ango
RL Tango: Reinforcing Generator and Verifier Together for Language Reasoning
Zha, Kaiwen, Gao, Zhengqi, Shen, Maohao, Hong, Zhang-Wei, Boning, Duane S., Katabi, Dina
Reinforcement learning (RL) has recently emerged as a compelling approach for enhancing the reasoning capabilities of large language models (LLMs), where an LLM generator serves as a policy guided by a verifier (reward model). However, current RL post-training methods for LLMs typically use verifiers that are fixed (rule-based or frozen pretrained) or trained discriminatively via supervised fine-tuning (SFT). Such designs are susceptible to reward hacking and generalize poorly beyond their training distributions. To overcome these limitations, we propose Tango, a novel framework that uses RL to concurrently train both an LLM generator and a verifier in an interleaved manner. A central innovation of Tango is its generative, process-level LLM verifier, which is trained via RL and co-evolves with the generator. Importantly, the verifier is trained solely based on outcome-level verification correctness rewards without requiring explicit process-level annotations. This generative RL-trained verifier exhibits improved robustness and superior generalization compared to deterministic or SFT-trained verifiers, fostering effective mutual reinforcement with the generator. Extensive experiments demonstrate that both components of Tango achieve state-of-the-art results among 7B/8B-scale models: the generator attains best-in-class performance across five competition-level math benchmarks and four challenging out-of-domain reasoning tasks, while the verifier leads on the ProcessBench dataset. Remarkably, both components exhibit particularly substantial improvements on the most difficult mathematical reasoning problems. Code is at: https://github.com/kaiwenzha/rl-tango.
TANGO: Graph Neural Dynamics via Learned Energy and Tangential Flows
Eliasof, Moshe, Haber, Eldad, Schönlieb, Carola-Bibiane
We introduce TANGO -- a dynamical systems inspired framework for graph representation learning that governs node feature evolution through a learned energy landscape and its associated descent dynamics. At the core of our approach is a learnable Lyapunov function over node embeddings, whose gradient defines an energy-reducing direction that guarantees convergence and stability. To enhance flexibility while preserving the benefits of energy-based dynamics, we incorporate a novel tangential component, learned via message passing, that evolves features while maintaining the energy value. This decomposition into orthogonal flows of energy gradient descent and tangential evolution yields a flexible form of graph dynamics, and enables effective signal propagation even in flat or ill-conditioned energy regions, that often appear in graph learning. Our method mitigates oversquashing and is compatible with different graph neural network backbones. Empirically, TANGO achieves strong performance across a diverse set of node and graph classification and regression benchmarks, demonstrating the effectiveness of jointly learned energy functions and tangential flows for graph neural networks.
ANGO: A Next-Level Evaluation Benchmark For Generation-Oriented Language Models In Chinese Domain
Recently, various Large Language Models (LLMs) evaluation datasets have emerged, but most of them have issues with distorted rankings and difficulty in model capabilities analysis. Addressing these concerns, this paper introduces ANGO, a Chinese multi-choice question evaluation benchmark. ANGO proposes \textit{Keypoint} categorization standard for the first time, each question in ANGO can correspond to multiple keypoints, effectively enhancing interpretability of evaluation results. Base on performance of real humans, we build a quantifiable question difficulty standard and divide ANGO questions into 9 difficulty levels, which provide more precise guidance for model training. To minimize data leakage impact and fully leverage ANGO's innovative features, we have engineered exclusive sampling strategies and a new evaluation framework that support swift testset iteration. Our experiments demonstrate that ANGO poses a stronger challenge to models and reveals more details in evaluation result compared to existing benchmarks.
