arco
Rethinking Semi-Supervised Medical Image Segmentation: A Variance-Reduction Perspective
For medical image segmentation, contrastive learning is the dominant practice to improve the quality of visual representations by contrasting semantically similar and dissimilar pairs of samples. This is enabled by the observation that without accessing ground truth labels, negative examples with truly dissimilar anatomical features, if sampled, can significantly improve the performance. In reality, however, these samples may come from similar anatomical features and the models may struggle to distinguish the minority tail-class samples, making the tail classes more prone to misclassification, both of which typically lead to model collapse. In this paper, we propose $\texttt{ARCO}$, a semi-supervised contrastive learning (CL) framework with stratified group theory for medical image segmentation. In particular, we first propose building $\texttt{ARCO}$ through the concept of variance-reduced estimation, and show that certain variance-reduction techniques are particularly beneficial in pixel/voxel-level segmentation tasks with extremely limited labels. Furthermore, we theoretically prove these sampling techniques are universal in variance reduction. Finally, we experimentally validate our approaches on eight benchmarks, i.e., five 2D/3D medical and three semantic segmentation datasets, with different label settings, and our methods consistently outperform state-of-the-art semi-supervised methods. Additionally, we augment the CL frameworks with these sampling techniques and demonstrate significant gains over previous methods. We believe our work is an important step towards semi-supervised medical image segmentation by quantifying the limitation of current self-supervision objectives for accomplishing such challenging safety-critical tasks.
Rethinking Semi-Supervised Medical Image Segmentation: A Variance-Reduction Perspective
For medical image segmentation, contrastive learning is the dominant practice to improve the quality of visual representations by contrasting semantically similar and dissimilar pairs of samples. This is enabled by the observation that without accessing ground truth labels, negative examples with truly dissimilar anatomical features, if sampled, can significantly improve the performance. In reality, however, these samples may come from similar anatomical features and the models may struggle to distinguish the minority tail-class samples, making the tail classes more prone to misclassification, both of which typically lead to model collapse. In this paper, we propose \texttt{ARCO}, a semi-supervised contrastive learning (CL) framework with stratified group theory for medical image segmentation. In particular, we first propose building \texttt{ARCO} through the concept of variance-reduced estimation, and show that certain variance-reduction techniques are particularly beneficial in pixel/voxel-level segmentation tasks with extremely limited labels.
ARCO:Adaptive Multi-Agent Reinforcement Learning-Based Hardware/Software Co-Optimization Compiler for Improved Performance in DNN Accelerator Design
Fayyazi, Arya, Kamal, Mehdi, Pedram, Massoud
This paper presents ARCO, an adaptive Multi-Agent Reinforcement Learning (MARL)-based co-optimizing compilation framework designed to enhance the efficiency of mapping machine learning (ML) models - such as Deep Neural Networks (DNNs) - onto diverse hardware platforms. The framework incorporates three specialized actor-critic agents within MARL, each dedicated to a distinct aspect of compilation/optimization at an abstract level: one agent focuses on hardware, while two agents focus on software optimizations. This integration results in a collaborative hardware/software co-optimization strategy that improves the precision and speed of DNN deployments. Concentrating on high-confidence configurations simplifies the search space and delivers superior performance compared to current optimization methods. The ARCO framework surpasses existing leading frameworks, achieving a throughput increase of up to 37.95% while reducing the optimization time by up to 42.2% across various DNNs.
- Information Technology > Artificial Intelligence > Representation & Reasoning > Optimization (1.00)
- Information Technology > Artificial Intelligence > Representation & Reasoning > Agents (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Reinforcement Learning (1.00)
- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks > Deep Learning (1.00)
IICONGRAPH: improved Iconographic and Iconological Statements in Knowledge Graphs
Iconography and iconology are fundamental domains when it comes to understanding artifacts of cultural heritage. Iconography deals with the study and interpretation of visual elements depicted in artifacts and their symbolism, while iconology delves deeper, exploring the underlying cultural and historical meanings. Despite the advances in representing cultural heritage with Linked Open Data (LOD), recent studies show persistent gaps in the representation of iconographic and iconological statements in current knowledge graphs (KGs). To address them, this paper presents IICONGRAPH, a KG that was created by refining and extending the iconographic and iconological statements of ArCo (the Italian KG of cultural heritage) and Wikidata. The development of IICONGRAPH was also driven by a series of requirements emerging from research case studies that were unattainable in the non-reengineered versions of the KGs. The evaluation results demonstrate that IICONGRAPH not only outperforms ArCo and Wikidata through domain-specific assessments from the literature but also serves as a robust platform for addressing the formulated research questions. IICONGRAPH is released and documented in accordance with the FAIR principles to guarantee the resource's reusability. The algorithms used to create it and assess the research questions have also been made available to ensure transparency and reproducibility. While future work focuses on ingesting more data into the KG, and on implementing it as a backbone of LLM-based question answering systems, the current version of IICONGRAPH still emerges as a valuable asset, contributing to the evolving landscape of cultural heritage representation within Knowledge Graphs, the Semantic Web, and beyond.
