bamcp
Bayes-Adaptive Simulation-based Search with Value Function Approximation
Arthur Guez, Nicolas Heess, David Silver, Peter Dayan
Bayes-adaptive planning offers a principled solution to the explorationexploitation trade-off under model uncertainty. It finds the optimal policy in belief space, which explicitly accounts for the expected effect on future rewards of reductions in uncertainty. However, the Bayes-adaptive solution is typically intractable in domains with large or continuous state spaces. We present a tractable method for approximating the Bayes-adaptive solution by combining simulationbased search with a novel value function approximation technique that generalises appropriately over belief space. Our method outperforms prior approaches in both discrete bandit tasks and simple continuous navigation and control tasks.
Efficient Bayes-Adaptive Reinforcement Learning using Sample-Based Search
Bayesian model-based reinforcement learning is a formally elegant approach to learning optimal behaviour under model uncertainty, trading off exploration and exploitation in an ideal way. Unfortunately, finding the resulting Bayes-optimal policies is notoriously taxing, since the search space becomes enormous. In this paper we introduce a tractable, sample-based method for approximate Bayesoptimal planning which exploits Monte-Carlo tree search. Our approach outperformed prior Bayesian model-based RL algorithms by a significant margin on several well-known benchmark problems - because it avoids expensive applications of Bayes rule within the search tree by lazily sampling models from the current beliefs. We illustrate the advantages of our approach by showing it working in an infinite state space domain which is qualitatively out of reach of almost all previous work in Bayesian exploration.
Bayes-Adaptive Simulation-based Search with Value Function Approximation Arthur Guez,1,2 Nicolas Heess 2 David Silver 2 Peter Dayan
Bayes-adaptive planning offers a principled solution to the explorationexploitation trade-off under model uncertainty. It finds the optimal policy in belief space, which explicitly accounts for the expected effect on future rewards of reductions in uncertainty. However, the Bayes-adaptive solution is typically intractable in domains with large or continuous state spaces. We present a tractable method for approximating the Bayes-adaptive solution by combining simulationbased search with a novel value function approximation technique that generalises appropriately over belief space. Our method outperforms prior approaches in both discrete bandit tasks and simple continuous navigation and control tasks.
Deeper & Sparser Exploration
Grover, Divya, Dimitrakakis, Christos
We address the problem of efficient exploration by proposing a new meta algorithm in the context of model-based online planning for Bayesian Reinforcement Learning (BRL). We beat the state-of-the-art, while staying computationally faster, in some cases by two orders of magnitude. This is the first Optimism free BRL algorithm to beat all previous state-of-the-art in tabular RL. The main novelty is the use of a candidate policy generator, to generate long-term options in the belief tree, which allows us to create much sparser and deeper trees. We present results on many standard environments and empirically prove its performance.
Active Reinforcement Learning with Monte-Carlo Tree Search
Schulze, Sebastian, Evans, Owain
Active Reinforcement Learning (ARL) is a twist on RL where the agent observes reward information only if it pays a cost. This subtle change makes exploration substantially more challenging. Powerful principles in RL like optimism, Thompson sampling, and random exploration do not help with ARL. We relate ARL in tabular environments to Bayes-Adaptive MDPs. We provide an ARL algorithm using Monte-Carlo Tree Search that is asymptotically Bayes optimal. Experimentally, this algorithm is near-optimal on small Bandit problems and MDPs. On larger MDPs it outperforms a Q-learner augmented with specialised heuristics for ARL. By analysing exploration behaviour in detail, we uncover obstacles to scaling up simulation-based algorithms for ARL.
