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11715d433f6f8b9106baae0df023deb3-Paper-Conference.pdf

Neural Information Processing Systems

BC formulates imitation learning as a supervised learning problem. It needs no in-environment samples, but it suffers from the covariate shift issue [37], often leading totesttimeperformance degradation.


Logical Activation Functions: Logit-space equivalents of Probabilistic Boolean Operators

Neural Information Processing Systems

The choice of activation functions and their motivation is a long-standing issue within the neural network community. Neuronal representations within artificial neural networks are commonly understood as logits, representing the log-odds score of presence of features within the stimulus. We derive logit-space operators equivalent to probabilistic Boolean logic-gates AND, OR, and XNOR for independent probabilities. Such theories are important to formalize more complex dendritic operations in real neurons, and these operations can be used as activation functions within a neural network, introducing probabilistic Boolean-logic as the core operation of the neural network. Since these functions involve taking multiple exponents and logarithms, they are computationally expensive and not well suited to be directly used within neural networks. Consequently, we construct efficient approximations named $\text{AND}_\text{AIL}$ (the AND operator Approximate for Independent Logits), $\text{OR}_\text{AIL}$, and $\text{XNOR}_\text{AIL}$, which utilize only comparison and addition operations, have well-behaved gradients, and can be deployed as activation functions in neural networks. Like MaxOut, $\text{AND}_\text{AIL}$ and $\text{OR}_\text{AIL}$ are generalizations of ReLU to two-dimensions. While our primary aim is to formalize dendritic computations within a logit-space probabilistic-Boolean framework, we deploy these new activation functions, both in isolation and in conjunction to demonstrate their effectiveness on a variety of tasks including tabular classification, image classification, transfer learning, abstract reasoning, and compositional zero-shot learning.


Planning for Sample Efficient Imitation Learning

Neural Information Processing Systems

Imitation learning is a class of promising policy learning algorithms that is free from many practical issues with reinforcement learning, such as the reward design issue and the exploration hardness. However, the current imitation algorithm struggles to achieve both high performance and high in-environment sample efficiency simultaneously. Behavioral Cloning (BC) does not need in-environment interactions, but it suffers from the covariate shift problem which harms its performance. Adversarial Imitation Learning (AIL) turns imitation learning into a distribution matching problem. It can achieve better performance on some tasks but it requires a large number of in-environment interactions.



Logical Activation Functions: Logit-space equivalents of Probabilistic Boolean Operators

Neural Information Processing Systems

The choice of activation functions and their motivation is a long-standing issue within the neural network community. Neuronal representations within artificial neural networks are commonly understood as logits, representing the log-odds score of presence of features within the stimulus. We derive logit-space operators equivalent to probabilistic Boolean logic-gates AND, OR, and XNOR for independent probabilities. Such theories are important to formalize more complex dendritic operations in real neurons, and these operations can be used as activation functions within a neural network, introducing probabilistic Boolean-logic as the core operation of the neural network. Since these functions involve taking multiple exponents and logarithms, they are computationally expensive and not well suited to be directly used within neural networks.


Logical Activation Functions: Logit-space equivalents of Probabilistic Boolean Operators

Neural Information Processing Systems

The choice of activation functions and their motivation is a long-standing issue within the neural network community. Neuronal representations within artificial neural networks are commonly understood as logits, representing the log-odds score of presence of features within the stimulus. We derive logit-space operators equivalent to probabilistic Boolean logic-gates AND, OR, and XNOR for independent probabilities. Such theories are important to formalize more complex dendritic operations in real neurons, and these operations can be used as activation functions within a neural network, introducing probabilistic Boolean-logic as the core operation of the neural network. Since these functions involve taking multiple exponents and logarithms, they are computationally expensive and not well suited to be directly used within neural networks.


Planning for Sample Efficient Imitation Learning

Neural Information Processing Systems

Imitation learning is a class of promising policy learning algorithms that is free from many practical issues with reinforcement learning, such as the reward design issue and the exploration hardness. However, the current imitation algorithm struggles to achieve both high performance and high in-environment sample efficiency simultaneously. Behavioral Cloning (BC) does not need in-environment interactions, but it suffers from the covariate shift problem which harms its performance. Adversarial Imitation Learning (AIL) turns imitation learning into a distribution matching problem. It can achieve better performance on some tasks but it requires a large number of in-environment interactions.


Verified Probabilistic Policies for Deep Reinforcement Learning

arXiv.org Artificial Intelligence

Deep reinforcement learning is an increasingly popular technique for synthesising policies to control an agent's interaction with its environment. There is also growing interest in formally verifying that such policies are correct and execute safely. Progress has been made in this area by building on existing work for verification of deep neural networks and of continuous-state dynamical systems. In this paper, we tackle the problem of verifying probabilistic policies for deep reinforcement learning, which are used to, for example, tackle adversarial environments, break symmetries and manage trade-offs. We propose an abstraction approach, based on interval Markov decision processes, that yields probabilistic guarantees on a policy's execution, and present techniques to build and solve these models using abstract interpretation, mixed-integer linear programming, entropy-based refinement and probabilistic model checking. We implement our approach and illustrate its effectiveness on a selection of reinforcement learning benchmarks.