best solution
Algorithms for Boolean Matrix Factorization using Integer Programming and Heuristics
Kolomvakis, Christos, Bobille, Thomas, Vandaele, Arnaud, Gillis, Nicolas
Boolean matrix factorization (BMF) approximates a given binary input matrix as the product of two smaller binary factors. Unlike binary matrix factorization based on standard arithmetic, BMF employs the Boolean OR and AND operations for the matrix product, which improves interpretability and reduces the approximation error. It is also used in role mining and computer vision. In this paper, we first propose algorithms for BMF that perform alternating optimization (AO) of the factor matrices, where each subproblem is solved via integer programming (IP). We then design different approaches to further enhance AO-based algorithms by selecting an optimal subset of rank-one factors from multiple runs. To address the scalability limits of IP-based methods, we introduce new greedy and local-search heuristics. We also construct a new C++ data structure for Boolean vectors and matrices that is significantly faster than existing ones and is of independent interest, allowing our heuristics to scale to large datasets. We illustrate the performance of all our proposed methods and compare them with the state of the art on various real datasets, both with and without missing data, including applications in topic modeling and imaging.
- Asia > India (0.14)
- North America > United States > Texas (0.04)
- Asia > Middle East > Israel (0.04)
- (14 more...)
- Leisure & Entertainment > Sports (0.67)
- Health & Medicine > Therapeutic Area (0.47)
- Government > Regional Government (0.46)
Learning to Dispatch for Job Shop Scheduling via Deep Reinforcement Learning Cong Zhang 1, Wen Song
In the paper, we adopt the Proximal Policy Optimization (PPO) algorithm [36] to train our agent. Here we provide details of our algorithm in terms of pseudo code, as shown in Algorithm 1. Similar In this section, we show how the baseline PDRs compute the priority index for the operations. Here we present the complete results on Taillard's benchmark. In Table S.1, we report the results of In Table S.2, we report the generalization performance of our polices trained on The "UB" column is the best solution from The "UB" column is the best solution from Similar conclusion can be drawn from results on DMU benchmark. In Table S.3, we report results In Table S.4 which focuses on The "UB" column is the best solution from The "UB" column is the best solution from We show training curves for all problems in Figure.1.
GenSelect: A Generative Approach to Best-of-N
Toshniwal, Shubham, Sorokin, Ivan, Ficek, Aleksander, Moshkov, Ivan, Gitman, Igor
Generative reward models with parallel sampling have enabled effective test-time scaling for reasoning tasks. Current approaches employ pointwise scoring of individual solutions or pairwise comparisons. However, pointwise methods underutilize LLMs' comparative abilities, while pairwise methods scale inefficiently with larger sampling budgets. We introduce GenSelect, where the LLM uses long reasoning to select the best solution among N candidates. This leverages LLMs' comparative strengths while scaling efficiently across parallel sampling budgets. For math reasoning, we demonstrate that reasoning models, such as QwQ and DeepSeek-R1-0528, excel at GenSelect, outperforming existing scoring approaches with simple prompting.
- North America > Canada (0.04)
- Europe > Italy > Calabria > Catanzaro Province > Catanzaro (0.04)
Opinion Dynamics with Highly Oscillating Opinions
Vargas-Pérez, Víctor A., Giráldez-Cru, Jesús, Cordón, Oscar
Opinion Dynamics (OD) models are a particular case of Agent-Based Models in which the evolution of opinions within a population is studied. In most OD models, opinions evolve as a consequence of interactions between agents, and the opinion fusion rule defines how those opinions are updated. In consequence, despite being simplistic, OD models provide an explainable and interpretable mechanism for understanding the underlying dynamics of opinion evolution. Unfortunately, existing OD models mainly focus on explaining the evolution of (usually synthetic) opinions towards consensus, fragmentation, or polarization, but they usually fail to analyze scenarios of (real-world) highly oscillating opinions. This work overcomes this limitation by studying the ability of several OD models to reproduce highly oscillating dynamics. To this end, we formulate an optimization problem which is further solved using Evolutionary Algorithms, providing both quantitative results on the performance of the optimization and qualitative interpretations on the obtained results. Our experiments on a real-world opinion dataset about immigration from the monthly barometer of the Spanish Sociological Research Center show that the ATBCR, based on both rational and emotional mechanisms of opinion update, is the most accurate OD model for capturing highly oscillating opinions.