Benchmarking for Bayesian Reinforcement Learning
Castronovo, Michael, Ernst, Damien, Couetoux, Adrien, Fonteneau, Raphael
In the Bayesian Reinforcement Learning (BRL) setting, agents try to maximise the collected rewards while interacting with their environment while using some prior knowledge that is accessed beforehand. Many BRL algorithms have already been proposed, but even though a few toy examples exist in the literature, there are still no extensive or rigorous benchmarks to compare them. The paper addresses this problem, and provides a new BRL comparison methodology along with the corresponding open source library. In this methodology, a comparison criterion that measures the performance of algorithms on large sets of Markov Decision Processes (MDPs) drawn from some probability distributions is defined. In order to enable the comparison of non-anytime algorithms, our methodology also includes a detailed analysis of the computation time requirement of each algorithm. Our library is released with all source code and documentation: it includes three test problems, each of which has two different prior distributions, and seven state-of-the-art RL algorithms. Finally, our library is illustrated by comparing all the available algorithms and the results are discussed.
Bayes-Adaptive Simulation-based Search with Value Function Approximation
Guez, Arthur, Heess, Nicolas, Silver, David, Dayan, Peter
Bayes-adaptive planning offers a principled solution to the explorationexploitation trade-offunder model uncertainty. It finds the optimal policy in belief space, which explicitly accounts for the expected effect on future rewards of reductions in uncertainty. However, the Bayes-adaptive solution is typically intractable indomains with large or continuous state spaces. We present a tractable method for approximating the Bayes-adaptive solution by combining simulationbased searchwith a novel value function approximation technique that generalises appropriately over belief space. Our method outperforms prior approaches in both discrete bandit tasks and simple continuous navigation and control tasks.
Better Optimism By Bayes: Adaptive Planning with Rich Models
Guez, Arthur, Silver, David, Dayan, Peter
The computational costs of inference and planning have confined Bayesian model-based reinforcement learning to one of two dismal fates: powerful Bayes-adaptive planning but only for simplistic models, or powerful, Bayesian non-parametric models but using simple, myopic planning strategies such as Thompson sampling. We ask whether it is feasible and truly beneficial to combine rich probabilistic models with a closer approximation to fully Bayesian planning. First, we use a collection of counterexamples to show formal problems with the over-optimism inherent in Thompson sampling. Then we leverage state-of-the-art techniques in efficient Bayes-adaptive planning and non-parametric Bayesian methods to perform qualitatively better than both existing conventional algorithms and Thompson sampling on two contextual bandit-like problems.
Efficient Bayes-Adaptive Reinforcement Learning using Sample-Based Search
Guez, Arthur, Silver, David, Dayan, Peter
Bayesian model-based reinforcement learning is a formally elegant approach to learning optimal behaviour under model uncertainty, trading off exploration and exploitation in an ideal way. Unfortunately, finding the resulting Bayes-optimal policies is notoriously taxing, since the search space becomes enormous. In this paper we introduce a tractable, sample-based method for approximate Bayes-optimal planning which exploits Monte-Carlo tree search. Our approach outperformed prior Bayesian model-based RL algorithms by a significant margin on several well-known benchmark problems -- because it avoids expensive applications of Bayes rule within the search tree by lazily sampling models from the current beliefs. We illustrate the advantages of our approach by showing it working in an infinite state space domain which is qualitatively out of reach of almost all previous work in Bayesian exploration.
Scalable and Efficient Bayes-Adaptive Reinforcement Learning Based on Monte-Carlo Tree Search
Guez, A., Silver, D., Dayan, P.
Bayesian planning is a formally elegant approach to learning optimal behaviour under model uncertainty, trading off exploration and exploitation in an ideal way. Unfortunately, planning optimally in the face of uncertainty is notoriously taxing, since the search space is enormous. In this paper we introduce a tractable, sample-based method for approximate Bayes-optimal planning which exploits Monte-Carlo tree search. Our approach avoids expensive applications of Bayes rule within the search tree by sampling models from current beliefs, and furthermore performs this sampling in a lazy manner. This enables it to outperform previous Bayesian model-based reinforcement learning algorithms by a significant margin on several well-known benchmark problems. As we show, our approach can even work in problems with an infinite state space that lie qualitatively out of reach of almost all previous work in Bayesian exploration.