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- South America > Chile > Santiago Metropolitan Region > Santiago Province > Santiago (0.04)
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Google to pay 68m to settle lawsuit claiming it recorded private conversations
Google has agreed to pay $68m (£51m) to settle a lawsuit claiming it secretly listened to people's private conversations through their phones. Users accused Google Assistant - a virtual assistant present on many Android devices - of recording private conversations after it was inadvertently triggered on their devices. They claimed the recordings were then shared with advertisers in order to send them targeted advertising. The BBC has contacted Google for comment. But in a filing seeking to settle the case, it denied wrongdoing and said it was seeking to avoid litigation.
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No, the Freecash App Won't Pay You to Scroll TikTok
Freecash will actually pay money out to users but not for watching videos. This misleading marketing coincides with the app's rising popularity. I first encountered the Freecash app after clicking on a sponsored TikTok video with dubious claims. The advertisement didn't promote this app by name, rather it showed a young woman expressing her excitement about seemingly getting hired by TikTok at $35 an hour to watch videos on her "For You" page. When I tapped the link to "order now," it sent me to a website with TikTok and Freecash logos, featuring a download link for the Freecash app.
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Ads Are Coming to ChatGPT. Here's How They'll Work
Ads Are Coming to ChatGPT. OpenAI says ads will not influence ChatGPT's responses, and that it won't sell user data to advertisers. OpenAI plans to start testing ads inside ChatGPT in the coming weeks, marking a significant shift for one of the world's most widely used AI products. The company announced Friday that initial ad tests will roll out in the United States before expanding globally. OpenAI says ads will not influence ChatGPT's responses, and that all ads will appear in separate, clearly labeled boxes directly below the chatbot's answer.
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- Information Technology > Artificial Intelligence > Natural Language > Large Language Model (1.00)
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- Information Technology > Artificial Intelligence > Machine Learning > Neural Networks > Deep Learning > Generative AI (1.00)
Sustainable Online Reinforcement Learning for Auto-bidding
Recently, auto-bidding technique has become an essential tool to increase the revenue of advertisers. Facing the complex and ever-changing bidding environments in the real-world advertising system (RAS), state-of-the-art auto-bidding policies usually leverage reinforcement learning (RL) algorithms to generate real-time bids on behalf of the advertisers. Due to safety concerns, it was believed that the RL training process can only be carried out in an offline virtual advertising system (VAS) that is built based on the historical data generated in the RAS. In this paper, we argue that there exists significant gaps between the VAS and RAS, making the RL training process suffer from the problem of inconsistency between online and offline (IBOO). Firstly, we formally define the IBOO and systematically analyze its causes and influences. Then, to avoid the IBOO, we propose a sustainable online RL (SORL) framework that trains the auto-bidding policy by directly interacting with the RAS, instead of learning in the VAS. Specifically, based on our proof of the Lipschitz smooth property of the Q function, we design a safe and efficient online exploration (SER) policy for continuously collecting data from the RAS. Meanwhile, we derive the theoretical lower bound on the safety degree of the SER policy. We also develop a variance-suppressed conservative Q-learning (V-CQL) method to effectively and stably learn the auto-bidding policy with the collected data.
Incrementality Bidding via Reinforcement Learning under Mixed and Delayed Rewards
Incrementality, which measures the causal effect of showing an ad to a potential customer (e.g. a user in an internet platform) versus not, is a central object for advertisers in online advertising platforms. This paper investigates the problem of how an advertiser can learn to optimize the bidding sequence in an online manner \emph{without} knowing the incrementality parameters in advance. We formulate the offline version of this problem as a specially structured episodic Markov Decision Process (MDP) and then, for its online learning counterpart, propose a novel reinforcement learning (RL) algorithm with regret at most $\widetilde{O}(H^2\sqrt{T})$, which depends on the number of rounds $H$ and number of episodes $T$, but does not depend on the number of actions (i.e., possible bids). A fundamental difference between our learning problem from standard RL problems is that the realized reward feedback from conversion incrementality is \emph{mixed} and \emph{delayed}. To handle this difficulty we propose and analyze a novel pairwise moment-matching algorithm to learn the conversion incrementality, which we believe is of independent interest.
Sponsored Questions and How to Auction Them
Bhawalkar, Kshipra, Psomas, Alexandros, Wang, Di
Online platforms connect users with relevant products and services using ads. A key challenge is that a user's search query often leaves their true intent ambiguous. Typically, platforms passively predict relevance based on available signals and in some cases offer query refinements. The shift from traditional search to conversational AI provides a new approach. When a user's query is ambiguous, a Large Language Model (LLM) can proactively offer several clarifying follow-up prompts. In this paper we consider the following: what if some of these follow-up prompts can be ``sponsored,'' i.e., selected for their advertising potential. How should these ``suggestion slots'' be allocated? And, how does this new mechanism interact with the traditional ad auction that might follow? This paper introduces a formal model for designing and analyzing these interactive platforms. We use this model to investigate a critical engineering choice: whether it is better to build an end-to-end pipeline that jointly optimizes the user interaction and the final ad auction, or to decouple them into separate mechanisms for the suggestion slots and another for the subsequent ad slot. We show that the VCG mechanism can be adopted to jointly optimize the sponsored suggestion and the ads that follow; while this mechanism is more complex, it achieves outcomes that are efficient and truthful. On the other hand, we prove that the simple-to-implement modular approach suffers from strategic inefficiency: its Price of Anarchy is unbounded.
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- South America > Chile > Santiago Metropolitan Region > Santiago Province > Santiago (0.04)
- Europe > Germany > Bavaria > Upper Bavaria > Munich (0.04)
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