couple of data sets.


US feds say AI-generated prompt outputs can't be copyrighted

PCWorld

If you use an AI image or text generator to make a work of "art," does it belong to you? That's a huge question hanging over the heads of anyone tempted to use AI tools for commercial products. Crucially, simply plugging prompts into an AI image generator or text generator does NOT meet this burden. Because the author (or artist, or other relevant creative term) of a work is defined as "the person who translates an idea into a fixed, tangible expression," an AI system cannot meet this burden, even though it's using input from a human to generate its output. Commenting on established case law, the report says that "…the Supreme Court has made clear that originality is required, not just time and effort."


The fight over the Microsoft-Activision Blizzard merger is a battle over the future of games

The Guardian

As is now tradition, an enormous piece of gaming news landed right after last week's Pushing Buttons went out to readers: Microsoft's huge $70bn purchase of Call of Duty, World of Warcraft and Candy Crush owner Activision Blizzard, a deal that has been in the works since January last year, was unexpectedly blocked by a UK regulator. This might not seem interesting to anyone except those involved with the business of video games, or people with an inexplicable interest in the actions of regulatory authorities in Britain, but wait! It is quite interesting, because the response from these two giant companies has been entertainingly petty. All corporations are entitled brats. For decades, US- and UK-driven neoliberalism has empowered them to consider themselves legally equivalent to actual people, and deserving of privilege, ostensibly because they create wealth and jobs.


Not Everything We Call an AI Is Actually Artificial Intelligence. Here's What to Know : ScienceAlert

#artificialintelligence

In August 1955, a group of scientists made a funding request for US$13,500 to host a summer workshop at Dartmouth College, New Hampshire. The field they proposed to explore was artificial intelligence (AI). While the funding request was humble, the conjecture of the researchers was not: "Every aspect of learning or any other feature of intelligence can, in principle, be so precisely described that a machine can be made to simulate it". Since these humble beginnings, movies and media have romanticized AI or cast it as a villain. Yet, for most people, AI has remained as a point of discussion and not part of a conscious lived experience.


The best free games for 2023

Engadget

Gone are the days when free games equated to ropey puzzle games and knock-off clones of games that had a price tag. These days, courtesy of in-app payments and the ease of offering both a sample of a title alongside its full-fat version, there are actually plenty of great games to play without spending a dime. Following the continued success of titles like Fortnite, the level of quality across mobile, PC and consoles has never been higher. Put your card away, and consider this your starting point. At launch, many of us assumed Genshin Impact was a tenuous Zelda: Breath of the Wild copy with impressive anime graphics and not much else.


Call for papers - CHItaly 2023

#artificialintelligence

We live in a world in which ever more information systems are drawing upon Artificial Intelligence (AI), influencing different aspects of our everyday life. The algorithm-focused view on the remarkable progress of these technologies opened new opportunities for empowering users but also posed threats such as bias, trust, and privacy, just to name a few. Successful AI strengthens the tie to Human-Computer Interaction (HCI) by creating a demand for new and better interaction. Usable AI might be realized by teams composed of HCI researchers employing AI techniques and AI researchers applying HCI methodologies, and not only! To face this challenge, new research topics emerged for providing new design and engineering methodologies considering users and the AI as a whole (e.g., Human-Centered AI), or pushing the borders between HCI and AI, such as Human-Based Computation (HBC) and Augmented Intelligence, i.e., problems in which humans and machines work together towards solving a common goal, either where the machine is assisted by humans (HBC) or the humans are assisted by the machines (Augmented Intelligence).



FTC Sues to Block Microsoft-Activision Blizzard $69 Billion Merger

TIME - Tech

The Federal Trade Commission said Thursday it is suing to block Microsoft's planned $69 billion takeover of video game company Activision Blizzard, saying it could suppress competitors to its Xbox game consoles and its growing games subscription business. The FTC voted 3-1 to issue the complaint after a closed-door meeting, with the three Democratic commissioners voting in favor and the sole Republican voting against. A fifth seat on the panel is vacant after another Republican left earlier this year. The FTC's complaint points to Microsoft's previous game acquisitions, especially of well-known developer Bethesda Softworks and its parent company ZeniMax, as an example of where Microsoft made some popular game titles exclusive despite assuring European regulators it had no intention to do so. "Microsoft has already shown that it can and will withhold content from its gaming rivals," said a prepared statement from Holly Vedova, director of the FTC's Bureau of Competition.


FTC sues to block Microsoft's Activision Blizzard merger

Engadget

The Federal Trade Commission has filed an antitrust lawsuit in a bid to block Microsoft's planned $68.7 billion takeover of Activision Blizzard. The FTC started looking into the deal and its potential impact on the video game market soon after it was announced in January. Evidently, the agency was concerned enough to pump the brakes on the buyout. The FTC said that, were the deal to go through, it "would enable Microsoft to suppress competitors to its Xbox gaming consoles and its rapidly growing subscription content and cloud-gaming business." The FTC's commissioners voted in favor of the lawsuit along party lines, with the three Democratic members approving it.