- Europe > Spain > Andalusia > Seville Province > Seville (0.04)
- Europe > Spain > Andalusia > Granada Province > Granada (0.04)
- Information Technology > Artificial Intelligence > Machine Learning > Evolutionary Systems (1.00)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Optimization (0.89)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Agents > Agent Societies (0.68)
Dynamic Location Search for Identifying Maximum Weighted Independent Sets in Complex Networks
Zhu, Enqiang, Hao, Chenkai, Liu, Chanjuan, Rao, Yongsheng
While Artificial intelligence (AI), including Generative AI, are effective at generating high-quality traffic data and optimization solutions in intelligent transportation systems (ITSs), these techniques often demand significant training time and computational resources, especially in large-scale and complex scenarios. To address this, we introduce a novel and efficient algorithm for solving the maximum weighted independent set (MWIS) problem, which can be used to model many ITSs applications, such as traffic signal control and vehicle routing. Given the NP-hard nature of the MWIS problem, our proposed algorithm, DynLS, incorporates three key innovations to solve it effectively. First, it uses a scores-based adaptive vertex perturbation (SAVP) technique to accelerate convergence, particularly in sparse graphs. Second, it includes a region location mechanism (RLM) to help escape local optima by dynamically adjusting the search space. Finally, it employs a novel variable neighborhood descent strategy, ComLS, which combines vertex exchange strategies with a reward mechanism to guide the search toward high-quality solutions. Our experimental results demonstrate DynLS's superior performance, consistently delivering high-quality solutions within 1000 seconds. DynLS outperformed five leading algorithms across 360 test instances, achieving the best solution for 350 instances and surpassing the second-best algorithm, Cyclic-Fast, by 177 instances. Moreover, DynLS matched Cyclic-Fast's convergence speed, highlighting its efficiency and practicality. This research represents a significant advancement in heuristic algorithms for the MWIS problem, offering a promising approach to aid AI techniques in optimizing intelligent transportation systems.
- Asia > China > Guangdong Province > Guangzhou (0.04)
- North America > United States > Texas > Brazos County > College Station (0.04)
- North America > United States > California > Santa Clara County > Palo Alto (0.04)
- (3 more...)
- Transportation > Infrastructure & Services (0.89)
- Transportation > Ground > Road (0.87)
- Information Technology > Data Science > Data Mining (1.00)
- Information Technology > Communications > Social Media (1.00)
- Information Technology > Communications > Networks (1.00)
- (4 more...)
IK Seed Generator for Dual-Arm Human-like Physicality Robot with Mobile Base
Takamatsu, Jun, Kanehira, Atsushi, Sasabuchi, Kazuhiro, Wake, Naoki, Ikeuchi, Katsushi
Robots are strongly expected as a means of replacing human tasks. If a robot has a human-like physicality, the possibility of replacing human tasks increases. In the case of household service robots, it is desirable for them to be on a human-like size so that they do not become excessively large in order to coexist with humans in their operating environment. However, robots with size limitations tend to have difficulty solving inverse kinematics (IK) due to mechanical limitations, such as joint angle limitations. Conversely, if the difficulty coming from this limitation could be mitigated, one can expect that the use of such robots becomes more valuable. In numerical IK solver, which is commonly used for robots with higher degrees-of-freedom (DOF), the solvability of IK depends on the initial guess given to the solver. Thus, this paper proposes a method for generating a good initial guess for a numerical IK solver given the target hand configuration. For the purpose, we define the goodness of an initial guess using the scaled Jacobian matrix, which can calculate the manipulability index considering the joint limits. These two factors are related to the difficulty of solving IK. We generate the initial guess by optimizing the goodness using the genetic algorithm (GA). To enumerate much possible IK solutions, we use the reachability map that represents the reachable area of the robot hand in the arm-base coordinate system. We conduct quantitative evaluation and prove that using an initial guess that is judged to be better using the goodness value increases the probability that IK is solved. Finally, as an application of the proposed method, we show that by generating good initial guesses for IK a robot actually achieves three typical scenarios.
