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An Improved Algorithm for Adversarial Linear Contextual Bandits via Reduction

Neural Information Processing Systems

We present an efficient algorithm for linear contextual bandits with adversarial losses and stochastic action sets. Our approach reduces this setting to misspecification-robust adversarial linear bandits with fixed action sets. Without knowledge of the context distribution or access to a context simulator, the algorithm achieves eO(min{d2 T, p d3T logK})regret and runs in poly(d,C,T) time, where d is the feature dimension, C is an upper bound on the number of linear constraints defining the action set in each round, K is an upper bound on the number of actions in each round, and T is number of rounds. This resolves the open question by Liu et al. (2023) on whether one can obtain poly(d) T regret in polynomial time independent of the number of actions. For the important class of combinatorial bandits with adversarial losses and stochastic action sets where the action sets can be described by a polynomial number of linear constraints, our algorithm is the first to achieve poly(d) T regret in polynomial time, while no prior algorithm achieves even o(T) regret in polynomial time to our knowledge. When a simulator is available, the regret bound can be improved to eO(d L), where L is the cumulative loss of the best policy.


Greedy Algorithm for Structured Bandits: ASharp Characterization of Asymptotic Success / Failure

Neural Information Processing Systems

We study the greedy (exploitation-only) algorithm in bandit problems with a known reward structure. We allow arbitrary finite reward structures, while prior work focused on a few specific ones. We fully characterize when the greedy algorithm asymptotically succeeds or fails, in the sense of sublinear vs. linear regret as a function of time. Our characterization identifies a partial identifiability property of the problem instance as the necessary and sufficient condition for the asymptotic success. Notably, once this property holds, the problem becomes easy--any algorithm will succeed (in the same sense as above), provided it satisfies a mild non-degeneracy condition. Our characterization extends to contextual bandits and interactive decision-making with arbitrary feedback. Examples demonstrating broad applicability and extensions to infinite reward structures are provided.


Design-Based Bandits Under Network Interference: Trade-Off Between Regret and Statistical Inference

Neural Information Processing Systems

In multi-armed bandits with network interference (MABNI), the action taken by one node can influence the rewards of others, creating complex interdependence. While existing research on MABNI largely concentrates on minimizing regret, it often overlooks the crucial concern that an excessive emphasis on the optimal arm can undermine the inference accuracy for sub-optimal arms. Although initial efforts have been made to address this trade-off in single-unit scenarios, these challenges have become more pronounced in the context of MABNI. In this paper, we establish, for the first time, a theoretical Pareto frontier characterizing the trade-off between regret minimization and inference accuracy in adversarial (design-based) MABNI. We further introduce an anytime-valid asymptotic confidence sequence along with a corresponding algorithm, EXP3-N-CS, specifically designed to balance the trade-off between regret minimization and inference accuracy in this setting.


Optimal Regret of Bandits under Differential Privacy

Neural Information Processing Systems

As sequential learning algorithms are increasingly applied to real life, ensuring data privacy while maintaining their utilities emerges as a timely question. In this context, regret minimisation in stochastic bandits under ฯต-global Differential Privacy (DP) has been widely studied. The present literature poses a significant gap between the best-known regret lower and upper bound in this setting, though they "match in order". Thus, we revisit the regret lower and upper bounds of ฯต-global DP bandits and improve both. First, we prove a tighter regret lower bound involving a novel information-theoretic quantity characterising the hardness of ฯต-global DP in stochastic bandits.


Bernstein-von Mises for Adaptively Collected Data

Neural Information Processing Systems

Uncertainty quantification (UQ) for adaptively collected data, such as that coming from adaptive experiments, bandits, or reinforcement learning, is necessary for critical elements of data collection such as ensuring safety and conducting afterstudy inference. The data's adaptivity creates significant challenges for frequentist UQ, yet Bayesian UQ remains the same as if the data were independent and identically distributed (i.i.d.), making it an appealing and commonly used approach. Bayesian UQ requires the (correct) specification of a prior distribution while frequentist UQ does not, but for i.i.d.


Follow-the-Perturbed-Leader Nearly Achieves Best-of-Both-Worlds for the m-Set Semi-Bandit Problems

Neural Information Processing Systems

We consider a common case of the combinatorial semi-bandit problem, the m-set semi-bandit, where the learner exactly selects m arms from the total d arms. In the adversarial setting, the best regret bound, known to be O( nmd) for time horizon n, is achieved by the well-known Follow-the-Regularized-Leader (FTRL) policy. However, this requires to explicitly compute the arm-selection probabilities via optimizing problems at each time step and sample according to them. This problem can be avoided by the Follow-the-Perturbed-Leader (FTPL) policy, which simply pulls the m arms that rank among the m smallest (estimated) loss with random perturbation. In this paper, we show that FTPL with a Frรฉchet perturbation also enjoys the near optimal regret bound O( nm( p dlog(d) + m5/6)) in the adversarial setting and approaches best-of-both-world regret bounds, i.e., achieves a logarithmic regret for the stochastic setting. Moreover, our lower bounds show that the extra factors are unavoidable with our approach; any improvement would require a fundamentally different and more challenging method.


Provably Efficient Multi-Task Meta Bandit Learning via Shared Representations

Neural Information Processing Systems

Learning-to-learn or meta-learning focuses on developing algorithms that leverage prior experience to quickly acquire new skills or adapt to novel environments. A crucial component of meta-learning is representation learning, which aims to construct data representations capable of transferring knowledge across multiple tasks--a critical advantage in data-scarce settings. We study how representation learning can improve the efficiency of bandit problems. We consider T d-dimensional linear bandits that share a common low-dimensional linear representation. We provide provably fast, sample-efficient algorithms to address the two key problems in meta-learning: (1) learning a common set of features from multiple related bandit tasks and (2) transferring this knowledge to new, unseen bandit tasks.


Optimal Best Arm Identification under Differential Privacy

Neural Information Processing Systems

Best Arm Identification (BAI) algorithms are deployed in data-sensitive applications, such as adaptive clinical trials or user studies. Driven by the privacy concerns of these applications, we study the problem of fixed-confidence BAI under global Differential Privacy (DP) for Bernoulli distributions. While numerous asymptotically optimal BAI algorithms exist in the non-private setting, a significant gap remains between the best lower and upper bounds in the global DP setting. This work reduces this gap to a small multiplicative constant, for any privacy budget ฯต. First, we provide a tighter lower bound on the expected sample complexity of any ฮด-correct and ฯต-global DP strategy.



Pareto Optimal Risk Measure Agnostic Distributional Bandits with Heavy-Tail Rewards

Neural Information Processing Systems

This paper addresses the problem of multi-risk measure agnostic multi-armed bandits in heavy-tailed reward settings. We propose a framework that leverages novel deviation inequalities for the 1-Wasserstein distance to construct confidence intervals for Lipschitz risk measures. The distributional LCB (DistLCB) algorithm is introduced, which achieves asymptotic optimality by deriving the first lower bounds for risk measure aware bandits with explicit sub-optimality gap dependencies. The DistLCB is further extended to multi-risk objectives, which enables Pareto-optimal solutions that consider multiple aspects of reward distributions. Additionally, we provide a regret analysis that includes both gap-dependent and gap-independent bounds for multi-risk settings. Experiments validate the effectiveness of the proposed methods in synthetic and real-world applications.