Text-to-Audio Generation using Instruction-Tuned LLM and Latent Diffusion Model
Ghosal, Deepanway, Majumder, Navonil, Mehrish, Ambuj, Poria, Soujanya
The immense scale of the recent large language models (LLM) allows many interesting properties, such as, instruction- and chain-of-thought-based fine-tuning, that has significantly improved zero- and few-shot performance in many natural language processing (NLP) tasks. Inspired by such successes, we adopt such an instruction-tuned LLM Flan-T5 as the text encoder for text-to-audio (TTA) generation -- a task where the goal is to generate an audio from its textual description. The prior works on TTA either pre-trained a joint text-audio encoder or used a non-instruction-tuned model, such as, T5. Consequently, our latent diffusion model (LDM)-based approach TANGO outperforms the state-of-the-art AudioLDM on most metrics and stays comparable on the rest on AudioCaps test set, despite training the LDM on a 63 times smaller dataset and keeping the text encoder frozen. This improvement might also be attributed to the adoption of audio pressure level-based sound mixing for training set augmentation, whereas the prior methods take a random mix.
TOOLTANGO: Common sense Generalization in Predicting Sequential Tool Interactions for Robot Plan Synthesis
Tuli, Shreshth | Bansal, Rajas (Stanford University) | Paul, Rohan (Indian Institute of Technology Delhi) | null, Mausam (Indian Institute of Technology Delhi)
Robots assisting us in environments such as factories or homes must learn to make use of objects as tools to perform tasks, for instance, using a tray to carry objects. We consider the problem of learning common sense knowledge of when a tool may be useful and how its use may be composed with other tools to accomplish a high-level task instructed by a human. Specifically, we introduce a novel neural model, termed TOOLTANGO, that first predicts the next tool to be used, and then uses this information to predict the next action. We show that this joint model can inform learning of a fine-grained policy enabling the robot to use a particular tool in sequence and adds a significant value in making the model more accurate. TOOLTANGO encodes the world state, comprising objects and symbolic relationships between them, using a graph neural network and is trained using demonstrations from human teachers instructing a virtual robot in a physics simulator. The model learns to attend over the scene using knowledge of the goal and the action history, finally decoding the symbolic action to execute. Crucially, we address generalization to unseen environments where some known tools are missing, but unseen alternative tools are present. We show that by augmenting the representation of the environment with pre-trained embeddings derived from a knowledge-base, the model can generalize effectively to novel environments. Experimental results show at least 48.8-58.1% absolute improvement over the baselines in predicting successful symbolic plans for a simulated mobile manipulator in novel environments with unseen objects. This work takes a step in the direction of enabling robots to rapidly synthesize robust plans for complex tasks, particularly in novel settings.
It Takes Two to Tango: Combining Visual and Textual Information for Detecting Duplicate Video-Based Bug Reports
Cooper, Nathan, Bernal-Cárdenas, Carlos, Chaparro, Oscar, Moran, Kevin, Poshyvanyk, Denys
When a bug manifests in a user-facing application, it is likely to be exposed through the graphical user interface (GUI). Given the importance of visual information to the process of identifying and understanding such bugs, users are increasingly making use of screenshots and screen-recordings as a means to report issues to developers. However, when such information is reported en masse, such as during crowd-sourced testing, managing these artifacts can be a time-consuming process. As the reporting of screen-recordings in particular becomes more popular, developers are likely to face challenges related to manually identifying videos that depict duplicate bugs. Due to their graphical nature, screen-recordings present challenges for automated analysis that preclude the use of current duplicate bug report detection techniques. To overcome these challenges and aid developers in this task, this paper presents Tango, a duplicate detection technique that operates purely on video-based bug reports by leveraging both visual and textual information. Tango combines tailored computer vision techniques, optical character recognition, and text retrieval. We evaluated multiple configurations of Tango in a comprehensive empirical evaluation on 4,860 duplicate detection tasks that involved a total of 180 screen-recordings from six Android apps. Additionally, we conducted a user study investigating the effort required for developers to manually detect duplicate video-based bug reports and compared this to the effort required to use Tango. The results reveal that Tango's optimal configuration is highly effective at detecting duplicate video-based bug reports, accurately ranking target duplicate videos in the top-2 returned results in 83% of the tasks. Additionally, our user study shows that, on average, Tango can reduce developer effort by over 60%, illustrating its practicality.