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 c-procgen


24662461d2194d1bc70a47b6b6771026-Paper-Conference.pdf

Neural Information Processing Systems

Existing works mainly focus on arranging the levels to explicitly form a curriculum. In this work, we take a close look atthelearning process itself under themulti-leveltraining inProcgen.



C-Procgen: Empowering Procgen with Controllable Contexts

Tan, Zhenxiong, Wang, Kaixin, Wang, Xinchao

arXiv.org Artificial Intelligence

C-Procgen provides access to over 200 unique game contexts across 16 games. It allows for detailed configuration of environments, ranging from game mechanics to agent attributes. This makes the procedural generation process, previously a black-box in Procgen, more transparent and adaptable for various research needs. The upgrade enhances dynamic context management and individualized assignments, while maintaining computational efficiency. C-Procgen's controllable contexts make it applicable in diverse reinforcement learning research areas, such as learning dynamics analysis, curriculum learning, and transfer learning. We believe that C-Procgen will fill a gap in the current literature and offer a valuable toolkit for future works.