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Using Anytime Algorithms in Intelligent Systems

AI Magazine

Anytime algorithms give intelligent systems the capability to trade deliberation time for quality of results. This capability is essential for successful operation in domains such as signal interpretation, real-time diagnosis and repair, and mobile robot control. What characterizes these domains is that it is not feasible (computationally) or desirable (economically) to compute the optimal answer. This article surveys the main control problems that arise when a system is composed of several anytime algorithms. These problems relate to optimal management of uncertainty and precision. After a brief introduction to anytime computation, I outline a wide range of existing solutions to the metalevel control problem and describe current work that is aimed at increasing the applicability of anytime computation. The term anytime algorithm was coined by Dean and Boddy in the mid-1980s in the context of their work on time-dependent planning (Dean and Boddy 1988; Dean 1987).


The Joy of Forgetting: Faster Anytime Search via Restarting

AAAI Conferences

Anytime search algorithms solve optimisation problems by quickly finding a (usually suboptimal) first solution and then finding improved solutions when given additional time. To deliver an initial solution quickly, they are typically greedy with respect to the heuristic cost-to-go estimate h. In this paper, we show that this low-h bias can cause poor performance if the greedy search makes early mistakes. Building on this observation, we present a new anytime approach that restarts the search from the initial state every time a new solution is found. We demonstrate the utility of our method via experiments in PDDL planning as well as other domains, and show that it is particularly useful for problems where the heuristic has systematic errors.


ARA*: Anytime A* with Provable Bounds on Sub-Optimality

Neural Information Processing Systems

In real world planning problems, time for deliberation is often limited. Anytime planners are well suited for these problems: they find a feasible solution quickly and then continually work on improving it until time runs out. In this paper we propose an anytime heuristic search, ARA*, which tunes its performance bound based on available search time. It starts by finding a suboptimal solution quickly using a loose bound, then tightens the bound progressively as time allows. Given enough time it finds a provably optimal solution. While improving its bound, ARA* reuses previous search efforts and, as a result, is significantly more efficient than other anytime search methods. In addition to our theoretical analysis, we demonstrate the practical utility of ARA* with experiments on a simulated robot kinematic arm and a dynamic path planning problem for an outdoor rover.


ARA*: Anytime A* with Provable Bounds on Sub-Optimality

Neural Information Processing Systems

In real world planning problems, time for deliberation is often limited. Anytime planners are well suited for these problems: they find a feasible solution quickly and then continually work on improving it until time runs out. In this paper we propose an anytime heuristic search, ARA*, which tunes its performance bound based on available search time. It starts by finding a suboptimal solution quickly using a loose bound, then tightens the bound progressively as time allows. Given enough time it finds a provably optimal solution. While improving its bound, ARA* reuses previous search efforts and, as a result, is significantly more efficient than other anytime search methods. In addition to our theoretical analysis, we demonstrate the practical utility of ARA* with experiments on a simulated robot kinematic arm and a dynamic path planning problem for an outdoor rover.


ARA*: Anytime A* with Provable Bounds on Sub-Optimality

Neural Information Processing Systems

In real world planning problems, time for deliberation is often limited. Anytime planners are well suited for these problems: they find a feasible solutionquickly and then continually work on improving it until time runs out. In this paper we propose an anytime heuristic search, ARA*, which tunes its performance bound based on available search time. It starts by finding a suboptimal solution quickly using a loose bound, then tightens the bound progressively as time allows. Given enough time it finds a provably optimal solution. While improving its bound, ARA* reuses previous search efforts and, as a result, is significantly more efficient thanother anytime search methods. In addition to our theoretical analysis, we demonstrate the practical utility of ARA* with experiments on a simulated robot kinematic arm and a dynamic path planning problem foran outdoor rover.