- Asia > Japan > Shikoku > Kagawa Prefecture > Takamatsu (0.04)
- North America > United States (0.04)
- Europe > Netherlands > South Holland > Delft (0.04)
- Asia > Japan > Honshū > Chūbu > Ishikawa Prefecture > Kanazawa (0.04)
FEABench: Evaluating Language Models on Multiphysics Reasoning Ability
Mudur, Nayantara, Cui, Hao, Venugopalan, Subhashini, Raccuglia, Paul, Brenner, Michael P., Norgaard, Peter
Building precise simulations of the real world and invoking numerical solvers to answer quantitative problems is an essential requirement in engineering and science. We present FEABench, a benchmark to evaluate the ability of large language models (LLMs) and LLM agents to simulate and solve physics, mathematics and engineering problems using finite element analysis (FEA). We introduce a comprehensive evaluation scheme to investigate the ability of LLMs to solve these problems end-to-end by reasoning over natural language problem descriptions and operating COMSOL Multiphysics$^\circledR$, an FEA software, to compute the answers. We additionally design a language model agent equipped with the ability to interact with the software through its Application Programming Interface (API), examine its outputs and use tools to improve its solutions over multiple iterations. Our best performing strategy generates executable API calls 88% of the time. LLMs that can successfully interact with and operate FEA software to solve problems such as those in our benchmark would push the frontiers of automation in engineering. Acquiring this capability would augment LLMs' reasoning skills with the precision of numerical solvers and advance the development of autonomous systems that can tackle complex problems in the real world. The code is available at https://github.com/google/feabench
- Europe > United Kingdom (0.04)
- North America > United States > Massachusetts > Middlesex County > Burlington (0.04)
- Europe > Sweden > Stockholm > Stockholm (0.04)
- (2 more...)
- Research Report (1.00)
- Workflow (0.92)
- Instructional Material > Course Syllabus & Notes (0.67)
A consensus set for the aggregation of partial rankings: the case of the Optimal Set of Bucket Orders Problem
Aledo, Juan A., Gámez, José A., Rosete, Alejandro
In rank aggregation problems (RAP), the solution is usually a consensus ranking that generalizes a set of input orderings. There are different variants that differ not only in terms of the type of rankings that are used as input and output, but also in terms of the objective function employed to evaluate the quality of the desired output ranking. In contrast, in some machine learning tasks (e.g. subgroup discovery) or multimodal optimization tasks, attention is devoted to obtaining several models/results to account for the diversity in the input data or across the search landscape. Thus, in this paper we propose to provide, as the solution to an RAP, a set of rankings to better explain the preferences expressed in the input orderings. We exemplify our proposal through the Optimal Bucket Order Problem (OBOP), an RAP which consists in finding a single consensus ranking (with ties) that generalizes a set of input rankings codified as a precedence matrix. To address this, we introduce the Optimal Set of Bucket Orders Problem (OSBOP), a generalization of the OBOP that aims to produce not a single ranking as output but a set of consensus rankings. Experimental results are presented to illustrate this proposal, showing how, by providing a set of consensus rankings, the fitness of the solution significantly improves with respect to the one of the original OBOP, without losing comprehensibility.
- North America > Cuba (0.04)
- Europe > Spain > Castilla-La Mancha (0.04)
A Multiagent Path Search Algorithm for Large-Scale Coalition Structure Generation
Taguelmimt, Redha, Aknine, Samir, Boukredera, Djamila, Changder, Narayan, Sandholm, Tuomas
Coalition structure generation (CSG), i.e. the problem of optimally partitioning a set of agents into coalitions to maximize social welfare, is a fundamental computational problem in multiagent systems. This problem is important for many applications where small run times are necessary, including transportation and disaster response. In this paper, we develop SALDAE, a multiagent path finding algorithm for CSG that operates on a graph of coalition structures. Our algorithm utilizes a variety of heuristics and strategies to perform the search and guide it. It is an anytime algorithm that can handle large problems with hundreds and thousands of agents. We show empirically on nine standard value distributions, including disaster response and electric vehicle allocation benchmarks, that our algorithm enables a rapid finding of high-quality solutions and compares favorably with other state-of-the-art methods.
- Africa > Middle East > Algeria > Béjaïa Province > Béjaïa (0.04)
- North America > United States > Pennsylvania > Allegheny County > Pittsburgh (0.04)
- Europe > Russia (0.04)
- (4 more...)
- Transportation > Ground > Road (0.54)
- Transportation > Electric Vehicle (0.54)
Transfer of Knowledge through Reverse Annealing: A Preliminary Analysis of the Benefits and What to Share
Osaba, Eneko, Villar-Rodriguez, Esther
Being immersed in the NISQ-era, current quantum annealers present limitations for solving optimization problems efficiently. To mitigate these limitations, D-Wave Systems developed a mechanism called Reverse Annealing, a specific type of quantum annealing designed to perform local refinement of good states found elsewhere. Despite the research activity around Reverse Annealing, none has theorized about the possible benefits related to the transfer of knowledge under this paradigm. This work moves in that direction and is driven by experimentation focused on answering two key research questions: i) is reverse annealing a paradigm that can benefit from knowledge transfer between similar problems? and ii) can we infer the characteristics that an input solution should meet to help increase the probability of success? To properly guide the tests in this paper, the well-known Knapsack Problem has been chosen for benchmarking purposes, using a total of 34 instances composed of 14 and 16 items.