- Europe > Italy > Emilia-Romagna > Metropolitan City of Bologna > Bologna (0.04)
- Asia > Japan (0.04)
- North America > United States > South Carolina > Charleston County > Charleston (0.04)
- (6 more...)
Panic's first games showcase highlights five deliciously weird titles
Panic is an odd little company. It started out in the late 1990s as an app developer, and in 2016 it pivoted to video game publishing with Firewatch, followed by Untitled Goose Game in 2019. Both of these were breakout indie hits, resulting in significant success for the developers and Panic itself. And then, in 2022, Panic debuted the Playdate, a tiny yellow game console with a crank on the side and a monochromatic display. Playdate was a verified hit and its library is still being updated today.
- South America > Ecuador > Pichincha Province > Quito (0.06)
- North America > United States > Missouri (0.05)
- Leisure & Entertainment > Sports (0.85)
- Leisure & Entertainment > Games > Computer Games (0.70)
Pattern-based design applied to cultural heritage knowledge graphs
Carriero, Valentina Anita, Gangemi, Aldo, Mancinelli, Maria Letizia, Nuzzolese, Andrea Giovanni, Presutti, Valentina, Veninata, Chiara
Ontology Design Patterns (ODPs) have become an established and recognised practice for guaranteeing good quality ontology engineering. There are several ODP repositories where ODPs are shared as well as ontology design methodologies recommending their reuse. Performing rigorous testing is recommended as well for supporting ontology maintenance and validating the resulting resource against its motivating requirements. Nevertheless, it is less than straightforward to find guidelines on how to apply such methodologies for developing domain-specific knowledge graphs. ArCo is the knowledge graph of Italian Cultural Heritage and has been developed by using eXtreme Design (XD), an ODP- and test-driven methodology. During its development, XD has been adapted to the need of the CH domain e.g. gathering requirements from an open, diverse community of consumers, a new ODP has been defined and many have been specialised to address specific CH requirements. This paper presents ArCo and describes how to apply XD to the development and validation of a CH knowledge graph, also detailing the (intellectual) process implemented for matching the encountered modelling problems to ODPs. Relevant contributions also include a novel web tool for supporting unit-testing of knowledge graphs, a rigorous evaluation of ArCo, and a discussion of methodological lessons learned during ArCo development.
- Europe > Italy > Emilia-Romagna > Metropolitan City of Bologna > Bologna (0.04)
- Oceania > New Zealand > North Island > Auckland Region > Auckland (0.04)
- Europe > Netherlands > North Holland > Amsterdam (0.04)
- (9 more...)
Ontology Patterns Bring Order to Knowledge Graphs
SEMANTiCS 2019 Keynote Speaker Valentina Presutti coordinates the Semantic Technology Laboratory of the National Research Council (CNR) in Rome. She received her Ph.D in Computer Science in 2006 at University of Bologna (Italy). She has coordinated, and worked as researcher in, many national and european projects on behalf of CNR and she co-directs the International Semantic Web Research Summer School (ISWS). Valentina serves in the editorial board of top journals such as Journal of Web Semantics, Journal of the Association for Information Science and Technology, Data Intelligence Journal, Intelligenza Artificiale. She's been involved in many research projects.
ArCo: the Italian Cultural Heritage Knowledge Graph
Carriero, Valentina Anita, Gangemi, Aldo, Mancinelli, Maria Letizia, Marinucci, Ludovica, Nuzzolese, Andrea Giovanni, Presutti, Valentina, Veninata, Chiara
ArCo is the Italian Cultural Heritage knowledge graph, consisting of a network of seven vocabularies and 169 million triples about 820 thousand cultural entities. It is distributed jointly with a SPARQL endpoint, a software for converting catalogue records to RDF, and a rich suite of documentation material (testing, evaluation, how-to, examples, etc.). ArCo is based on the official General Catalogue of the Italian Ministry of Cultural Heritage and Activities (MiBAC) - and its associated encoding regulations - which collects and validates the catalogue records of (ideally) all Italian Cultural Heritage properties (excluding libraries and archives), contributed by CH administrators from all over Italy.