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 advanced shader delivery


Nvidia and Microsoft want to kill PC gaming's shader-stutter nightmare

PCWorld

PCWorld reports that Nvidia's new drivers now support Microsoft's Advanced Shader Delivery, a technology designed to eliminate the frustrating shader compilation stutters that plague PC gaming. The system uses cloud precompilation to prepare shaders for your specific GPU, mimicking the smooth performance consoles deliver, while preventing CPU spikes mid-gameplay. Supported titles are expected to include Call of Duty: Modern Warfare 4 and Gears of War: E-Day, signaling a potentially major improvement for PC gamers. PC gaming's shader-stutter nightmare might finally be heading to the grave. Nvidia's new GeForce 621.01 driver adds support for Microsoft's Advanced Shader Delivery technology, starting with and .


AMD tech cuts shader load times by up to 95%

PCWorld

AMD's Advanced Shader Delivery (ASD) technology dramatically reduces game shader loading times by over 95% in supported titles like Forza Horizon 6. PCWorld reports that ASD requires an AMD RDNA GPU, Windows, Xbox Gaming Service, and latest Adrenalin drivers to function properly. The technology transforms gaming experiences by cutting load times from 90 seconds to just 4 seconds in compatible games. Many's the time I've downloaded a big, fancy new game, just waiting for the moment I get to flex my graphics card on the latest graphics only to have to wait another ten minutes for the shaders to load up.